Player Matchup

King Arthur
King Arthur
CurtCrown11
King Arthur
Level 145
God Stats
8W - 8L
1,317 SR
Queue Stats
222W - 194L
1,544 Elo+
Party 2
Fenrir
Fenrir
Gr9em st72
Fenrir
Level 168
God Stats
89W - 79L
1,525 SR
Queue Stats
149W - 139L
1,479 Elo+
Party 2
Ra
Ra
McL I Pino
Ra
Level 106
God Stats
3W - 2L
1,494 SR
Queue Stats
134W - 122L
1,456 Elo+
Solo
Neith
Neith
ProtecG
Neith
Level 109
God Stats
19W - 13L
1,590 SR
Queue Stats
387W - 353L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Stuy126
Guan Yu
Level 144
God Stats
9W - 2L
1,873 SR
Queue Stats
99W - 57L
1,682 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,526 Elo+

VS

Team Averages
Level 98
1,653 SR
1,490 Elo+
Vulcan
Vulcan
BReflexx
Vulcan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Djnatho20
Cu Chulainn
Level 123
God Stats
4W - 2L
1,591 SR
Queue Stats
53W - 51L
1,557 Elo+
Party 1
Pele
Pele
KVNGICCYBABY
Pele
Level 58
God Stats
5W - 5L
1,491 SR
Queue Stats
18W - 24L
1,468 Elo+
Party 1
Geb
Geb
NerdyAlonzo
Geb
Level 125
God Stats
3W - 2L
1,923 SR
Queue Stats
72W - 77L
1,464 Elo+
Party 1
Skadi
Skadi
spooky_gelatine5
Skadi
Level 130
God Stats
9W - 5L
1,760 SR
Queue Stats
161W - 141L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CurtCrown11
King Arthur
9
3 / 0 / 3
5,146
515
5,057
7,064
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Gr9em st72
Fenrir
9
2 / 0 / 2
5,123
512
1,986
5,509
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,676
568
2,737
2,244
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ProtecG
Neith
11
1 / 0 / 0
5,907
591
5,891
5,672
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
Stuy126
Guan Yu
12
4 / 1 / 2
6,723
672
7,691
8,351
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BReflexx
Vulcan
8
0 / 3 / 0
4,586
459
2,829
4,096
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Djnatho20
Cu Chulainn
9
1 / 3 / 0
5,271
527
5,417
9,759
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,374
437
2,245
7,901
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 2 / 0
4,608
461
2,188
8,053
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,825
483
3,420
5,207
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BReflexx
Vulcan
0
3
0
0
W
King Arthur
CurtCrown11
King Arthur
3
0
3
4.5
L
Cu Chulainn
Djnatho20
Cu Chulainn
1
3
0
0.33
W
Fenrir
Gr9em st72
Fenrir
2
0
2
3
L
0
4
0
0
W
2
0
2
3
L
0
2
0
0
W
Neith
ProtecG
Neith
1
0
0
1
W
Guan Yu
Stuy126
Guan Yu
4
1
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
16,099
28,840
Taken
35,016
15,410
Mitigated
13,408
8,345
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BReflexx
Vulcan
2,829
39
0
100
4,096
1,266
0
1,081
3,015
23,592
0
W
King Arthur
CurtCrown11
King Arthur
5,057
292
0
435
7,064
3,700
0
2,578
4,486
0
20,563
L
Cu Chulainn
Djnatho20
Cu Chulainn
5,417
1,120
0
1,668
9,759
4,458
0
0
9,759
3,469
31,505
W
Fenrir
Gr9em st72
Fenrir
1,986
312
0
447
5,509
1,954
226
614
4,895
0
22,267
L
2,245
1,022
0
878
7,901
2,378
0
926
6,975
0
26,331
W
2,737
223
468
930
2,244
669
32
1,091
1,153
39,942
0
L
2,188
287
1,175
2,095
8,053
4,197
0
730
7,323
10,604
1,008
W
Neith
ProtecG
Neith
5,891
1,865
0
1,609
5,672
1,719
0
533
5,139
0
48,471
W
Guan Yu
Stuy126
Guan Yu
7,691
975
228
4,228
8,351
7,368
0
689
7,662
0
49,009
L
3,420
1,017
0
2,259
5,207
1,109
0
0
5,207
0
29,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
23,664
327
Minions Killed
207
0
Camps Cleared
0
1,087,882
Distance Traveled
961,768
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,586
459
47
5
0
197,031
0
W
King Arthur
5,146
515
34
3
0
233,133
1
L
Cu Chulainn
5,271
527
56
6
0
189,421
0
W
Fenrir
5,123
512
39
4
0
236,975
4
L
Pele
4,374
437
41
4
0
227,920
1
W
Ra
5,676
568
67
7
0
209,250
2
L
Geb
4,608
461
13
1
0
206,694
3
W
Neith
5,907
591
88
9
0
178,370
0
W
Guan Yu
6,723
672
99
10
0
230,154
0
L
Skadi
4,825
483
50
5
0
140,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role