Player Matchup

Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BloodyThebes
Osiris
Level 143
God Stats
56W - 47L
1,574 SR
Queue Stats
418W - 389L
1,530 Elo+
Solo
Charybdis
Charybdis
Markito2434
Charybdis
Level 44
God Stats
11W - 9L
1,542 SR
Queue Stats
68W - 72L
1,468 Elo+
Solo
Scylla
Scylla
TheRedCat
Scylla
Level 146
God Stats
3W - 0L
1,702 SR
Queue Stats
70W - 64L
1,474 Elo+
Solo
Serqet
Serqet
urmuumdestroyer
Serqet
Level 65
God Stats
7W - 3L
1,514 SR
Queue Stats
114W - 148L
1,406 Elo+
Solo
Team Averages
Level 104
1,567 SR
1,475 Elo+

VS

Team Averages
Level 100
1,587 SR
1,468 Elo+
Danzaburou
Danzaburou
Bootybraiser
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,411 Elo+
Party 2
Chaac
Chaac
DragonKingLibra
Chaac
Level 158
God Stats
8W - 9L
1,533 SR
Queue Stats
169W - 178L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OceanThunder57
Morgan Le Fay
Level 145
God Stats
4W - 4L
1,828 SR
Queue Stats
194W - 188L
1,520 Elo+
Party 1
Thanatos
Thanatos
Smoot42069
Thanatos
Level 43
God Stats
30W - 20L
1,665 SR
Queue Stats
43W - 38L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xmas wiggle
Kumbhakarna
Level 29
God Stats
5W - 7L
1,407 SR
Queue Stats
14W - 25L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 0 / 2
7,463
498
7,519
13,343
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
15
4 / 1 / 3
9,652
643
10,436
14,792
15,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Markito2434
Charybdis
14
2 / 2 / 2
7,773
518
7,101
9,254
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TheRedCat
Scylla
15
2 / 2 / 1
9,071
605
6,939
8,175
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 3
9,516
634
9,271
10,641
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bootybraiser
Danzaburou
12
1 / 1 / 1
7,185
479
6,700
8,123
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
6,772
451
6,966
14,183
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
OceanThunder57
Morgan Le Fay
13
2 / 5 / 0
7,867
524
6,735
11,327
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Smoot42069
Thanatos
11
1 / 4 / 1
6,450
430
5,231
11,643
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Xmas wiggle
Kumbhakarna
11
1 / 3 / 2
6,780
452
7,678
15,254
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
W
Osiris
4
1
3
5.5
L
Danzaburou
Bootybraiser
Danzaburou
1
1
1
1.5
L
0
3
1
0.17
W
Charybdis
Markito2434
Charybdis
2
2
2
1.5
L
Morgan Le Fay
OceanThunder57
Morgan Le Fay
2
5
0
0.4
L
Thanatos
Smoot42069
Thanatos
1
4
1
0.38
W
Scylla
TheRedCat
Scylla
2
2
1
1.25
L
Kumbhakarna
Xmas wiggle
Kumbhakarna
1
3
2
0.67
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
33,310
56,205
Taken
60,530
29,565
Mitigated
38,230
20,586
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,519
1,074
0
1,820
13,343
5,494
0
4,136
9,207
0
58,806
W
Osiris
10,436
3,454
0
5,609
14,792
15,127
390
256
13,581
0
69,023
L
Danzaburou
Bootybraiser
Danzaburou
6,700
2,277
0
3,084
8,123
2,842
0
0
8,123
0
52,303
L
6,966
1,186
0
5,078
14,183
14,097
0
0
13,861
591
48,928
W
Charybdis
Markito2434
Charybdis
7,101
3,453
0
3,869
9,254
2,962
331
3,531
5,723
0
52,441
L
Morgan Le Fay
OceanThunder57
Morgan Le Fay
6,735
775
0
1,030
11,327
3,827
0
5,480
5,427
49,449
1,901
L
Thanatos
Smoot42069
Thanatos
5,231
1,986
0
5,177
11,643
4,398
0
1,459
10,016
0
44,424
W
Scylla
TheRedCat
Scylla
6,939
532
0
2,468
8,175
2,047
1,732
5,397
2,141
61,821
309
L
Kumbhakarna
Xmas wiggle
Kumbhakarna
7,678
1,281
0
1,736
15,254
13,066
0
0
15,254
33,071
0
W
9,271
1,879
0
6,820
10,641
3,935
0
1,289
9,199
0
80,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
35,054
558
Minions Killed
399
0
Camps Cleared
0
1,511,807
Distance Traveled
1,354,393
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,463
498
80
5
0
302,371
3
W
Osiris
9,652
643
112
7
0
269,483
0
L
Danzaburou
7,185
479
95
6
0
283,902
0
L
Chaac
6,772
451
86
6
0
258,210
2
W
Charybdis
7,773
518
113
8
0
288,357
1
L
Morgan Le Fay
7,867
524
108
7
0
266,581
0
L
Thanatos
6,450
430
77
5
0
252,758
0
W
Scylla
9,071
605
125
8
0
280,881
2
L
Kumbhakarna
6,780
452
33
2
0
292,942
6
W
Serqet
9,516
634
128
9
0
370,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role