Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Giacente_Leone
Sol
Level 244
God Stats
5W - 6L
1,478 SR
Queue Stats
563W - 602L
1,460 Elo+
Solo
Charybdis
Charybdis
Joe_Rackham
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 1
Ymir
Ymir
NomAlakon
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
Quarxs
Sun Wukong
Level 185
God Stats
46W - 25L
1,658 SR
Queue Stats
1,128W - 1,209L
1,417 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,375 Elo+

VS

Team Averages
Level 122
1,541 SR
1,459 Elo+
Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JessePinkman43
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,500 Elo+
Party 2
Rama
Rama
Knithersak
Rama
Level 174
God Stats
6W - 3L
1,585 SR
Queue Stats
246W - 279L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
Turonjavi34
Baba Yaga
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
bluebelle
Zhong Kui
Level 130
God Stats
4W - 2L
1,621 SR
Queue Stats
84W - 87L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 2
5,187
865
246
105
45
7
1 / 3 / 2
5,497
916
1,331
3,361
1,168
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
Joe_Rackham
Charybdis
8
0 / 1 / 5
5,342
890
832
1,850
606
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
3 / 3 / 2
6,219
1,037
2,763
6,054
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sun Wukong
Quarxs
Sun Wukong
8
1 / 1 / 0
5,447
908
96
1,690
686

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 1 / 3
7,197
1,200
2,205
5,888
2,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
10
0 / 2 / 3
6,247
1,041
1,276
4,168
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 1
7,336
1,223
919
3,582
999
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Turonjavi34
Baba Yaga
14
3 / 2 / 3
8,053
1,342
4,729
5,327
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
bluebelle
Zhong Kui
8
1 / 3 / 3
6,259
1,043
1,779
4,395
3,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
7
8
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
2
2
W
Yemoja
 
Yemoja
1
1
3
2.5
L
1
3
2
0.67
W
Jing Wei
0
2
3
0.75
L
Charybdis
Joe_Rackham
Charybdis
0
1
5
2.5
W
2
1
1
2.5
L
Ymir
3
3
2
1.33
L
Sun Wukong
Quarxs
Sun Wukong
1
1
0
1
W
Baba Yaga
Turonjavi34
Baba Yaga
3
2
3
2.25
W
Zhong Kui
bluebelle
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,268
Damage
10,908
13,060
Taken
23,360
7,264
Mitigated
10,679
1,361
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
246
68
59
0
105
45
0
0
105
246
0
W
Yemoja
 
Yemoja
2,205
489
3,358
1,316
5,888
2,821
0
1,117
4,771
7,831
199
L
1,331
33
0
288
3,361
1,168
0
3,222
139
1,444
0
W
Jing Wei
1,276
965
213
481
4,168
1,343
2,381
398
3,770
0
6,572
L
Charybdis
Joe_Rackham
Charybdis
832
393
0
0
1,850
606
0
878
972
0
1,619
W
919
810
696
828
3,582
999
2,055
529
3,053
0
6,970
L
Ymir
2,763
190
0
759
6,054
4,759
0
3,268
2,786
5,356
0
L
Sun Wukong
Quarxs
Sun Wukong
96
0
82
173
1,690
686
0
1,202
488
0
96
W
Baba Yaga
Turonjavi34
Baba Yaga
4,729
139
96
1,277
5,327
2,205
254
1,225
4,102
21,295
1,410
W
Zhong Kui
bluebelle
Zhong Kui
1,779
137
287
394
4,395
3,311
906
1,071
3,324
6,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
35,092
7
Minions Killed
78
0
Camps Cleared
0
377,261
Distance Traveled
645,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,187
865
0
0
0
79,187
0
W
Yemoja
7,197
1,200
14
2
0
126,730
0
L
Sol
5,497
916
1
0
0
70,963
0
W
Jing Wei
6,247
1,041
3
1
0
140,085
0
L
Charybdis
5,342
890
4
1
0
63,745
0
W
Rama
7,336
1,223
18
3
0
130,781
0
L
Ymir
6,219
1,037
2
0
0
107,352
0
L
Sun Wukong
5,447
908
0
0
0
56,014
0
W
Baba Yaga
8,053
1,342
35
6
0
126,655
0
W
Zhong Kui
6,259
1,043
8
1
0
121,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role