Player Matchup

Charon
Charon
Bluntestapple7
Charon
Level 89
God Stats
0W - 1L
1,259 SR
Queue Stats
134W - 149L
1,490 Elo+
Party 2
Arachne
Arachne
BoochieWoo
Arachne
Level 118
God Stats
17W - 19L
1,530 SR
Queue Stats
209W - 192L
1,507 Elo+
Solo
Odin
Odin
Payiva
Odin
Level 117
God Stats
42W - 28L
1,603 SR
Queue Stats
589W - 601L
1,473 Elo+
Solo
Charybdis
Charybdis
Peach_Scones_
Charybdis
Level 117
God Stats
1W - 2L
1,576 SR
Queue Stats
47W - 35L
1,550 Elo+
Party 2
Janus
Janus
haddixismydad
Janus
Level 68
God Stats
4W - 4L
1,468 SR
Queue Stats
130W - 109L
1,501 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,504 Elo+

VS

Team Averages
Level 117
1,536 SR
1,485 Elo+
Maui
Maui
GIBB69
Maui
Level 68
God Stats
35W - 29L
1,571 SR
Queue Stats
201W - 214L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Geminice_-_
Gilgamesh
Level 183
God Stats
17W - 29L
1,372 SR
Queue Stats
700W - 842L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
John A Myth
Kukulkan
Level 85
God Stats
17W - 13L
1,547 SR
Queue Stats
510W - 581L
1,455 Elo+
Party 1
Medusa
Medusa
MutantStunner
Medusa
Level 157
God Stats
10W - 8L
1,574 SR
Queue Stats
111W - 126L
1,450 Elo+
Party 1
Osiris
Osiris
SixthCone731143
Osiris
Level 91
God Stats
6W - 1L
1,616 SR
Queue Stats
272W - 275L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,849
570
2,308
2,988
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
BoochieWoo
Arachne
5
1 / 0 / 0
3,119
624
837
3,116
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Payiva
Odin
1
0 / 0 / 0
2,436
487
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
Peach_Scones_
Charybdis
5
0 / 3 / 0
3,000
600
572
3,032
625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 2
3,374
675
1,080
2,896
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
GIBB69
Maui
6
1 / 0 / 1
3,679
736
754
2,511
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Geminice_-_
Gilgamesh
7
1 / 0 / 2
3,766
753
1,444
4,126
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
John A Myth
Kukulkan
7
2 / 1 / 1
4,041
808
1,301
1,265
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 1
3,393
679
2,698
2,579
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,554
711
1,052
3,073
1,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Arachne
BoochieWoo
Arachne
1
0
0
1
W
Maui
GIBB69
Maui
1
0
1
1.5
W
Gilgamesh
Geminice_-_
Gilgamesh
1
0
2
2
W
Kukulkan
John A Myth
Kukulkan
2
1
1
2.5
W
1
0
1
1.5
L
Odin
Payiva
Odin
0
0
0
0
L
Charybdis
Peach_Scones_
Charybdis
0
3
0
0
W
0
1
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,797
Damage
7,249
12,032
Taken
13,554
3,084
Mitigated
4,848
3,528
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
355
0
671
2,988
1,168
0
597
2,391
9,211
0
L
Arachne
BoochieWoo
Arachne
837
483
0
1,711
3,116
702
0
311
2,761
0
9,710
W
Maui
GIBB69
Maui
754
75
0
1,256
2,511
1,281
0
649
1,745
9,907
0
W
Gilgamesh
Geminice_-_
Gilgamesh
1,444
591
0
2,746
4,126
1,113
0
415
3,631
0
18,491
W
Kukulkan
John A Myth
Kukulkan
1,301
175
0
230
1,265
309
0
142
1,083
13,396
663
W
2,698
919
0
1,003
2,579
695
0
1,331
1,037
0
18,688
L
Odin
Payiva
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Peach_Scones_
Charybdis
572
343
0
761
3,032
625
0
157
2,875
0
14,979
W
1,052
266
0
1,330
3,073
1,450
0
361
2,670
0
16,443
L
1,080
266
0
385
2,896
589
0
828
1,950
12,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,778
Gold Earned
18,433
89
Minions Killed
157
0
Camps Cleared
0
419,911
Distance Traveled
496,253
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
2,849
570
6
1
0
104,397
0
L
Arachne
3,119
624
22
4
0
123,976
0
W
Maui
3,679
736
23
5
0
106,171
0
W
Gilgamesh
3,766
753
37
7
0
108,982
0
W
Kukulkan
4,041
808
33
7
0
94,154
1
W
Medusa
3,393
679
29
6
0
93,606
0
L
Odin
2,436
487
0
0
0
0
0
L
Charybdis
3,000
600
35
7
0
92,686
2
W
Osiris
3,554
711
35
7
0
93,340
0
L
Janus
3,374
675
26
5
0
98,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role