Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
NittaChan
Hel
Level 171
God Stats
18W - 6L
1,611 SR
Queue Stats
285W - 296L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
TwyseeR
Baron Samedi
Level 120
God Stats
3W - 1L
1,758 SR
Queue Stats
205W - 217L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
Zura94
Ne Zha
Level 159
God Stats
4W - 2L
1,510 SR
Queue Stats
66W - 62L
1,552 Elo+
Party 1
Neith
Neith
pufikaaa
Neith
Level 122
God Stats
41W - 39L
1,559 SR
Queue Stats
592W - 594L
1,466 Elo+
Party 2
Team Averages
Level 146
1,588 SR
1,492 Elo+

VS

Team Averages
Level 124
1,443 SR
1,407 Elo+
Surtr
Surtr
Jor8D96
Surtr
Level 103
God Stats
4W - 5L
1,575 SR
Queue Stats
18W - 26L
1,469 Elo+
Solo
Skadi
Skadi
Mrozosudca
Skadi
Level 129
God Stats
6W - 7L
1,732 SR
Queue Stats
155W - 151L
1,462 Elo+
Solo
Nox
Nox
Papa_Baer_98
Nox
Level 214
God Stats
0W - 2L
1,287 SR
Queue Stats
52W - 53L
1,399 Elo+
Solo
Bellona
Bellona
cE_MaNiaTiiiK
Bellona
Level 140
God Stats
0W - 2L
1,181 SR
Queue Stats
128W - 99L
1,484 Elo+
Solo
Nu Wa
Nu Wa
lestrangeDoom
Nu Wa
Level 36
God Stats
6W - 8L
1,438 SR
Queue Stats
11W - 21L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 1 / 2
8,621
663
5,492
10,264
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 4
6,831
525
5,303
7,676
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
TwyseeR
Baron Samedi
15
7 / 1 / 3
9,113
701
10,798
8,222
3,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Zura94
Ne Zha
13
5 / 1 / 5
7,737
595
9,911
16,537
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
pufikaaa
Neith
14
0 / 1 / 4
7,756
597
7,179
5,911
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jor8D96
Surtr
10
0 / 8 / 1
6,179
475
3,650
13,465
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
1 / 0 / 0
7,024
540
4,124
6,816
1,648
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
1 / 4 / 0
6,110
470
3,462
10,805
5,011
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 3 / 2
6,729
518
7,203
11,858
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
6,609
508
10,674
8,613
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
4
4
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
2
7
L
Surtr
Jor8D96
Surtr
0
8
1
0.06
L
Skadi
1
0
0
1
W
3
0
4
5
L
1
4
0
0.25
W
Baron Samedi
TwyseeR
Baron Samedi
7
1
3
8.5
W
Ne Zha
Zura94
Ne Zha
5
1
5
7.5
L
Bellona
1
3
2
0.67
L
1
6
0
0.17
W
Neith
pufikaaa
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
29,113
48,610
Taken
51,557
19,494
Mitigated
21,180
25,863
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,492
1,070
1,285
4,016
10,264
2,895
379
6,155
4,109
69,052
1,186
L
Surtr
Jor8D96
Surtr
3,650
1,401
0
2,012
13,465
6,475
0
9,753
3,633
374
33,835
L
Skadi
4,124
1,176
0
1,926
6,816
1,648
0
1,659
5,157
0
52,328
W
5,303
241
4,570
5,127
7,676
3,637
497
2,295
5,381
27,707
0
L
3,462
374
0
2,948
10,805
5,011
0
2,580
8,225
19,097
0
W
Baron Samedi
TwyseeR
Baron Samedi
10,798
482
101
4,155
8,222
3,860
0
308
7,649
60,159
1,128
W
Ne Zha
Zura94
Ne Zha
9,911
3,416
0
5,347
16,537
6,777
0
4,597
11,906
0
60,134
L
Bellona
7,203
2,259
0
3,729
11,858
5,733
0
3,006
8,818
0
47,366
L
10,674
5,317
0
1,751
8,613
2,313
0
4,282
4,331
53,660
515
W
Neith
pufikaaa
Neith
7,179
1,567
0
1,262
5,911
2,325
506
891
5,020
0
65,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
32,651
517
Minions Killed
351
0
Camps Cleared
0
1,307,338
Distance Traveled
1,262,886
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,621
663
133
10
0
278,009
2
L
Surtr
6,179
475
74
6
0
231,898
1
L
Skadi
7,024
540
107
8
0
237,350
0
W
Hel
6,831
525
44
3
0
265,229
6
L
Nox
6,110
470
21
2
0
247,491
2
W
Baron Samedi
9,113
701
113
9
0
223,533
0
W
Ne Zha
7,737
595
93
7
0
299,247
0
L
Bellona
6,729
518
84
6
0
308,585
0
L
Nu Wa
6,609
508
65
5
0
237,562
0
W
Neith
7,756
597
134
10
0
241,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role