Player Matchup

Hachiman
Hachiman
BrunFinger
Hachiman
Level 182
God Stats
1W - 0L
1,708 SR
Queue Stats
53W - 61L
1,422 Elo+
Solo
Neith
Neith
Krombie
Neith
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
115W - 111L
1,499 Elo+
Party 1
Cerberus
Cerberus
ThePanikov
Cerberus
Level 89
God Stats
8W - 4L
1,615 SR
Queue Stats
125W - 124L
1,488 Elo+
Party 1
Izanami
Izanami
ren1ZdaKing
Izanami
Level 45
God Stats
3W - 0L
1,800 SR
Queue Stats
94W - 109L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
veLeaanor
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,282 Elo+
Solo
Team Averages
Level 91
1,625 SR
1,434 Elo+

VS

Team Averages
Level 143
1,492 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HrlC8
Tiamat
Level 69
God Stats
1W - 3L
1,398 SR
Queue Stats
189W - 180L
1,547 Elo+
Solo
Lancelot
Lancelot
JojolapinaX
Lancelot
Level 181
God Stats
18W - 11L
1,555 SR
Queue Stats
567W - 568L
1,470 Elo+
Solo
Bastet
Bastet
ShakiraSara
Bastet
Level 193
God Stats
7W - 7L
1,540 SR
Queue Stats
535W - 535L
1,475 Elo+
Party 2
Raijin
Raijin
XanderZosky
Raijin
Level 127
God Stats
1W - 3L
1,466 SR
Queue Stats
260W - 280L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrunFinger
Hachiman
13
4 / 5 / 10
8,379
838
10,519
11,263
4,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Krombie
Neith
18
5 / 1 / 18
10,420
1,042
16,855
10,490
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ThePanikov
Cerberus
17
11 / 3 / 12
10,818
1,082
9,227
14,847
15,435
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ren1ZdaKing
Izanami
14
2 / 4 / 14
8,968
897
9,173
11,205
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
veLeaanor
Kuzenbo
17
5 / 2 / 16
10,603
1,060
12,268
13,775
15,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 6 / 5
7,728
773
3,553
11,073
6,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
HrlC8
Tiamat
15
1 / 2 / 8
7,719
772
8,838
8,845
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
JojolapinaX
Lancelot
12
1 / 8 / 7
7,687
769
6,175
19,579
16,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
17
9 / 5 / 5
9,928
993
17,670
13,389
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
3 / 6 / 6
8,473
847
12,865
9,664
3,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
27
Kills
15
15
Deaths
27
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
5
0.58
W
Hachiman
BrunFinger
Hachiman
4
5
10
1.8
L
Tiamat
HrlC8
Tiamat
1
2
8
2.5
L
Lancelot
JojolapinaX
Lancelot
1
8
7
0.56
W
Neith
Krombie
Neith
5
1
18
14
L
Bastet
9
5
5
2.3
W
Cerberus
ThePanikov
Cerberus
11
3
12
5.67
L
Raijin
3
6
6
1
W
Izanami
ren1ZdaKing
Izanami
2
4
14
2.25
W
Kuzenbo
veLeaanor
Kuzenbo
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,042
Damage
49,101
61,580
Taken
62,550
44,538
Mitigated
38,742
20,425
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,553
608
655
2,041
11,073
6,744
0
3,897
7,176
0
5,774
W
Hachiman
BrunFinger
Hachiman
10,519
7,229
1,450
2,122
11,263
4,381
204
3,492
7,771
0
19,446
L
Tiamat
HrlC8
Tiamat
8,838
731
835
2,252
8,845
6,116
0
3,891
4,954
22,223
0
L
Lancelot
JojolapinaX
Lancelot
6,175
582
285
2,302
19,579
16,104
0
7,094
12,485
0
12,437
W
Neith
Krombie
Neith
16,855
4,339
1,012
2,587
10,490
5,028
1,695
1,637
8,853
0
41,965
L
Bastet
17,670
2,157
1,126
3,941
13,389
5,982
0
2,199
11,190
0
28,208
W
Cerberus
ThePanikov
Cerberus
9,227
306
511
3,448
14,847
15,435
256
6,045
8,802
14,624
0
L
Raijin
12,865
1,554
456
401
9,664
3,796
0
4,129
5,535
23,865
600
W
Izanami
ren1ZdaKing
Izanami
9,173
5,554
261
2,696
11,205
4,264
1,336
2,782
8,423
0
16,438
W
Kuzenbo
veLeaanor
Kuzenbo
12,268
3,164
3,701
2,637
13,775
15,430
222
7,463
6,312
18,008
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
41,535
140
Minions Killed
89
0
Camps Cleared
0
949,428
Distance Traveled
945,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,728
773
4
0
0
177,813
0
W
Hachiman
8,379
838
25
3
0
170,789
0
L
Tiamat
7,719
772
17
2
0
200,685
0
L
Lancelot
7,687
769
10
1
0
187,658
0
W
Neith
10,420
1,042
74
7
0
188,465
0
L
Bastet
9,928
993
28
3
0
228,665
0
W
Cerberus
10,818
1,082
13
1
0
195,180
0
L
Raijin
8,473
847
30
3
0
150,433
0
W
Izanami
8,968
897
16
2
0
184,606
0
W
Kuzenbo
10,603
1,060
12
1
0
210,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role