Player Matchup

Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Esposo_d_Nelliel
Terra
Level 66
God Stats
3W - 2L
1,324 SR
Queue Stats
85W - 95L
1,422 Elo+
Solo
Thanatos
Thanatos
Just_Bored_Wbu
Thanatos
Level 106
God Stats
3W - 5L
1,460 SR
Queue Stats
653W - 621L
1,513 Elo+
Solo
Nut
Nut
Osirx X Nite
Nut
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cupid
Cupid
osvaldo2001
Cupid
Level 39
God Stats
18W - 12L
1,649 SR
Queue Stats
30W - 45L
1,343 Elo+
Solo
Team Averages
Level 63
1,486 SR
1,456 Elo+

VS

Team Averages
Level 85
1,496 SR
1,416 Elo+
Janus
Janus
ElianHeldens
Janus
Level 46
God Stats
5W - 6L
1,358 SR
Queue Stats
34W - 58L
1,341 Elo+
Solo
Sol
Sol
LADYASSASSIN114
Sol
Level 125
God Stats
78W - 69L
1,506 SR
Queue Stats
149W - 148L
1,406 Elo+
Solo
Ullr
Ullr
Silvrhawk07
Ullr
Level 48
God Stats
26W - 33L
1,468 SR
Queue Stats
210W - 199L
1,424 Elo+
Solo
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 108
God Stats
123W - 101L
1,574 SR
Queue Stats
318W - 286L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 100
God Stats
158W - 127L
1,572 SR
Queue Stats
362W - 343L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 3 / 1
5,321
484
3,822
8,391
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 1
4,989
454
3,281
7,922
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
12
3 / 2 / 0
6,141
558
3,936
8,361
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,747
432
2,978
6,503
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 0
5,879
534
3,664
6,861
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,982
635
2,418
4,490
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
6,006
546
5,580
5,785
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 1 / 0
7,060
642
4,022
5,933
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 3
6,570
597
7,195
7,224
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
tantaras24
Cthulhu
9
2 / 2 / 1
5,877
534
5,005
7,546
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
1
0.17
W
1
1
4
3
L
0
1
1
0.5
L
Thanatos
3
2
0
1.5
W
1
2
1
0.75
L
0
4
1
0.13
W
4
1
0
4
W
3
0
3
4.5
L
2
1
0
2
W
Cthulhu
tantaras24
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
24,220
38,038
Taken
30,978
15,771
Mitigated
12,594
16,188
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,822
1,143
0
1,409
8,391
4,186
85
1,516
6,875
422
25,782
W
2,418
271
0
1,711
4,490
1,227
288
36
4,418
49,891
1,848
L
3,281
640
270
2,706
7,922
4,265
0
3,672
4,250
12,978
0
L
Thanatos
3,936
808
0
5,628
8,361
3,211
0
1,305
7,056
0
41,712
W
5,580
2,094
95
2,803
5,785
1,593
588
1,529
4,256
31,963
659
L
2,978
1,899
0
1,522
6,503
1,941
0
1,458
5,045
0
19,454
W
4,022
1,699
0
1,377
5,933
1,968
1,805
59
5,614
0
43,679
W
7,195
1,659
0
4,913
7,224
2,971
0
636
6,549
0
42,794
L
3,664
2,133
280
4,373
6,861
2,168
0
4,326
2,535
0
36,450
W
Cthulhu
tantaras24
Cthulhu
5,005
1,204
213
841
7,546
4,835
510
1,193
6,147
23,856
3,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
32,495
244
Minions Killed
350
0
Camps Cleared
0
1,059,322
Distance Traveled
1,093,186
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,321
484
50
5
0
208,980
4
W
Janus
6,982
635
101
9
0
237,511
0
L
Terra
4,989
454
14
1
0
193,960
0
L
Thanatos
6,141
558
75
7
0
255,246
1
W
Sol
6,006
546
62
6
0
194,997
0
L
Nut
4,747
432
24
2
0
186,883
0
W
Ullr
7,060
642
71
6
0
180,179
0
W
Mulan
6,570
597
70
6
0
241,855
0
L
Cupid
5,879
534
81
7
0
214,253
0
W
Cthulhu
5,877
534
46
4
0
238,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role