Player Matchup

Sylvanus
Sylvanus
Maester Thor
Sylvanus
Level 144
God Stats
2W - 1L
1,331 SR
Queue Stats
64W - 40L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
cimulator
Kukulkan
Level 145
God Stats
2W - 1L
1,794 SR
Queue Stats
119W - 117L
1,444 Elo+
Party 1
King Arthur
King Arthur
ismaelmg363
King Arthur
Level 157
God Stats
13W - 13L
1,594 SR
Queue Stats
378W - 390L
1,524 Elo+
Solo
Team Averages
Level 149
1,573 SR
1,503 Elo+

VS

Team Averages
Level 138
1,457 SR
1,464 Elo+
Pele
Pele
Farenhyte-
Pele
Level 128
God Stats
2W - 4L
1,199 SR
Queue Stats
279W - 297L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Mange Strus9c
Guan Yu
Level 134
God Stats
1W - 2L
1,548 SR
Queue Stats
22W - 26L
1,429 Elo+
Solo
Chronos
Chronos
Muggingz
Chronos
Level 153
God Stats
9W - 8L
1,625 SR
Queue Stats
636W - 656L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Maester Thor
Sylvanus
16
3 / 0 / 10
9,889
824
9,450
8,591
9,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
cimulator
Kukulkan
16
2 / 3 / 10
9,939
828
10,299
6,007
2,743
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ismaelmg363
King Arthur
17
8 / 0 / 5
10,803
900
19,782
12,892
13,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,280
773
6,259
12,720
3,933
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
15
1 / 3 / 2
8,762
730
5,404
16,548
16,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chronos
Muggingz
Chronos
14
0 / 6 / 1
8,846
737
7,222
15,008
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Sylvanus
Maester Thor
Sylvanus
3
0
10
8
L
Guan Yu
1
3
2
0.67
L
Chronos
Muggingz
Chronos
0
6
1
0.08
W
Kukulkan
cimulator
Kukulkan
2
3
10
2.33
W
King Arthur
ismaelmg363
King Arthur
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
18,885
27,490
Taken
44,276
26,383
Mitigated
25,940
8,116
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,259
1,287
0
3,747
12,720
3,933
0
5,818
6,125
0
29,494
W
Sylvanus
Maester Thor
Sylvanus
9,450
1,828
2,279
3,663
8,591
9,741
712
2,791
5,506
21,297
0
L
Guan Yu
5,404
313
828
1,984
16,548
16,993
0
5,713
9,609
1,170
17,597
L
Chronos
Muggingz
Chronos
7,222
2,722
0
909
15,008
5,014
0
6,764
7,381
34,507
840
W
Kukulkan
cimulator
Kukulkan
10,299
806
0
552
6,007
2,743
353
940
4,943
39,887
1,815
W
King Arthur
ismaelmg363
King Arthur
19,782
1,825
0
1,622
12,892
13,899
0
2,643
10,098
0
43,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
26,888
139
Minions Killed
161
0
Camps Cleared
0
658,710
Distance Traveled
633,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,280
773
50
4
0
228,086
0
W
Sylvanus
9,889
824
31
3
0
202,548
0
L
Guan Yu
8,762
730
29
2
0
238,945
0
L
Chronos
8,846
737
82
7
0
166,507
0
W
Kukulkan
9,939
828
72
6
0
211,958
0
W
King Arthur
10,803
900
36
3
0
244,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role