Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Krasyo
Cernunnos
Level 137
God Stats
7W - 5L
1,515 SR
Queue Stats
358W - 340L
1,504 Elo+
Solo
King Arthur
King Arthur
N1kNaks
King Arthur
Level 168
God Stats
5W - 9L
1,419 SR
Queue Stats
727W - 693L
1,561 Elo+
Solo
Xing Tian
Xing Tian
Rv2600ぶ
Xing Tian
Level 158
God Stats
0W - 4L
1,347 SR
Queue Stats
216W - 208L
1,554 Elo+
Solo
Da Ji
Da Ji
x Thomaster x
Da Ji
Level 231
God Stats
9W - 12L
1,512 SR
Queue Stats
421W - 418L
1,461 Elo+
Solo
Team Averages
Level 174
1,459 SR
1,516 Elo+

VS

Team Averages
Level 135
1,592 SR
1,592 Elo+
Mulan
Mulan
Alby72
Mulan
Level 140
God Stats
1W - 0L
1,694 SR
Queue Stats
24W - 16L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
Cheetο
Gilgamesh
Level 148
God Stats
1W - 0L
1,878 SR
Queue Stats
39W - 27L
1,590 Elo+
Party 1
Nemesis
Nemesis
IvanRR2
Nemesis
Level 126
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 6L
1,750 Elo+
Party 1
Cernunnos
Cernunnos
Kabaine
Cernunnos
Level 104
God Stats
2W - 0L
1,267 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 1
Ra
Ra
NopeXD01
Ra
Level 156
God Stats
27W - 17L
1,618 SR
Queue Stats
260W - 229L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 5 / 0
7,233
517
8,760
10,317
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Krasyo
Cernunnos
12
0 / 5 / 2
6,521
466
6,418
11,365
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
N1kNaks
King Arthur
12
1 / 3 / 0
7,219
516
8,757
11,308
8,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Rv2600ぶ
Xing Tian
12
3 / 5 / 1
7,268
519
7,085
15,804
11,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 1
6,518
466
2,207
10,995
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alby72
Mulan
12
4 / 1 / 8
8,171
584
8,661
11,232
9,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Cheetο
Gilgamesh
14
2 / 1 / 3
8,251
589
6,882
14,628
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
IvanRR2
Nemesis
15
8 / 0 / 3
8,558
611
7,649
9,148
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Kabaine
Cernunnos
14
6 / 2 / 4
8,823
630
12,069
11,029
3,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 3
8,830
631
5,992
8,663
3,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
23
23
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
0
0.6
W
Mulan
Alby72
Mulan
4
1
8
8
W
Gilgamesh
Cheetο
Gilgamesh
2
1
3
3.5
W
Nemesis
IvanRR2
Nemesis
8
0
3
9.5
W
Cernunnos
Kabaine
Cernunnos
6
2
4
4
L
Cernunnos
Krasyo
Cernunnos
0
5
2
0.2
L
King Arthur
N1kNaks
King Arthur
1
3
0
0.33
W
3
5
3
0.9
L
Xing Tian
Rv2600ぶ
Xing Tian
3
5
1
0.7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
41,253
59,789
Taken
54,700
30,862
Mitigated
27,417
15,335
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,760
1,084
280
2,880
10,317
3,616
0
2,294
7,851
49,154
0
W
Mulan
Alby72
Mulan
8,661
1,642
0
2,096
11,232
9,619
0
3,815
7,333
0
30,440
W
Gilgamesh
Cheetο
Gilgamesh
6,882
2,108
0
3,203
14,628
7,816
36
542
14,046
0
56,005
W
Nemesis
IvanRR2
Nemesis
7,649
2,806
0
1,197
9,148
3,351
0
4,190
4,708
0
61,396
W
Cernunnos
Kabaine
Cernunnos
12,069
6,705
0
5,461
11,029
3,527
264
1,822
9,207
0
60,675
L
Cernunnos
Krasyo
Cernunnos
6,418
2,928
0
4,062
11,365
3,117
0
0
11,365
0
42,082
L
King Arthur
N1kNaks
King Arthur
8,757
1,477
0
1,247
11,308
8,819
0
177
11,089
0
49,465
W
5,992
670
451
1,352
8,663
3,104
0
5,205
3,204
70,383
828
L
Xing Tian
Rv2600ぶ
Xing Tian
7,085
873
0
2,268
15,804
11,894
0
1,615
13,985
23,573
0
L
2,207
660
0
4,598
10,995
3,416
0
1,384
9,507
0
50,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
42,633
378
Minions Killed
450
0
Camps Cleared
0
1,410,539
Distance Traveled
1,477,896
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,233
517
100
7
0
258,399
2
W
Mulan
8,171
584
28
2
0
299,028
0
W
Gilgamesh
8,251
589
100
7
0
289,010
0
W
Nemesis
8,558
611
89
6
0
350,912
0
W
Cernunnos
8,823
630
115
8
0
273,006
7
L
Cernunnos
6,521
466
75
5
0
278,901
0
L
King Arthur
7,219
516
83
6
0
275,736
2
W
Ra
8,830
631
118
8
0
265,940
0
L
Xing Tian
7,268
519
25
2
0
286,050
5
L
Da Ji
6,518
466
95
7
0
311,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role