Player Matchup

Xing Tian
Xing Tian
Detectable
Xing Tian
Level 209
God Stats
3W - 2L
1,784 SR
Queue Stats
246W - 208L
1,618 Elo+
Solo
Guan Yu
Guan Yu
Grëgg
Guan Yu
Level 175
God Stats
3W - 0L
1,760 SR
Queue Stats
159W - 173L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
Joesamod
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 151L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
S4MMYD
Heimdallr
Level 128
God Stats
6W - 3L
1,539 SR
Queue Stats
101W - 92L
1,560 Elo+
Party 1
Janus
Janus
willsambam
Janus
Level 124
God Stats
1W - 1L
1,234 SR
Queue Stats
21W - 32L
1,469 Elo+
Party 1
Team Averages
Level 153
1,564 SR
1,553 Elo+

VS

Team Averages
Level 112
1,551 SR
1,543 Elo+
Thoth
Thoth
JoshGDLY
Thoth
Level 159
God Stats
6W - 6L
1,623 SR
Queue Stats
174W - 147L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Katorasa
Cthulhu
Level 105
God Stats
8W - 17L
1,463 SR
Queue Stats
387W - 369L
1,524 Elo+
Party 2
Ullr
Ullr
Potrako
Ullr
Level 83
God Stats
1W - 1L
1,787 SR
Queue Stats
68W - 40L
1,611 Elo+
Solo
Cerberus
Cerberus
steinsoop
Cerberus
Level 103
God Stats
2W - 3L
1,313 SR
Queue Stats
223W - 201L
1,549 Elo+
Solo
Thanatos
Thanatos
szren
Thanatos
Level 108
God Stats
35W - 31L
1,569 SR
Queue Stats
427W - 391L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Detectable
Xing Tian
12
3 / 0 / 6
7,408
570
9,570
13,814
10,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Grëgg
Guan Yu
15
6 / 1 / 3
9,105
700
9,183
14,024
12,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Joesamod
Sun Wukong
13
6 / 3 / 4
7,407
570
7,490
9,855
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
S4MMYD
Heimdallr
15
0 / 1 / 1
8,023
617
5,201
5,103
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
13
2 / 2 / 3
7,314
563
4,479
5,858
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JoshGDLY
Thoth
12
1 / 5 / 1
6,570
505
5,825
9,545
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Katorasa
Cthulhu
12
0 / 3 / 2
6,795
523
4,614
7,919
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
Potrako
Ullr
12
1 / 1 / 1
6,650
512
2,974
7,721
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
steinsoop
Cerberus
11
1 / 3 / 4
6,658
512
8,409
15,485
10,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
szren
Thanatos
12
3 / 5 / 2
6,721
517
6,983
12,165
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
6
7
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Detectable
Xing Tian
3
0
6
6
W
Guan Yu
Grëgg
Guan Yu
6
1
3
7.5
W
Sun Wukong
Joesamod
Sun Wukong
6
3
4
2.67
L
Thoth
JoshGDLY
Thoth
1
5
1
0.3
L
Cthulhu
Katorasa
Cthulhu
0
3
2
0.33
L
Ullr
Potrako
Ullr
1
1
1
1.5
W
Heimdallr
S4MMYD
Heimdallr
0
1
1
0.5
L
Cerberus
steinsoop
Cerberus
1
3
4
1
L
Thanatos
szren
Thanatos
3
5
2
0.8
W
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,923
Damage
28,805
48,654
Taken
52,835
30,885
Mitigated
25,666
16,596
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Detectable
Xing Tian
9,570
858
0
1,966
13,814
10,655
0
7,092
6,722
27,987
1,594
W
Guan Yu
Grëgg
Guan Yu
9,183
1,241
653
8,176
14,024
12,261
24
3,342
9,970
0
66,594
W
Sun Wukong
Joesamod
Sun Wukong
7,490
2,587
0
1,809
9,855
4,615
0
2,498
7,249
0
51,737
L
Thoth
JoshGDLY
Thoth
5,825
272
0
2,477
9,545
2,797
0
4,102
5,231
42,314
2,019
L
Cthulhu
Katorasa
Cthulhu
4,614
571
133
1,910
7,919
5,920
0
0
7,919
40,328
0
L
Ullr
Potrako
Ullr
2,974
1,651
0
1,813
7,721
2,578
0
1,864
5,817
0
54,027
W
Heimdallr
S4MMYD
Heimdallr
5,201
2,247
0
3,082
5,103
1,586
530
1,700
3,403
0
70,957
L
Cerberus
steinsoop
Cerberus
8,409
950
207
6,663
15,485
10,059
0
5,147
10,214
28,940
0
L
Thanatos
szren
Thanatos
6,983
1,958
0
7,194
12,165
4,312
0
2,153
9,908
0
45,709
W
Janus
4,479
107
0
910
5,858
1,768
111
3,211
2,647
43,924
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
33,394
462
Minions Killed
405
0
Camps Cleared
0
1,410,115
Distance Traveled
1,339,218
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,408
570
23
2
0
287,612
3
W
Guan Yu
9,105
700
126
10
0
297,296
0
W
Sun Wukong
7,407
570
69
5
0
316,339
0
L
Thoth
6,570
505
93
7
0
253,158
2
L
Cthulhu
6,795
523
92
7
0
258,894
0
L
Ullr
6,650
512
99
8
0
258,574
0
W
Heimdallr
8,023
617
149
11
0
238,771
2
L
Cerberus
6,658
512
53
4
0
269,981
0
L
Thanatos
6,721
517
68
5
0
298,611
0
W
Janus
7,314
563
95
7
0
270,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role