Player Matchup

Nemesis
Nemesis
IronCladOfSouls
Nemesis
Level 82
God Stats
6W - 4L
1,701 SR
Queue Stats
92W - 89L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr South Park1
Baron Samedi
Level 98
God Stats
15W - 18L
1,477 SR
Queue Stats
121W - 124L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
NeptunesRIse
Sun Wukong
Level 47
God Stats
2W - 1L
1,433 SR
Queue Stats
14W - 15L
1,496 Elo+
Solo
Sylvanus
Sylvanus
chelaxz
Sylvanus
Level 155
God Stats
38W - 24L
1,641 SR
Queue Stats
169W - 158L
1,413 Elo+
Solo
Cupid
Cupid
osvaldo2001
Cupid
Level 39
God Stats
18W - 12L
1,707 SR
Queue Stats
30W - 45L
1,351 Elo+
Solo
Team Averages
Level 84
1,592 SR
1,404 Elo+

VS

Team Averages
Level 146
1,595 SR
1,482 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BolasSM
Bacchus
Level 101
God Stats
37W - 38L
1,495 SR
Queue Stats
50W - 48L
1,481 Elo+
Party 2
Skadi
Skadi
Bombklack
Skadi
Level 128
God Stats
2W - 0L
1,749 SR
Queue Stats
43W - 54L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
WASABI84u
Hou Yi
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
83W - 63L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,886
464
6,745
13,309
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Mr South Park1
Baron Samedi
14
2 / 5 / 1
8,445
497
6,148
10,660
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
NeptunesRIse
Sun Wukong
15
5 / 2 / 1
9,511
559
7,362
13,709
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sylvanus
chelaxz
Sylvanus
12
1 / 4 / 1
6,732
396
6,376
13,045
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 1
8,092
476
7,858
13,229
5,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
4 / 2 / 6
9,382
552
10,379
8,071
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
 
Bakasura
15
5 / 3 / 8
8,945
526
8,705
14,421
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
BolasSM
Bacchus
13
4 / 2 / 6
8,681
511
10,454
15,432
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Skadi
Bombklack
Skadi
14
3 / 1 / 5
8,267
486
8,328
5,858
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
WASABI84u
Hou Yi
14
3 / 4 / 3
8,834
520
6,268
8,875
2,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
12
Kills
19
19
Deaths
12
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
2
6
3.5
W
Bakasura
 
Bakasura
5
3
8
3
W
Bacchus
BolasSM
Bacchus
4
2
6
3.5
W
Skadi
Bombklack
Skadi
3
1
5
5.5
L
2
3
2
1
L
Baron Samedi
Mr South Park1
Baron Samedi
2
5
1
0.5
L
Sun Wukong
NeptunesRIse
Sun Wukong
5
2
1
2.75
W
Hou Yi
WASABI84u
Hou Yi
3
4
3
1.13
L
Sylvanus
chelaxz
Sylvanus
1
4
1
0.38
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
44,134
63,952
Taken
52,657
30,406
Mitigated
30,033
18,561
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,379
1,820
1,171
2,409
8,071
3,047
454
2,031
5,950
58,418
2,025
W
Bakasura
 
Bakasura
8,705
5,514
0
5,101
14,421
6,279
0
4,140
10,235
0
50,337
W
Bacchus
BolasSM
Bacchus
10,454
1,125
0
4,252
15,432
16,574
0
3,987
11,445
27,162
630
W
Skadi
Bombklack
Skadi
8,328
3,022
0
670
5,858
1,565
455
1,941
3,917
0
59,722
L
6,745
2,716
0
2,995
13,309
3,949
0
3,763
8,976
0
48,987
L
Baron Samedi
Mr South Park1
Baron Samedi
6,148
716
246
2,118
10,660
3,983
0
4,482
5,807
50,454
0
L
Sun Wukong
NeptunesRIse
Sun Wukong
7,362
1,575
0
3,652
13,709
10,474
804
2,250
10,923
0
61,069
W
Hou Yi
WASABI84u
Hou Yi
6,268
2,273
0
1,790
8,875
2,568
308
703
7,731
0
48,791
L
Sylvanus
chelaxz
Sylvanus
6,376
1,990
1,239
2,402
13,045
6,906
164
5,503
7,255
26,918
7,776
L
7,858
4,468
1,240
4,669
13,229
5,094
0
4,694
8,255
0
54,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
44,109
397
Minions Killed
387
0
Camps Cleared
0
1,584,256
Distance Traveled
1,738,878
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,382
552
84
5
0
341,312
4
W
Bakasura
8,945
526
93
5
0
405,184
4
W
Bacchus
8,681
511
21
1
0
341,753
7
W
Skadi
8,267
486
102
6
0
333,634
0
L
Nemesis
7,886
464
70
4
0
401,749
0
L
Baron Samedi
8,445
497
99
6
0
330,758
2
L
Sun Wukong
9,511
559
92
5
0
298,714
1
W
Hou Yi
8,834
520
87
5
0
316,995
0
L
Sylvanus
6,732
396
53
3
0
236,461
0
L
Cupid
8,092
476
83
5
0
316,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role