Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
CaptaRipidua
Bake Kujira
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,485 Elo+
Party 1
Horus
Horus
Dr Arsenic92
Horus
Level 106
God Stats
1W - 0L
1,234 SR
Queue Stats
41W - 33L
1,478 Elo+
Party 1
Chaac
Chaac
Meowzillaa
Chaac
Level 104
God Stats
5W - 2L
1,621 SR
Queue Stats
547W - 589L
1,473 Elo+
Solo
Zeus
Zeus
dublin-wirbel
Zeus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 120L
1,471 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,481 Elo+

VS

Team Averages
Level 83
1,443 SR
1,421 Elo+
Bellona
Bellona
Anelito_02
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,151 Elo+
Solo
Hou Yi
Hou Yi
Anoobis12
Hou Yi
Level 107
God Stats
1W - 2L
1,339 SR
Queue Stats
80W - 65L
1,514 Elo+
Solo
Sol
Sol
PoMoPall
Sol
Level 125
God Stats
17W - 12L
1,614 SR
Queue Stats
1,017W - 1,025L
1,460 Elo+
Solo
Hercules
Hercules
Stone-Lyons
Hercules
Level 126
God Stats
3W - 3L
1,561 SR
Queue Stats
223W - 230L
1,529 Elo+
Solo
Chang'e
Chang'e
lordcety
Chang'e
Level 39
God Stats
0W - 3L
1,199 SR
Queue Stats
65W - 91L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 5 / 15
8,533
853
8,167
15,806
18,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
CaptaRipidua
Bake Kujira
15
7 / 4 / 10
9,429
943
8,156
11,887
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 15
8,924
892
6,747
13,724
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
16
2 / 2 / 17
8,767
877
12,422
15,132
15,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 8
9,581
958
13,127
6,274
2,687
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anelito_02
Bellona
14
1 / 5 / 6
7,481
748
2,865
12,586
5,488
Hou Yi
Anoobis12
Hou Yi
16
8 / 2 / 6
8,968
897
14,601
9,922
3,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 10
7,175
718
7,471
6,977
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Stone-Lyons
Hercules
12
1 / 4 / 5
6,850
685
6,357
13,250
14,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
lordcety
Chang'e
14
5 / 5 / 4
8,014
801
6,841
10,404
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
20
Kills
16
17
Deaths
20
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
5
15
1.5
L
Bellona
Anelito_02
Bellona
1
5
6
0.8
L
Hou Yi
Anoobis12
Hou Yi
8
2
6
5.5
W
Bake Kujira
CaptaRipidua
Bake Kujira
7
4
10
3
W
3
3
15
3.5
W
Chaac
2
2
17
5.25
L
1
4
10
1.5
L
Hercules
Stone-Lyons
Hercules
1
4
5
0.88
W
8
3
8
4
L
Chang'e
lordcety
Chang'e
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
38,135
62,823
Taken
53,139
60,885
Mitigated
28,196
25,600
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,167
2,180
3,694
3,829
15,806
18,595
594
3,113
12,693
13,898
1,357
L
Bellona
Anelito_02
Bellona
2,865
288
0
710
12,586
5,488
0
6,572
5,672
0
7,415
L
Hou Yi
Anoobis12
Hou Yi
14,601
6,794
632
2,420
9,922
3,329
84
6,025
3,670
0
31,830
W
Bake Kujira
CaptaRipidua
Bake Kujira
8,156
3,583
394
2,162
11,887
9,760
460
2,903
8,984
12,095
50
W
6,747
2,239
3,284
4,675
13,724
14,488
315
2,954
10,770
54
10,323
W
Chaac
12,422
811
751
5,278
15,132
15,355
351
5,218
9,914
0
24,704
L
7,471
1,404
1,261
1,476
6,977
1,856
216
3,368
3,482
17,511
0
L
Hercules
Stone-Lyons
Hercules
6,357
2,116
1,829
3,443
13,250
14,157
0
6,811
5,905
0
11,635
W
13,127
605
1,014
519
6,274
2,687
1,234
124
6,150
30,681
0
L
Chang'e
lordcety
Chang'e
6,841
837
6,032
3,290
10,404
3,366
0
4,943
5,235
14,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
38,488
101
Minions Killed
99
0
Camps Cleared
0
970,573
Distance Traveled
809,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,533
853
15
2
0
204,413
0
L
Bellona
7,481
748
12
1
0
189,190
0
L
Hou Yi
8,968
897
38
4
0
175,897
0
W
Bake Kujira
9,429
943
14
1
0
183,505
0
W
Horus
8,924
892
8
1
0
190,683
0
W
Chaac
8,767
877
20
2
0
216,926
0
L
Sol
7,175
718
23
2
0
113,190
0
L
Hercules
6,850
685
8
1
0
149,219
0
W
Zeus
9,581
958
44
4
0
175,046
0
L
Chang'e
8,014
801
18
2
0
181,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role