Player Matchup

Sylvanus
Sylvanus
A-alfa-M
Sylvanus
Level 120
God Stats
0W - 1L
1,203 SR
Queue Stats
67W - 72L
1,412 Elo+
Solo
He Bo
He Bo
DarishaJackson
He Bo
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
29W - 29L
1,527 Elo+
Solo
Chronos
Chronos
JojolapinaX
Chronos
Level 181
God Stats
10W - 13L
1,480 SR
Queue Stats
602W - 602L
1,494 Elo+
Solo
Fenrir
Fenrir
Ravenanth
Fenrir
Level 157
God Stats
1W - 2L
1,073 SR
Queue Stats
37W - 27L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Sergioajcp
Heimdallr
Level 155
God Stats
6W - 10L
1,457 SR
Queue Stats
477W - 488L
1,512 Elo+
Solo
Team Averages
Level 136
1,385 SR
1,482 Elo+

VS

Team Averages
Level 106
1,368 SR
1,474 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DariaSauris
Ah Puch
Level 98
God Stats
7W - 4L
1,570 SR
Queue Stats
387W - 400L
1,454 Elo+
Solo
Hachiman
Hachiman
Foxbr6039
Hachiman
Level 83
God Stats
1W - 4L
1,102 SR
Queue Stats
163W - 154L
1,533 Elo+
Solo
Bacchus
Bacchus
Maksid9090
Bacchus
Level 89
God Stats
2W - 3L
1,396 SR
Queue Stats
96W - 104L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
Элерт
Sun Wukong
Level 120
God Stats
1W - 1L
1,273 SR
Queue Stats
39W - 39L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A-alfa-M
Sylvanus
13
2 / 5 / 3
7,311
731
3,922
9,482
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 2 / 4
7,939
794
6,395
6,725
2,149
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
JojolapinaX
Chronos
14
2 / 5 / 3
7,910
791
7,844
10,225
3,483
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
Ravenanth
Fenrir
13
0 / 4 / 3
6,517
652
3,892
8,018
7,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sergioajcp
Heimdallr
5
0 / 1 / 0
5,536
554
150
886
203

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 2 / 7
9,137
914
3,016
11,965
7,892
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
DariaSauris
Ah Puch
15
3 / 1 / 10
9,458
946
9,742
4,499
2,033
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Foxbr6039
Hachiman
14
5 / 2 / 7
9,143
914
8,096
7,364
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Bacchus
Maksid9090
Bacchus
16
2 / 0 / 12
9,727
973
5,759
11,467
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Элерт
Sun Wukong
15
3 / 3 / 9
8,816
882
5,362
10,342
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
17
17
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
7
3.75
L
Sylvanus
A-alfa-M
Sylvanus
2
5
3
0.7
W
Ah Puch
DariaSauris
Ah Puch
3
1
10
8
L
3
2
4
2.5
W
Hachiman
Foxbr6039
Hachiman
5
2
7
4.25
L
Chronos
JojolapinaX
Chronos
2
5
3
0.7
W
Bacchus
Maksid9090
Bacchus
2
0
12
8
L
Fenrir
Ravenanth
Fenrir
0
4
3
0.38
L
Heimdallr
Sergioajcp
Heimdallr
0
1
0
0
W
Sun Wukong
Элерт
Sun Wukong
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
31,975
35,336
Taken
45,637
17,250
Mitigated
30,450
9,192
Healing
26,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,016
369
11,279
7,075
11,965
7,892
394
5,920
6,045
0
7,020
L
Sylvanus
A-alfa-M
Sylvanus
3,922
489
4,416
1,727
9,482
4,358
0
4,903
4,579
11,574
0
W
Ah Puch
DariaSauris
Ah Puch
9,742
36
389
805
4,499
2,033
1,130
1,437
3,062
27,162
0
L
6,395
746
0
774
6,725
2,149
0
2,777
3,948
13,848
0
W
Hachiman
Foxbr6039
Hachiman
8,096
4,235
383
663
7,364
2,906
1,875
3,248
4,116
0
14,772
L
Chronos
JojolapinaX
Chronos
7,844
1,232
269
403
10,225
3,483
0
3,804
6,421
25,775
435
W
Bacchus
Maksid9090
Bacchus
5,759
201
1,003
3,161
11,467
10,739
560
3,537
7,930
15,925
0
L
Fenrir
Ravenanth
Fenrir
3,892
248
260
1,343
8,018
7,057
0
3,429
4,589
0
6,521
L
Heimdallr
Sergioajcp
Heimdallr
150
0
0
0
886
203
0
588
298
0
150
W
Sun Wukong
Элерт
Sun Wukong
5,362
864
499
1,563
10,342
6,880
1,778
3,825
6,517
0
19,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
46,281
68
Minions Killed
132
0
Camps Cleared
0
681,260
Distance Traveled
1,026,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,137
914
14
1
0
195,369
0
L
Sylvanus
7,311
731
11
1
0
128,444
0
W
Ah Puch
9,458
946
44
4
0
175,082
0
L
He Bo
7,939
794
15
2
0
204,396
0
W
Hachiman
9,143
914
29
3
0
194,392
0
L
Chronos
7,910
791
40
4
0
165,389
0
W
Bacchus
9,727
973
25
3
0
267,633
0
L
Fenrir
6,517
652
2
0
0
166,352
0
L
Heimdallr
5,536
554
0
0
0
16,679
0
W
Sun Wukong
8,816
882
20
2
0
194,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role