Player Matchup

Sobek
Sobek
 
Sobek
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Krombie
Nu Wa
Level 109
God Stats
9W - 2L
1,485 SR
Queue Stats
120W - 117L
1,521 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ThePanikov
Maman Brigitte
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 131L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
alvaritotqnoa
Xbalanque
Level 134
God Stats
3W - 6L
1,362 SR
Queue Stats
432W - 454L
1,503 Elo+
Solo
Thoth
Thoth
ren1ZdaKing
Thoth
Level 45
God Stats
1W - 8L
1,368 SR
Queue Stats
98W - 115L
1,498 Elo+
Party 2
Team Averages
Level 86
1,443 SR
1,506 Elo+

VS

Team Averages
Level 81
1,503 SR
1,485 Elo+
Anhur
Anhur
ADOXOR
Anhur
Level 84
God Stats
2W - 1L
1,515 SR
Queue Stats
80W - 64L
1,468 Elo+
Party 1
Tiamat
Tiamat
DonAno
Tiamat
Level 124
God Stats
3W - 3L
1,225 SR
Queue Stats
148W - 156L
1,479 Elo+
Party 3
Bacchus
Bacchus
FunkyFrogger
Bacchus
Level 89
God Stats
9W - 6L
1,579 SR
Queue Stats
143W - 155L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
SuperTucsok
Danzaburou
Level 63
God Stats
2W - 2L
1,534 SR
Queue Stats
48W - 34L
1,504 Elo+
Party 1
Fenrir
Fenrir
bics420
Fenrir
Level 44
God Stats
3W - 0L
1,665 SR
Queue Stats
60W - 46L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 5 / 10
9,303
846
8,370
18,417
22,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Krombie
Nu Wa
15
2 / 4 / 7
8,942
813
11,385
7,813
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
ThePanikov
Maman Brigitte
13
1 / 4 / 11
8,548
777
4,357
9,934
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
alvaritotqnoa
Xbalanque
14
5 / 7 / 7
9,330
848
10,488
11,077
3,392
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 5
9,518
865
6,935
7,191
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADOXOR
Anhur
14
2 / 2 / 12
9,061
824
5,890
6,141
2,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
DonAno
Tiamat
18
12 / 2 / 10
11,651
1,059
17,253
10,097
8,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
FunkyFrogger
Bacchus
15
0 / 3 / 22
9,827
893
7,520
14,100
19,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SuperTucsok
Danzaburou
18
9 / 2 / 11
11,098
1,009
11,824
9,648
4,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
bics420
Fenrir
12
0 / 5 / 12
8,115
738
3,068
9,881
9,799
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
13
Kills
23
23
Deaths
14
40
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
10
1.4
W
Anhur
ADOXOR
Anhur
2
2
12
4
W
Tiamat
DonAno
Tiamat
12
2
10
8.5
W
Bacchus
FunkyFrogger
Bacchus
0
3
22
3.67
L
Nu Wa
Krombie
Nu Wa
2
4
7
1.38
W
Danzaburou
SuperTucsok
Danzaburou
9
2
11
7.25
L
Maman Brigitte
ThePanikov
Maman Brigitte
1
4
11
1.63
L
Xbalanque
alvaritotqnoa
Xbalanque
5
7
7
1.21
W
Fenrir
bics420
Fenrir
0
5
12
1.2
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
45,555
54,432
Taken
49,867
35,195
Mitigated
44,380
13,269
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,370
207
1,033
3,936
18,417
22,906
318
5,551
12,866
11,825
853
W
Anhur
ADOXOR
Anhur
5,890
3,872
2,336
863
6,141
2,331
1,625
3,942
2,199
0
20,603
W
Tiamat
DonAno
Tiamat
17,253
1,645
3,303
4,812
10,097
8,138
1,437
6,929
3,168
46,964
0
W
Bacchus
FunkyFrogger
Bacchus
7,520
513
352
3,036
14,100
19,704
325
7,676
6,424
13,960
0
L
Nu Wa
Krombie
Nu Wa
11,385
3,075
540
1,346
7,813
2,555
1,305
3,739
4,074
32,701
0
W
Danzaburou
SuperTucsok
Danzaburou
11,824
4,035
869
4,098
9,648
4,408
3,324
5,838
3,810
0
40,995
L
Maman Brigitte
ThePanikov
Maman Brigitte
4,357
250
1,144
1,852
9,934
3,609
1,382
6,696
3,238
10,147
0
L
Xbalanque
alvaritotqnoa
Xbalanque
10,488
3,059
420
1,384
11,077
3,392
0
5,279
5,798
0
21,314
W
Fenrir
bics420
Fenrir
3,068
347
1,000
297
9,881
9,799
0
5,831
2,765
0
6,966
L
6,935
107
274
1,340
7,191
2,733
529
3,508
3,683
17,118
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
49,752
131
Minions Killed
159
0
Camps Cleared
0
975,154
Distance Traveled
1,058,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,303
846
11
1
0
200,932
0
W
Anhur
9,061
824
27
2
0
198,721
0
W
Tiamat
11,651
1,059
66
6
0
229,212
0
W
Bacchus
9,827
893
9
1
0
230,999
0
L
Nu Wa
8,942
813
44
4
0
186,515
0
W
Danzaburou
11,098
1,009
49
4
0
206,452
0
L
Maman Brigitte
8,548
777
13
1
0
223,194
0
L
Xbalanque
9,330
848
29
3
0
171,197
0
W
Fenrir
8,115
738
8
1
0
192,718
0
L
Thoth
9,518
865
34
3
0
193,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role