Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ANDRIUM
Agni
Level 158
God Stats
3W - 1L
1,739 SR
Queue Stats
60W - 68L
1,445 Elo+
Party 2
Izanami
Izanami
Ionut889
Izanami
Level 183
God Stats
2W - 0L
1,606 SR
Queue Stats
50W - 58L
1,408 Elo+
Party 2
Hou Yi
Hou Yi
KiraShinigami
Hou Yi
Level 147
God Stats
2W - 6L
1,259 SR
Queue Stats
386W - 369L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pikuli72
Tsukuyomi
Level 149
God Stats
4W - 12L
1,203 SR
Queue Stats
569W - 581L
1,445 Elo+
Party 1
Team Averages
Level 148
1,461 SR
1,451 Elo+

VS

Team Averages
Level 120
1,425 SR
1,524 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Ardenalis
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,573 Elo+
Solo
Merlin
Merlin
CaniScolti
Merlin
Level 53
God Stats
4W - 7L
1,334 SR
Queue Stats
96W - 90L
1,530 Elo+
Party 3
Ganesha
Ganesha
OnepunchHaris
Ganesha
Level 117
God Stats
0W - 2L
1,290 SR
Queue Stats
308W - 316L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 2 / 9
6,334
1,056
3,069
5,703
6,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
ANDRIUM
Agni
13
5 / 1 / 5
7,038
1,173
6,172
2,680
1,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Ionut889
Izanami
10
1 / 0 / 4
6,208
1,035
631
1,710
431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 7
6,201
1,034
5,810
4,117
1,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
pikuli72
Tsukuyomi
13
5 / 2 / 9
6,987
1,165
7,899
6,287
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 1 / 3
7,433
1,239
2,486
6,324
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
 
Skadi
11
2 / 4 / 3
6,281
1,047
4,886
5,663
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Ardenalis
Thoth
9
0 / 3 / 3
5,542
924
1,218
3,251
1,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
CaniScolti
Merlin
11
1 / 3 / 2
5,810
968
1,914
3,791
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
11
0 / 3 / 7
6,490
1,082
4,973
6,913
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
14
Kills
7
7
Deaths
14
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
9
2.75
L
Atlas
 
Atlas
4
1
3
5.5
L
Skadi
 
Skadi
2
4
3
0.88
W
Agni
ANDRIUM
Agni
5
1
5
7.5
L
Thoth
Ardenalis
Thoth
0
3
3
0.5
L
Merlin
CaniScolti
Merlin
1
3
2
0.67
W
Izanami
Ionut889
Izanami
1
0
4
3
W
2
2
7
2.75
L
Ganesha
0
3
7
1.17
W
Tsukuyomi
pikuli72
Tsukuyomi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
15,477
20,497
Taken
25,942
13,687
Mitigated
16,433
8,401
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,069
391
752
1,437
5,703
6,420
121
2,995
2,708
6,524
0
L
Atlas
 
Atlas
2,486
268
348
2,159
6,324
5,123
0
1,928
4,248
7,832
642
L
Skadi
 
Skadi
4,886
1,663
504
538
5,663
2,268
0
2,151
3,429
0
7,241
W
Agni
ANDRIUM
Agni
6,172
826
1,027
547
2,680
1,072
0
1,242
1,438
14,598
0
L
Thoth
Ardenalis
Thoth
1,218
151
67
100
3,251
1,264
0
1,436
1,705
10,703
89
L
Merlin
CaniScolti
Merlin
1,914
169
193
215
3,791
1,736
0
1,772
1,936
6,557
0
W
Izanami
Ionut889
Izanami
631
522
276
155
1,710
431
0
1,135
575
0
11,077
W
5,810
1,564
714
772
4,117
1,479
0
2,988
1,129
0
8,013
L
Ganesha
4,973
524
0
767
6,913
6,042
0
1,954
4,688
12,411
0
W
Tsukuyomi
pikuli72
Tsukuyomi
7,899
747
773
1,948
6,287
4,285
0
2,088
4,199
0
15,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
31,556
70
Minions Killed
62
0
Camps Cleared
0
555,348
Distance Traveled
552,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,334
1,056
11
2
0
125,762
0
L
Atlas
7,433
1,239
20
3
0
108,233
0
L
Skadi
6,281
1,047
8
1
0
127,479
0
W
Agni
7,038
1,173
22
4
0
106,467
0
L
Thoth
5,542
924
23
4
0
82,735
0
L
Merlin
5,810
968
9
2
0
109,858
0
W
Izanami
6,208
1,035
19
3
0
69,832
0
W
Hou Yi
6,201
1,034
8
1
0
110,517
0
L
Ganesha
6,490
1,082
2
0
0
124,057
0
W
Tsukuyomi
6,987
1,165
10
2
0
142,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role