Player Matchup

Zeus
Zeus
DakuVoidz
Zeus
Level 136
God Stats
3W - 4L
1,439 SR
Queue Stats
23W - 33L
1,442 Elo+
Party 1
King Arthur
King Arthur
Dalligator
King Arthur
Level 129
God Stats
4W - 5L
1,563 SR
Queue Stats
315W - 253L
1,640 Elo+
Party 3
Yemoja
Yemoja
JustUrLocalAsian
Yemoja
Level 42
God Stats
14W - 20L
1,483 SR
Queue Stats
17W - 26L
1,436 Elo+
Party 1
Hera
Hera
fainerr
Hera
Level 142
God Stats
7W - 11L
1,544 SR
Queue Stats
183W - 155L
1,584 Elo+
Party 3
Thor
Thor
old_goose17
Thor
Level 86
God Stats
0W - 3L
1,230 SR
Queue Stats
56W - 68L
1,493 Elo+
Solo
Team Averages
Level 107
1,452 SR
1,519 Elo+

VS

Team Averages
Level 129
1,487 SR
1,509 Elo+
Chronos
Chronos
ToxicGod123
Chronos
Level 142
God Stats
1W - 0L
1,272 SR
Queue Stats
58W - 66L
1,522 Elo+
Party 2
Mulan
Mulan
XxXGodlyXxX1450
Mulan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,465 Elo+
Party 2
Surtr
Surtr
bobbyjack15
Surtr
Level 123
God Stats
34W - 27L
1,556 SR
Queue Stats
325W - 314L
1,530 Elo+
Solo
Serqet
Serqet
nicholas2
Serqet
Level 122
God Stats
4W - 2L
1,605 SR
Queue Stats
190W - 171L
1,542 Elo+
Solo
Zeus
Zeus
xAR-AMx
Zeus
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 3 / 0
6,214
444
7,522
9,375
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Dalligator
King Arthur
13
0 / 4 / 1
7,497
536
8,231
12,883
11,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 2 / 1
6,439
460
2,463
9,395
5,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
fainerr
Hera
14
1 / 1 / 1
8,102
579
5,334
4,061
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 7 / 2
6,385
456
5,745
13,495
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ToxicGod123
Chronos
14
4 / 1 / 3
8,231
588
7,481
8,350
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 0 / 3
7,314
522
4,457
11,322
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 5
8,285
592
7,631
9,434
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
nicholas2
Serqet
14
3 / 0 / 3
8,084
577
9,302
13,865
12,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
xAR-AMx
Zeus
13
4 / 3 / 1
7,518
537
6,014
8,207
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
0
0.33
L
King Arthur
Dalligator
King Arthur
0
4
1
0.13
L
1
2
1
0.75
W
Chronos
ToxicGod123
Chronos
4
1
3
5.5
W
2
0
3
3.5
W
4
1
5
6.5
L
Hera
fainerr
Hera
1
1
1
1.5
W
Serqet
nicholas2
Serqet
3
0
3
4.5
L
1
7
2
0.29
W
Zeus
xAR-AMx
Zeus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
34,885
49,209
Taken
51,178
26,111
Mitigated
29,940
12,222
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,522
802
0
2,044
9,375
4,034
0
4,390
4,985
43,709
0
L
King Arthur
Dalligator
King Arthur
8,231
498
0
3,075
12,883
11,621
0
1,371
10,806
0
61,402
L
2,463
435
306
1,420
9,395
5,015
0
4,318
4,951
13,448
0
W
Chronos
ToxicGod123
Chronos
7,481
2,839
0
3,892
8,350
2,996
264
5,987
2,363
50,426
4,433
W
4,457
851
0
3,209
11,322
8,146
0
2,643
8,679
0
25,649
W
7,631
3,043
0
4,628
9,434
3,971
147
3,826
5,608
2,967
70,366
L
Hera
fainerr
Hera
5,334
1,144
0
1,374
4,061
1,185
0
1,023
3,038
60,458
1,358
W
Serqet
nicholas2
Serqet
9,302
1,938
0
3,532
13,865
12,544
0
308
13,557
7,563
48,807
L
5,745
1,718
0
4,003
13,495
4,256
0
4,352
9,143
0
44,152
W
Zeus
xAR-AMx
Zeus
6,014
702
0
979
8,207
2,283
0
2,517
5,690
50,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
39,432
404
Minions Killed
434
0
Camps Cleared
0
1,322,424
Distance Traveled
1,444,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,214
444
64
5
0
265,485
2
L
King Arthur
7,497
536
114
8
0
267,694
0
L
Yemoja
6,439
460
19
1
0
264,672
0
W
Chronos
8,231
588
93
7
0
294,907
0
W
Mulan
7,314
522
39
3
0
310,695
0
W
Surtr
8,285
592
118
8
0
322,596
1
L
Hera
8,102
579
139
10
0
276,306
1
W
Serqet
8,084
577
97
7
0
280,801
1
L
Thor
6,385
456
68
5
0
248,267
0
W
Zeus
7,518
537
87
6
0
235,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role