Player Matchup

Bastet
Bastet
Gold IV
Alpha6Alpha
Bastet
Gold IV
Level 178
God Stats
17W - 21L
1,503 SR
Queue Stats
523W - 534L
1,371 MMR
Party 1
Tyr
Tyr
Bronze III
Chedinson
Tyr
Bronze III
Level 97
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 13L
1,454 MMR
Solo
Artemis
Artemis
Gold V
DaGirlNextDoor18
Artemis
Gold V
Level 144
God Stats
2W - 2L
1,483 SR
Queue Stats
56W - 61L
1,371 MMR
Solo
Zeus
Zeus
Gold IV
Kahuna VI
Zeus
Gold IV
Level 144
God Stats
6W - 11L
1,595 SR
Queue Stats
247W - 261L
1,490 MMR
Solo
Sylvanus
Sylvanus
Gold IV
NatureBoi 0
Sylvanus
Gold IV
Level 219
God Stats
27W - 28L
1,496 SR
Queue Stats
643W - 647L
1,445 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,559 SR
1,426 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,524 SR
1,448 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
GG_Berserker
Poseidon
Bronze III
Level 47
God Stats
0W - 3L
1,720 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Mulan
Mulan
Gold V
Its Trashest
Mulan
Gold V
Level 210
God Stats
22W - 21L
1,527 SR
Queue Stats
527W - 536L
1,370 MMR
Solo
Anhur
Anhur
Gold V
Marco35
Anhur
Gold V
Level 108
God Stats
8W - 5L
1,631 SR
Queue Stats
90W - 89L
1,368 MMR
Solo
Bakasura
Bakasura
Bronze III
PaiSisLOL
Bakasura
Bronze III
Level 48
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
9 / 0 / 2
8,485
653
6,228
8,045
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 3
8,458
651
8,807
12,270
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 3
7,454
573
4,373
9,305
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
14
3 / 1 / 4
8,129
625
7,671
4,932
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NatureBoi 0
Sylvanus
11
2 / 1 / 5
6,911
532
4,813
7,848
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SkadiKumbhakarnaAnubis

VS

Bans
FenrirIzanamiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 3
6,173
475
5,004
10,504
6,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
GG_Berserker
Poseidon
12
0 / 4 / 1
6,505
500
4,181
8,612
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
6,225
479
5,675
10,035
8,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Marco35
Anhur
14
5 / 2 / 0
7,858
604
6,714
8,570
2,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
PaiSisLOL
Bakasura
10
1 / 7 / 1
6,076
467
3,811
11,727
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
6
6
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
3
0.5
W
Bastet
9
0
2
10
W
4
0
3
5.5
W
2
4
3
0.88
L
Poseidon
GG_Berserker
Poseidon
0
4
1
0.13
L
0
4
0
0
W
Zeus
3
1
4
5
L
Anhur
Marco35
Anhur
5
2
0
2.5
W
Sylvanus
NatureBoi 0
Sylvanus
2
1
5
4.5
L
Bakasura
PaiSisLOL
Bakasura
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
25,385
42,400
Taken
49,448
19,878
Mitigated
23,618
16,023
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,004
398
1,432
5,252
10,504
6,357
192
1,631
8,873
36,604
1,352
W
Bastet
6,228
1,554
0
4,958
8,045
2,343
362
527
7,478
0
47,858
W
8,807
962
0
5,996
12,270
9,033
341
2,831
9,384
2,708
47,473
W
4,373
2,156
0
1,425
9,305
2,251
820
847
8,458
0
37,388
L
Poseidon
GG_Berserker
Poseidon
4,181
489
0
2,674
8,612
2,113
0
5,714
2,898
41,002
940
L
5,675
625
0
928
10,035
8,149
15
949
9,086
0
44,521
W
Zeus
7,671
109
0
500
4,932
1,472
0
1,860
2,794
66,374
2,282
L
Anhur
Marco35
Anhur
6,714
4,821
0
3,080
8,570
2,943
0
985
7,585
0
65,065
W
Sylvanus
NatureBoi 0
Sylvanus
4,813
1,320
492
2,652
7,848
4,779
503
2,406
5,292
30,610
10,727
L
Bakasura
PaiSisLOL
Bakasura
3,811
2,956
0
1,356
11,727
4,056
0
3,956
7,771
0
26,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
32,837
419
Minions Killed
399
0
Camps Cleared
0
1,267,697
Distance Traveled
1,244,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,173
475
56
4
0
239,408
1
W
Bastet
8,485
653
78
6
0
313,428
0
W
Tyr
8,458
651
97
7
0
244,271
0
W
Artemis
7,454
573
53
4
0
247,085
0
L
Poseidon
6,505
500
89
7
0
248,788
0
L
Mulan
6,225
479
88
7
0
221,938
0
W
Zeus
8,129
625
119
9
0
230,450
0
L
Anhur
7,858
604
110
8
0
231,117
3
W
Sylvanus
6,911
532
72
6
0
232,463
3
L
Bakasura
6,076
467
56
4
0
303,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role