Player Matchup

Cernunnos
Cernunnos
FoS_GuNsOuNd
Cernunnos
Level 86
God Stats
1W - 3L
1,326 SR
Queue Stats
391W - 439L
1,414 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Uncle_McSweat
Kumbhakarna
Level 166
God Stats
12W - 14L
1,585 SR
Queue Stats
243W - 258L
1,595 Elo+
Solo
Ah Puch
Ah Puch
XDreadHead23X
Ah Puch
Level 132
God Stats
0W - 2L
1,247 SR
Queue Stats
245W - 255L
1,525 Elo+
Party 2
Team Averages
Level 128
1,386 SR
1,511 Elo+

VS

Team Averages
Level 135
1,295 SR
1,549 Elo+
Zeus
Zeus
DingleBerryPickr
Zeus
Level 144
God Stats
1W - 1L
1,226 SR
Queue Stats
54W - 37L
1,580 Elo+
Party 1
Poseidon
Poseidon
Hazard9II
Poseidon
Level 104
God Stats
4W - 4L
1,360 SR
Queue Stats
171W - 157L
1,484 Elo+
Solo
Hades
Hades
TonkeyToT
Hades
Level 157
God Stats
1W - 0L
1,300 SR
Queue Stats
35W - 27L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FoS_GuNsOuNd
Cernunnos
12
0 / 4 / 2
7,278
728
1,696
7,387
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Uncle_McSweat
Kumbhakarna
14
3 / 4 / 2
7,880
788
7,728
14,702
14,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
14
2 / 5 / 1
7,665
767
9,426
10,308
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,243
924
14,353
6,838
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Hazard9II
Poseidon
15
4 / 2 / 7
9,287
929
5,697
6,856
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
TonkeyToT
Hades
14
5 / 1 / 6
9,037
904
6,636
9,001
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Cernunnos
FoS_GuNsOuNd
Cernunnos
0
4
2
0.25
W
Poseidon
Hazard9II
Poseidon
4
2
7
3.75
W
Hades
TonkeyToT
Hades
5
1
6
8
L
Kumbhakarna
Uncle_McSweat
Kumbhakarna
3
4
2
1
L
Ah Puch
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
26,686
32,397
Taken
22,695
18,942
Mitigated
12,164
4,515
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,353
2,088
0
0
6,838
1,966
0
5,993
823
26,698
0
L
Cernunnos
FoS_GuNsOuNd
Cernunnos
1,696
995
0
419
7,387
1,775
0
5,147
1,675
0
16,323
W
Poseidon
Hazard9II
Poseidon
5,697
642
0
839
6,856
2,000
0
5,522
1,315
27,893
0
W
Hades
TonkeyToT
Hades
6,636
1,232
276
3,141
9,001
8,198
150
4,647
4,319
24,961
1,070
L
Kumbhakarna
Uncle_McSweat
Kumbhakarna
7,728
1,391
0
2,790
14,702
14,563
0
10,495
2,860
16,170
2,567
L
Ah Puch
9,426
163
0
1,306
10,308
2,604
0
7,969
1,387
26,732
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
27,567
96
Minions Killed
135
0
Camps Cleared
0
475,084
Distance Traveled
531,119
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,243
924
41
4
0
167,191
0
L
Cernunnos
7,278
728
32
3
0
138,643
0
W
Poseidon
9,287
929
52
5
0
183,810
0
W
Hades
9,037
904
42
4
0
180,118
0
L
Kumbhakarna
7,880
788
22
2
0
167,826
0
L
Ah Puch
7,665
767
42
4
0
168,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role