Player Matchup

Cthulhu
Cthulhu
GAMBINO56ACE
Cthulhu
Level 106
God Stats
8W - 7L
1,592 SR
Queue Stats
49W - 51L
1,471 Elo+
Party 3
Mulan
Mulan
IcariumsRage
Mulan
Level 168
God Stats
14W - 9L
1,710 SR
Queue Stats
258W - 275L
1,523 Elo+
Party 1
Ra
Ra
WealthyGod
Ra
Level 9
God Stats
1W - 1L
1,908 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 3
Neith
Neith
cornell4
Neith
Level 156
God Stats
6W - 6L
1,358 SR
Queue Stats
122W - 115L
1,615 Elo+
Party 1
Thanatos
Thanatos
nlycan
Thanatos
Level 157
God Stats
11W - 7L
1,625 SR
Queue Stats
430W - 431L
1,492 Elo+
Party 1
Team Averages
Level 119
1,639 SR
1,530 Elo+

VS

Team Averages
Level 148
1,590 SR
1,588 Elo+
Cernunnos
Cernunnos
Arbolzd
Cernunnos
Level 140
God Stats
14W - 8L
1,633 SR
Queue Stats
485W - 467L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
ItsDre
Ratatoskr
Level 152
God Stats
1W - 0L
1,340 SR
Queue Stats
37W - 19L
1,674 Elo+
Party 2
He Bo
He Bo
Logan942
He Bo
Level 128
God Stats
15W - 9L
1,597 SR
Queue Stats
189W - 192L
1,511 Elo+
Solo
Cabrakan
Cabrakan
MGW Rashcall
Cabrakan
Level 126
God Stats
19W - 11L
1,586 SR
Queue Stats
521W - 638L
1,501 Elo+
Solo
Surtr
Surtr
Orientem
Surtr
Level 194
God Stats
9W - 3L
1,794 SR
Queue Stats
199W - 74L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GAMBINO56ACE
Cthulhu
11
2 / 5 / 5
6,402
492
6,416
11,360
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 8 / 2
6,658
512
6,598
14,789
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 2
7,362
566
4,651
7,525
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
cornell4
Neith
13
6 / 4 / 4
7,835
603
12,079
11,341
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
nlycan
Thanatos
14
5 / 3 / 3
8,259
635
5,453
9,705
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arbolzd
Cernunnos
13
0 / 7 / 2
7,125
548
6,628
12,893
4,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
ItsDre
Ratatoskr
12
4 / 4 / 10
8,396
646
8,673
12,535
7,946
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Logan942
He Bo
14
3 / 1 / 2
8,679
668
3,051
5,165
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MGW Rashcall
Cabrakan
15
12 / 2 / 6
9,824
756
11,794
9,665
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Orientem
Surtr
16
5 / 1 / 3
9,689
745
9,872
10,954
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
15
Kills
24
24
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arbolzd
Cernunnos
0
7
2
0.14
L
Cthulhu
GAMBINO56ACE
Cthulhu
2
5
5
0.9
L
1
8
2
0.25
W
Ratatoskr
ItsDre
Ratatoskr
4
4
10
2.25
W
He Bo
Logan942
He Bo
3
1
2
4
W
Cabrakan
MGW Rashcall
Cabrakan
12
2
6
7.5
W
Surtr
Orientem
Surtr
5
1
3
6.5
L
1
4
2
0.5
L
Neith
cornell4
Neith
6
4
4
2
L
Thanatos
nlycan
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
40,018
54,720
Taken
51,212
24,520
Mitigated
27,447
14,285
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arbolzd
Cernunnos
6,628
3,262
0
2,840
12,893
4,348
0
1,524
11,072
0
49,290
L
Cthulhu
GAMBINO56ACE
Cthulhu
6,416
476
0
1,238
11,360
7,791
68
3,979
7,290
22,221
0
L
6,598
1,508
0
2,991
14,789
6,729
0
3,773
10,286
0
40,125
W
Ratatoskr
ItsDre
Ratatoskr
8,673
2,289
0
3,702
12,535
7,946
0
3,302
9,023
0
30,947
W
He Bo
Logan942
He Bo
3,051
138
0
500
5,165
1,400
0
2,070
3,062
56,419
737
W
Cabrakan
MGW Rashcall
Cabrakan
11,794
1,856
0
2,602
9,665
7,008
1,006
3,434
6,096
63,329
0
W
Surtr
Orientem
Surtr
9,872
3,629
0
5,287
10,954
6,745
199
213
10,741
3,467
60,907
L
4,651
226
355
1,990
7,525
2,371
0
3,830
3,569
58,060
693
L
Neith
cornell4
Neith
12,079
5,960
0
2,805
11,341
4,298
0
1,185
10,156
0
61,743
L
Thanatos
nlycan
Thanatos
5,453
1,146
0
4,906
9,705
3,331
0
2,802
6,821
0
44,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
43,713
387
Minions Killed
469
0
Camps Cleared
0
1,393,122
Distance Traveled
1,426,872
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,125
548
91
7
0
260,267
2
L
Cthulhu
6,402
492
33
3
0
268,153
0
L
Mulan
6,658
512
71
5
0
272,526
0
W
Ratatoskr
8,396
646
33
3
0
314,908
0
W
He Bo
8,679
668
126
10
0
313,743
3
W
Cabrakan
9,824
756
99
8
0
273,513
0
W
Surtr
9,689
745
120
9
0
264,441
2
L
Ra
7,362
566
120
9
0
295,717
2
L
Neith
7,835
603
93
7
0
235,245
2
L
Thanatos
8,259
635
70
5
0
321,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role