Player Matchup

Chaac
Chaac
DarkFireDelta
Chaac
Level 129
God Stats
4W - 0L
1,908 SR
Queue Stats
130W - 126L
1,460 Elo+
Party 1
Poseidon
Poseidon
Ghost Owl7607
Poseidon
Level 147
God Stats
3W - 4L
1,372 SR
Queue Stats
152W - 173L
1,440 Elo+
Party 1
Sol
Sol
LilxKitsune
Sol
Level 147
God Stats
11W - 6L
1,545 SR
Queue Stats
139W - 152L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chez-ta_seum59
Cu Chulainn
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 113L
1,443 Elo+
Solo
Mercury
Mercury
nastyfatpig
Mercury
Level 68
God Stats
2W - 4L
1,377 SR
Queue Stats
5W - 10L
1,316 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,422 Elo+

VS

Team Averages
Level 69
1,465 SR
1,449 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DutchGod12
Bacchus
Level 42
God Stats
7W - 6L
1,538 SR
Queue Stats
33W - 36L
1,448 Elo+
Solo
Janus
Janus
Matt_2_Ser
Janus
Level 85
God Stats
9W - 13L
1,355 SR
Queue Stats
344W - 361L
1,450 Elo+
Party 2
Nox
Nox
Tuudor_05
Nox
Level 24
God Stats
10W - 12L
1,433 SR
Queue Stats
38W - 41L
1,450 Elo+
Party 2
Arachne
Arachne
lexe_2000
Arachne
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
44W - 54L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,877
534
3,864
7,612
5,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Ghost Owl7607
Poseidon
12
9 / 0 / 2
7,606
691
8,267
5,559
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
5,622
511
6,140
5,881
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
chez-ta_seum59
Cu Chulainn
12
8 / 2 / 3
7,800
709
8,852
9,955
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
nastyfatpig
Mercury
10
1 / 2 / 1
5,367
488
1,192
6,557
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 2 / 2
4,921
447
7,253
7,321
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DutchGod12
Bacchus
8
1 / 0 / 2
5,261
478
5,049
10,635
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
10
1 / 6 / 2
5,648
513
4,275
6,849
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
5,625
511
2,715
6,919
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
lexe_2000
Arachne
8
2 / 6 / 1
5,260
478
2,596
9,130
2,615
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
20
Kills
7
7
Deaths
20
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
2
1
W
1
1
2
2
L
Bacchus
DutchGod12
Bacchus
1
0
2
2
W
Poseidon
Ghost Owl7607
Poseidon
9
0
2
10
W
1
2
0
0.5
L
Janus
1
6
2
0.33
L
2
6
0
0.33
W
Cu Chulainn
chez-ta_seum59
Cu Chulainn
8
2
3
4.75
L
Arachne
lexe_2000
Arachne
2
6
1
0.42
W
Mercury
nastyfatpig
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
21,888
35,564
Taken
40,854
17,546
Mitigated
16,590
7,486
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,253
2,673
0
1,460
7,321
2,008
0
3,489
3,832
0
34,660
W
3,864
612
0
3,284
7,612
5,143
52
2,652
4,936
0
18,371
L
Bacchus
DutchGod12
Bacchus
5,049
909
0
4,401
10,635
8,113
0
4,570
6,065
15,407
0
W
Poseidon
Ghost Owl7607
Poseidon
8,267
1,246
0
1,358
5,559
1,713
0
2,453
2,894
40,910
777
W
6,140
2,871
0
1,727
5,881
1,750
1,740
2,285
3,544
35,040
1,150
L
Janus
4,275
616
0
1,456
6,849
1,945
0
63
6,786
32,832
443
L
2,715
145
0
760
6,919
1,909
0
4,720
2,199
28,914
788
W
Cu Chulainn
chez-ta_seum59
Cu Chulainn
8,852
1,204
0
639
9,955
6,800
0
2,716
6,847
0
48,469
L
Arachne
lexe_2000
Arachne
2,596
1,817
0
2,498
9,130
2,615
0
1,560
7,570
0
11,659
W
Mercury
nastyfatpig
Mercury
1,192
0
0
478
6,557
2,140
0
1,044
5,481
0
29,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
26,715
298
Minions Killed
237
0
Camps Cleared
0
1,126,174
Distance Traveled
1,130,243
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,921
447
58
5
0
213,079
3
W
Chaac
5,877
534
36
3
0
225,282
2
L
Bacchus
5,261
478
20
2
0
222,049
0
W
Poseidon
7,606
691
72
7
0
230,148
0
W
Sol
5,622
511
56
5
0
197,997
0
L
Janus
5,648
513
74
7
0
225,652
0
L
Nox
5,625
511
62
6
0
217,580
0
W
Cu Chulainn
7,800
709
82
7
0
189,557
0
L
Arachne
5,260
478
23
2
0
251,883
0
W
Mercury
5,367
488
52
5
0
283,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role