Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 127
God Stats
315W - 302L
1,514 SR
Queue Stats
391W - 385L
1,464 Elo+
Solo
Bakasura
Bakasura
NuclearNightSky
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Charon
Charon
SaltySiah
Charon
Level 134
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Team Averages
Level 127
1,512 SR
1,451 Elo+

VS

Team Averages
Level 89
1,534 SR
1,489 Elo+
Charybdis
Charybdis
Mrbigbysausage
Charybdis
Level 72
God Stats
1W - 1L
1,529 SR
Queue Stats
30W - 18L
1,585 Elo+
Solo
Jormungandr
Jormungandr
MysticMini54
Jormungandr
Level 62
God Stats
40W - 25L
1,629 SR
Queue Stats
129W - 140L
1,438 Elo+
Party 3
Anubis
Anubis
bubbaBballin
Anubis
Level 123
God Stats
18W - 16L
1,496 SR
Queue Stats
712W - 711L
1,504 Elo+
Party 1
Cerberus
Cerberus
eggybreaker114
Cerberus
Level 69
God Stats
3W - 3L
1,516 SR
Queue Stats
159W - 166L
1,436 Elo+
Party 3
Mercury
Mercury
iTryEarth---
Mercury
Level 120
God Stats
10W - 13L
1,500 SR
Queue Stats
695W - 709L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 0
6,868
687
5,591
8,186
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
 
Ah Puch
11
3 / 4 / 1
6,396
640
6,831
5,777
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
AchillesSamaras
Danzaburou
12
6 / 0 / 4
7,121
712
6,692
4,896
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
9
0 / 2 / 2
4,998
500
1,091
7,261
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
SaltySiah
Charon
10
6 / 1 / 5
7,059
706
5,572
6,585
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mrbigbysausage
Charybdis
9
1 / 3 / 0
4,796
480
3,368
6,674
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
MysticMini54
Jormungandr
7
0 / 7 / 1
4,098
410
2,703
7,444
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
5 / 2 / 0
6,617
662
4,731
7,673
2,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
10
1 / 4 / 0
5,587
559
5,587
8,449
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
iTryEarth---
Mercury
8
1 / 4 / 2
4,813
481
1,646
8,859
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
20
Kills
8
8
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
0
5
W
Ah Puch
 
Ah Puch
3
4
1
0.88
W
Danzaburou
AchillesSamaras
Danzaburou
6
0
4
8
L
Charybdis
Mrbigbysausage
Charybdis
1
3
0
0.33
L
Jormungandr
MysticMini54
Jormungandr
0
7
1
0.07
W
Bakasura
0
2
2
0.5
W
Charon
SaltySiah
Charon
6
1
5
8.5
L
Anubis
5
2
0
2.5
L
Cerberus
1
4
0
0.25
L
Mercury
iTryEarth---
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
18,035
32,705
Taken
39,099
11,359
Mitigated
12,462
14,240
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,591
2,145
0
5,149
8,186
1,541
506
4,861
2,899
42,281
1,311
W
Ah Puch
 
Ah Puch
6,831
333
0
1,371
5,777
1,404
0
3,538
2,239
32,439
1,707
W
Danzaburou
AchillesSamaras
Danzaburou
6,692
3,353
0
3,468
4,896
1,408
450
1,120
3,776
0
53,079
L
Charybdis
Mrbigbysausage
Charybdis
3,368
1,535
0
2,228
6,674
1,639
0
2,242
4,432
0
20,747
L
Jormungandr
MysticMini54
Jormungandr
2,703
1,096
0
209
7,444
2,398
0
3,004
4,440
15,050
0
W
Bakasura
1,091
804
0
2,422
7,261
2,594
0
1,337
5,896
0
24,143
W
Charon
SaltySiah
Charon
5,572
1,457
0
1,830
6,585
4,412
240
1,651
4,934
18,005
0
L
Anubis
4,731
0
0
3,934
7,673
2,957
0
4,838
2,815
46,715
1,434
L
Cerberus
5,587
539
0
2,812
8,449
3,040
0
4,768
3,631
34,184
0
L
Mercury
iTryEarth---
Mercury
1,646
870
0
3,635
8,859
2,428
0
2,530
6,329
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
25,911
306
Minions Killed
283
0
Camps Cleared
0
957,735
Distance Traveled
880,389
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,868
687
81
8
0
190,036
1
W
Ah Puch
6,396
640
60
6
0
182,813
0
W
Danzaburou
7,121
712
95
10
0
169,503
0
L
Charybdis
4,796
480
30
3
0
170,060
1
L
Jormungandr
4,098
410
31
3
0
150,287
0
W
Bakasura
4,998
500
54
5
0
231,438
0
W
Charon
7,059
706
16
2
0
183,945
3
L
Anubis
6,617
662
97
10
0
177,947
0
L
Cerberus
5,587
559
74
7
0
174,981
0
L
Mercury
4,813
481
51
5
0
207,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role