Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EaeDudu
Ra
Level 142
God Stats
1W - 1L
1,702 SR
Queue Stats
55W - 56L
1,547 Elo+
Solo
Anhur
Anhur
ILUC4SI
Anhur
Level 157
God Stats
6W - 2L
1,577 SR
Queue Stats
53W - 48L
1,512 Elo+
Solo
Thor
Thor
Panchoclo0
Thor
Level 159
God Stats
11W - 5L
1,779 SR
Queue Stats
362W - 295L
1,616 Elo+
Party 1
Team Averages
Level 151
1,612 SR
1,535 Elo+

VS

Team Averages
Level 118
1,595 SR
1,676 Elo+
Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BIOboi7
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,468 Elo+
Solo
Mercury
Mercury
HermannHoppe
Mercury
Level 176
God Stats
2W - 0L
1,742 SR
Queue Stats
32W - 2L
2,080 Elo+
Party 2
Cthulhu
Cthulhu
KongXhita
Cthulhu
Level 124
God Stats
2W - 1L
1,733 SR
Queue Stats
202W - 53L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 1 / 1
4,300
717
2,544
3,232
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
 
Cthulhu
1
0 / 0 / 0
2,733
456
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
1 / 1 / 2
4,096
683
2,797
3,251
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
ILUC4SI
Anhur
8
1 / 1 / 1
4,130
688
1,850
3,258
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 0
3,842
640
2,656
6,235
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 0 / 1
4,823
804
3,815
1,603
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
7
0 / 1 / 0
4,132
689
1,021
2,982
595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
BIOboi7
Xing Tian
6
0 / 0 / 2
4,055
676
908
4,288
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
HermannHoppe
Mercury
9
4 / 3 / 1
4,929
822
3,378
4,882
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KongXhita
Cthulhu
8
0 / 0 / 2
4,416
736
2,110
4,005
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
6
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
1
2.5
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Janus
 
Janus
2
0
1
2.5
W
Chiron
 
Chiron
0
1
0
0
W
Xing Tian
BIOboi7
Xing Tian
0
0
2
1
L
1
1
2
2
W
Mercury
HermannHoppe
Mercury
4
3
1
1.5
L
Anhur
ILUC4SI
Anhur
1
1
1
1.5
W
Cthulhu
KongXhita
Cthulhu
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
11,232
15,976
Taken
17,760
4,155
Mitigated
5,691
5,676
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,544
653
0
1,523
3,232
685
0
1,666
1,386
26,779
827
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
3,815
912
0
1,041
1,603
409
0
948
655
25,995
0
W
Chiron
 
Chiron
1,021
413
118
907
2,982
595
0
0
2,982
0
27,315
W
Xing Tian
BIOboi7
Xing Tian
908
114
0
1,276
4,288
1,903
0
1,733
2,437
8,735
0
L
2,797
275
132
1,273
3,251
806
0
1,735
1,424
19,431
475
W
Mercury
HermannHoppe
Mercury
3,378
2,153
0
410
4,882
1,481
0
2,347
2,535
0
25,464
L
Anhur
ILUC4SI
Anhur
1,850
941
0
1,670
3,258
814
0
302
2,956
0
22,399
W
Cthulhu
KongXhita
Cthulhu
2,110
325
16
1,840
4,005
1,303
0
0
4,005
23,370
0
L
2,656
1,069
0
1,078
6,235
1,850
0
2,818
3,377
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
22,355
155
Minions Killed
215
0
Camps Cleared
0
567,713
Distance Traveled
702,998
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,300
717
53
9
0
152,810
0
L
Cthulhu
2,733
456
0
0
0
0
0
W
Janus
4,823
804
53
9
0
154,105
2
W
Chiron
4,132
689
50
8
0
125,966
0
W
Xing Tian
4,055
676
19
3
0
121,972
1
L
Ra
4,096
683
39
7
0
149,354
1
W
Mercury
4,929
822
41
7
0
162,285
0
L
Anhur
4,130
688
34
6
0
132,569
0
W
Cthulhu
4,416
736
52
9
0
138,670
0
L
Thor
3,842
640
29
5
0
132,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role