Player Matchup

Discordia
Discordia
Acroi
Discordia
Level 86
God Stats
9W - 3L
1,455 SR
Queue Stats
61W - 43L
1,508 Elo+
Solo
Artemis
Artemis
MadEd
Artemis
Level 128
God Stats
4W - 5L
1,534 SR
Queue Stats
132W - 126L
1,516 Elo+
Solo
Hades
Hades
PanDiStell
Hades
Level 69
God Stats
9W - 5L
1,617 SR
Queue Stats
268W - 226L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Whitzn
Jormungandr
Level 38
God Stats
1W - 0L
1,819 SR
Queue Stats
19W - 23L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
officialmindwolf
Hun Batz
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,503 Elo+
Party 1
Team Averages
Level 83
1,585 SR
1,508 Elo+

VS

Team Averages
Level 111
1,499 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Brais_ML7_OW
He Bo
Level 125
God Stats
17W - 13L
1,564 SR
Queue Stats
208W - 196L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Foxytoo_Dva
Zhong Kui
Level 102
God Stats
2W - 3L
1,562 SR
Queue Stats
320W - 315L
1,503 Elo+
Party 2
King Arthur
King Arthur
Furgo_ow
King Arthur
Level 113
God Stats
22W - 21L
1,534 SR
Queue Stats
758W - 737L
1,512 Elo+
Party 2
Odin
Odin
holakim
Odin
Level 69
God Stats
2W - 5L
1,334 SR
Queue Stats
197W - 206L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acroi
Discordia
8
3 / 0 / 1
4,874
812
4,638
2,856
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
MadEd
Artemis
6
1 / 0 / 1
3,704
617
2,582
2,364
557
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
8
1 / 0 / 0
4,293
716
587
1,718
577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Whitzn
Jormungandr
6
1 / 1 / 2
3,880
647
1,550
4,612
2,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
3 / 1 / 0
4,011
669
2,068
3,042
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 1 / 0
2,855
476
0
750
164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 1 / 0
3,998
666
1,155
2,086
453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Foxytoo_Dva
Zhong Kui
6
0 / 2 / 1
3,367
561
3,149
3,252
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
Furgo_ow
King Arthur
5
0 / 3 / 0
3,302
550
592
6,811
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Odin
holakim
Odin
5
0 / 2 / 2
3,534
589
1,241
4,324
2,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
2
2
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Discordia
Acroi
Discordia
3
0
1
3.5
L
2
1
0
2
L
Zhong Kui
Foxytoo_Dva
Zhong Kui
0
2
1
0.25
L
King Arthur
Furgo_ow
King Arthur
0
3
0
0
W
Artemis
MadEd
Artemis
1
0
1
1.5
W
Hades
1
0
0
1
W
Jormungandr
Whitzn
Jormungandr
1
1
2
2
L
Odin
holakim
Odin
0
2
2
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,425
Damage
6,137
14,592
Taken
17,223
4,809
Mitigated
6,720
5,226
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
29
750
164
13
355
395
2,345
0
W
Discordia
Acroi
Discordia
4,638
838
0
1,508
2,856
552
0
482
2,374
27,771
1,926
L
1,155
169
0
880
2,086
453
0
481
1,605
16,580
0
L
Zhong Kui
Foxytoo_Dva
Zhong Kui
3,149
1,473
0
1,207
3,252
1,845
0
801
2,451
15,473
4,676
L
King Arthur
Furgo_ow
King Arthur
592
0
0
900
6,811
2,122
0
4,113
2,698
0
11,655
W
Artemis
MadEd
Artemis
2,582
667
0
950
2,364
557
94
452
1,912
0
15,973
W
Hades
587
129
44
1,315
1,718
577
0
0
1,718
23,610
997
W
Jormungandr
Whitzn
Jormungandr
1,550
409
0
1,038
4,612
2,242
16
2,128
2,484
11,436
0
L
Odin
holakim
Odin
1,241
170
0
1,342
4,324
2,136
0
981
3,343
0
5,959
W
2,068
612
0
371
3,042
881
0
931
2,111
0
18,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,762
Gold Earned
17,056
183
Minions Killed
117
0
Camps Cleared
0
615,112
Distance Traveled
493,704
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,855
476
6
1
0
28,736
0
W
Discordia
4,874
812
56
9
0
121,812
0
L
He Bo
3,998
666
44
7
0
109,450
0
L
Zhong Kui
3,367
561
32
5
0
101,293
2
L
King Arthur
3,302
550
25
4
0
122,520
0
W
Artemis
3,704
617
31
5
0
110,515
3
W
Hades
4,293
716
45
8
0
112,920
0
W
Jormungandr
3,880
647
17
3
0
125,764
2
L
Odin
3,534
589
10
2
0
131,705
2
W
Hun Batz
4,011
669
34
6
0
144,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role