Player Matchup

Aphrodite
Aphrodite
BK7183611
Aphrodite
Level 157
God Stats
27W - 36L
1,461 SR
Queue Stats
731W - 688L
1,524 Elo+
Solo
Danzaburou
Danzaburou
CN D4RK
Danzaburou
Level 115
God Stats
2W - 0L
1,715 SR
Queue Stats
91W - 90L
1,462 Elo+
Party 1
Charon
Charon
GrownOrc3
Charon
Level 45
God Stats
7W - 1L
1,298 SR
Queue Stats
61W - 80L
1,357 Elo+
Solo
Ra
Ra
NotOwI-
Ra
Level 81
God Stats
18W - 10L
1,582 SR
Queue Stats
293W - 318L
1,543 Elo+
Solo
Ymir
Ymir
TSM Requiss
Ymir
Level 68
God Stats
4W - 1L
1,636 SR
Queue Stats
58W - 51L
1,486 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,474 Elo+

VS

Team Averages
Level 67
1,545 SR
1,388 Elo+
Surtr
Surtr
Imthedominator4
Surtr
Level 123
God Stats
1W - 1L
1,455 SR
Queue Stats
115W - 131L
1,394 Elo+
Solo
Medusa
Medusa
NightTerror3661
Medusa
Level 36
God Stats
8W - 7L
1,659 SR
Queue Stats
67W - 106L
1,346 Elo+
Solo
Loki
Loki
Sadboy Dread
Loki
Level 37
God Stats
1W - 1L
1,722 SR
Queue Stats
10W - 17L
1,386 Elo+
Solo
Merlin
Merlin
Saicosc89
Merlin
Level 58
God Stats
10W - 7L
1,543 SR
Queue Stats
106W - 110L
1,430 Elo+
Solo
Cabrakan
Cabrakan
ismacrack13
Cabrakan
Level 83
God Stats
7W - 13L
1,345 SR
Queue Stats
302W - 309L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BK7183611
Aphrodite
10
0 / 1 / 0
5,345
535
1,876
6,236
2,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
CN D4RK
Danzaburou
10
4 / 0 / 3
5,748
575
5,755
3,957
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
GrownOrc3
Charon
9
1 / 0 / 4
5,456
546
2,670
5,666
3,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 3
6,048
605
1,917
5,048
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 0 / 0
5,821
582
3,823
4,796
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,213
621
3,136
6,777
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,627
463
2,140
6,573
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
4,633
463
1,177
7,852
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Saicosc89
Merlin
10
0 / 0 / 0
5,354
535
4,355
3,429
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ismacrack13
Cabrakan
7
0 / 2 / 0
4,411
441
1,837
6,015
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BK7183611
Aphrodite
0
1
0
0
W
Danzaburou
CN D4RK
Danzaburou
4
0
3
5.5
W
Charon
GrownOrc3
Charon
1
0
4
3
L
1
0
0
1
L
0
4
0
0
W
0
0
3
1.5
L
0
5
1
0.1
L
Merlin
Saicosc89
Merlin
0
0
0
0
W
5
0
0
5
L
Cabrakan
ismacrack13
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
12,645
25,703
Taken
30,646
10,789
Mitigated
12,090
13,786
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BK7183611
Aphrodite
1,876
238
0
4,486
6,236
2,835
0
173
6,063
30,839
889
W
Danzaburou
CN D4RK
Danzaburou
5,755
2,758
0
1,890
3,957
1,282
329
757
3,098
0
29,680
W
Charon
GrownOrc3
Charon
2,670
392
0
1,744
5,666
3,302
338
858
4,688
17,510
1,704
L
3,136
983
0
2,866
6,777
3,086
44
1,798
4,979
1,520
38,572
L
2,140
972
0
358
6,573
2,154
105
1,582
4,991
0
25,264
W
1,917
430
228
2,804
5,048
1,515
0
2,942
1,673
39,908
1,432
L
1,177
158
0
2,860
7,852
2,113
0
3,056
4,708
0
21,472
L
Merlin
Saicosc89
Merlin
4,355
95
0
990
3,429
913
0
1,896
1,339
33,741
374
W
3,823
968
0
2,634
4,796
1,855
0
633
4,046
33,136
0
L
Cabrakan
ismacrack13
Cabrakan
1,837
237
0
786
6,015
3,824
0
1,453
4,562
15,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
25,238
304
Minions Killed
260
0
Camps Cleared
0
963,498
Distance Traveled
971,538
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,345
535
72
7
0
175,895
0
W
Danzaburou
5,748
575
45
5
0
163,293
0
W
Charon
5,456
546
30
3
0
208,969
0
L
Surtr
6,213
621
73
7
0
187,280
0
L
Medusa
4,627
463
34
3
0
174,982
0
W
Ra
6,048
605
97
10
0
218,577
4
L
Loki
4,633
463
47
5
0
212,718
0
L
Merlin
5,354
535
72
7
0
198,166
0
W
Ymir
5,821
582
60
6
0
196,764
0
L
Cabrakan
4,411
441
34
3
0
198,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role