Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KiysRevenge
Danzaburou
Level 127
God Stats
4W - 1L
1,501 SR
Queue Stats
20W - 17L
1,554 Elo+
Party 1
Chang'e
Chang'e
NotOwI-
Chang'e
Level 81
God Stats
30W - 22L
1,554 SR
Queue Stats
293W - 318L
1,535 Elo+
Solo
Kali
Kali
Remember Smallz
Kali
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Achilles
Achilles
Zaken69
Achilles
Level 173
God Stats
2W - 3L
1,352 SR
Queue Stats
272W - 268L
1,524 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,523 Elo+

VS

Team Averages
Level 126
1,527 SR
1,507 Elo+
Freya
Freya
 
Freya
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Nikofuscan
Khepri
Level 170
God Stats
5W - 3L
1,486 SR
Queue Stats
414W - 391L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
THEgreenSIN
Gilgamesh
Level 157
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
TippAlip
Medusa
Level 127
God Stats
16W - 18L
1,487 SR
Queue Stats
97W - 84L
1,534 Elo+
Solo
Bellona
Bellona
super_tenn14
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 2 / 1
5,145
515
4,717
6,893
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KiysRevenge
Danzaburou
12
3 / 1 / 0
6,679
668
4,123
4,776
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
NotOwI-
Chang'e
9
4 / 0 / 5
5,839
584
4,885
4,654
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 0 / 3
6,378
638
3,815
4,853
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zaken69
Achilles
11
4 / 0 / 2
6,231
623
4,636
4,696
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 3 / 0
5,436
544
4,275
8,409
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
Nikofuscan
Khepri
9
0 / 1 / 3
5,327
533
3,819
7,074
3,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
THEgreenSIN
Gilgamesh
5
0 / 10 / 0
4,110
411
508
7,754
2,340
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
TippAlip
Medusa
9
2 / 2 / 0
5,071
507
3,881
5,765
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
super_tenn14
Bellona
5
0 / 7 / 0
3,802
380
617
6,960
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
20
Kills
3
3
Deaths
23
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
1
1.25
L
Freya
 
Freya
1
3
0
0.33
W
Danzaburou
KiysRevenge
Danzaburou
3
1
0
3
L
Khepri
Nikofuscan
Khepri
0
1
3
1.5
W
Chang'e
NotOwI-
Chang'e
4
0
5
6.5
W
7
0
3
8.5
L
Gilgamesh
THEgreenSIN
Gilgamesh
0
10
0
0
L
Medusa
TippAlip
Medusa
2
2
0
1
W
Achilles
Zaken69
Achilles
4
0
2
5
L
Bellona
super_tenn14
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
13,100
25,872
Taken
35,962
11,310
Mitigated
13,995
10,678
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,717
2,035
0
1,598
6,893
3,868
0
2,379
4,514
14,508
0
L
Freya
 
Freya
4,275
1,528
0
4,155
8,409
2,348
0
1,616
6,490
30,712
2,979
W
Danzaburou
KiysRevenge
Danzaburou
4,123
483
0
1,543
4,776
1,401
0
498
4,278
0
49,828
L
Khepri
Nikofuscan
Khepri
3,819
538
984
1,752
7,074
3,700
0
3,466
3,397
22,829
0
W
Chang'e
NotOwI-
Chang'e
4,885
912
304
2,019
4,654
1,354
0
2,481
2,173
26,740
1,477
W
3,815
2,109
0
2,464
4,853
1,881
0
89
4,764
0
29,723
L
Gilgamesh
THEgreenSIN
Gilgamesh
508
508
0
72
7,754
2,340
0
1,562
6,016
0
8,014
L
Medusa
TippAlip
Medusa
3,881
1,420
0
1,031
5,765
1,682
0
1,120
4,645
0
33,544
W
Achilles
Zaken69
Achilles
4,636
1,042
0
2,750
4,696
2,806
0
2,463
2,233
714
33,335
L
Bellona
super_tenn14
Bellona
617
617
0
468
6,960
3,925
0
1,206
5,518
0
5,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
23,746
285
Minions Killed
188
0
Camps Cleared
0
942,310
Distance Traveled
928,101
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,145
515
18
2
0
187,037
1
L
Freya
5,436
544
60
6
0
173,285
2
W
Danzaburou
6,679
668
95
10
0
184,964
2
L
Khepri
5,327
533
37
4
0
225,823
2
W
Chang'e
5,839
584
57
6
0
185,920
0
W
Kali
6,378
638
53
5
0
216,561
0
L
Gilgamesh
4,110
411
13
1
0
170,396
0
L
Medusa
5,071
507
68
7
0
190,146
0
W
Achilles
6,231
623
62
6
0
167,828
0
L
Bellona
3,802
380
10
1
0
168,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role