Player Matchup

Danzaburou
Danzaburou
Chadowz
Danzaburou
Level 191
God Stats
39W - 34L
1,585 SR
Queue Stats
574W - 584L
1,577 Elo+
Party 2
Chronos
Chronos
Fabsrica
Chronos
Level 160
God Stats
102W - 86L
1,551 SR
Queue Stats
493W - 526L
1,476 Elo+
Party 2
Fafnir
Fafnir
Zaveline
Fafnir
Level 158
God Stats
19W - 17L
1,507 SR
Queue Stats
554W - 556L
1,495 Elo+
Party 2
Freya
Freya
anánas
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 129L
1,546 Elo+
Solo
Hercules
Hercules
patced14
Hercules
Level 46
God Stats
18W - 18L
1,555 SR
Queue Stats
150W - 120L
1,587 Elo+
Party 2
Team Averages
Level 142
1,539 SR
1,536 Elo+

VS

Team Averages
Level 125
1,542 SR
1,519 Elo+
Kukulkan
Kukulkan
AlikPitor2
Kukulkan
Level 146
God Stats
17W - 13L
1,626 SR
Queue Stats
382W - 353L
1,521 Elo+
Party 1
Cliodhna
Cliodhna
KUCEILb
Cliodhna
Level 104
God Stats
6W - 7L
1,431 SR
Queue Stats
318W - 324L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
O_OassO_O
Cthulhu
Level 101
God Stats
1W - 2L
1,545 SR
Queue Stats
236W - 218L
1,454 Elo+
Solo
Ra
Ra
Plashen
Ra
Level 146
God Stats
41W - 30L
1,610 SR
Queue Stats
182W - 158L
1,536 Elo+
Solo
Apollo
Apollo
YFoxPitor
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 190L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chadowz
Danzaburou
11
1 / 1 / 1
6,033
548
4,770
6,752
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
Fabsrica
Chronos
11
1 / 0 / 1
5,841
531
506
5,581
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Zaveline
Fafnir
9
1 / 0 / 4
6,337
576
2,271
5,166
5,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Freya
anánas
Freya
12
2 / 1 / 1
6,654
605
4,389
5,145
1,669
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
patced14
Hercules
13
11 / 1 / 1
8,036
731
10,882
11,446
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlikPitor2
Kukulkan
9
0 / 1 / 2
5,469
497
3,909
4,870
2,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
KUCEILb
Cliodhna
11
2 / 2 / 0
6,209
564
4,277
8,079
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
O_OassO_O
Cthulhu
10
0 / 8 / 0
5,553
505
3,076
10,090
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 3 / 1
6,324
575
5,085
5,367
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
YFoxPitor
Apollo
10
0 / 2 / 0
5,590
508
2,085
7,109
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
16
Kills
3
3
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlikPitor2
Kukulkan
0
1
2
1
W
Danzaburou
Chadowz
Danzaburou
1
1
1
1.5
W
Chronos
Fabsrica
Chronos
1
0
1
1.5
L
Cliodhna
KUCEILb
Cliodhna
2
2
0
1
L
Cthulhu
O_OassO_O
Cthulhu
0
8
0
0
L
1
3
1
0.5
L
Apollo
YFoxPitor
Apollo
0
2
0
0
W
Fafnir
Zaveline
Fafnir
1
0
4
3
W
Freya
anánas
Freya
2
1
1
2.5
W
Hercules
patced14
Hercules
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
18,432
34,090
Taken
35,515
18,090
Mitigated
17,259
16,220
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlikPitor2
Kukulkan
3,909
586
0
902
4,870
2,479
0
1,044
3,644
22,694
0
W
Danzaburou
Chadowz
Danzaburou
4,770
678
0
2,690
6,752
1,975
0
3,180
3,171
0
47,252
W
Chronos
Fabsrica
Chronos
506
298
0
4,376
5,581
1,591
0
568
4,947
44,088
1,460
L
Cliodhna
KUCEILb
Cliodhna
4,277
658
0
3,200
8,079
2,536
0
1,018
7,021
0
31,967
L
Cthulhu
O_OassO_O
Cthulhu
3,076
824
0
525
10,090
7,882
0
0
9,612
29,215
0
L
5,085
511
359
1,509
5,367
1,993
0
15
5,283
50,980
0
L
Apollo
YFoxPitor
Apollo
2,085
567
0
2,454
7,109
2,369
0
4,320
2,436
0
35,584
W
Fafnir
Zaveline
Fafnir
2,271
395
0
2,269
5,166
5,163
0
1,974
3,118
10,341
965
W
Freya
anánas
Freya
4,389
1,400
0
1,923
5,145
1,669
0
334
4,811
44,078
1,506
W
Hercules
patced14
Hercules
10,882
5,286
0
4,962
11,446
7,692
0
5,289
5,973
0
51,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
29,145
361
Minions Killed
348
0
Camps Cleared
0
1,115,402
Distance Traveled
1,135,393
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,469
497
35
3
0
217,647
0
W
Danzaburou
6,033
548
87
8
0
212,239
1
W
Chronos
5,841
531
85
8
0
227,206
0
L
Cliodhna
6,209
564
62
6
0
259,452
0
L
Cthulhu
5,553
505
65
6
0
199,880
0
L
Ra
6,324
575
109
10
0
231,509
6
L
Apollo
5,590
508
77
7
0
226,905
0
W
Fafnir
6,337
576
19
2
0
249,603
0
W
Freya
6,654
605
86
8
0
215,725
2
W
Hercules
8,036
731
84
8
0
210,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role