Player Matchup

Anubis
Anubis
DUCKMAN818
Anubis
Level 107
God Stats
9W - 8L
1,490 SR
Queue Stats
45W - 55L
1,415 Elo+
Solo
Fenrir
Fenrir
TitianSoap62499
Fenrir
Level 67
God Stats
3W - 0L
1,462 SR
Queue Stats
78W - 76L
1,421 Elo+
Solo
Ares
Ares
farhadarian
Ares
Level 142
God Stats
2W - 5L
1,526 SR
Queue Stats
100W - 113L
1,456 Elo+
Solo
Team Averages
Level 105
1,493 SR
1,430 Elo+

VS

Team Averages
Level 64
1,376 SR
1,488 Elo+
Nox
Nox
Lujan88
Nox
Level 3
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Freya
Freya
irvingleo91
Freya
Level 145
God Stats
3W - 5L
1,442 SR
Queue Stats
351W - 345L
1,465 Elo+
Solo
Atlas
Atlas
juanjosejimi-jjj
Atlas
Level 44
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DUCKMAN818
Anubis
17
16 / 1 / 5
11,523
1,048
13,556
8,817
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 17
8,740
795
6,890
9,041
6,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 14
9,729
884
6,524
6,760
5,862
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 10 / 0
7,544
686
2,480
12,380
5,277
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 2
7,717
702
5,254
7,923
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 6 / 2
7,568
688
3,608
11,148
7,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
21
Kills
2
3
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
DUCKMAN818
Anubis
16
1
5
18.5
L
Nox
1
10
0
0.1
W
0
2
17
4.25
W
5
0
14
12
L
1
5
2
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
11,342
24,618
Taken
31,451
16,601
Mitigated
15,168
3,316
Healing
1,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DUCKMAN818
Anubis
13,556
100
0
2,776
8,817
4,218
953
2,654
6,163
45,309
0
L
Nox
2,480
781
218
631
12,380
5,277
0
8,266
4,025
16,968
0
W
6,890
1,704
0
540
9,041
6,521
1,059
5,675
3,366
0
19,187
W
6,524
445
0
0
6,760
5,862
1,065
2,586
4,174
19,153
0
L
5,254
1,711
0
287
7,923
2,425
0
3,848
4,075
16,844
1,167
L
3,608
1,392
0
0
11,148
7,466
0
7,777
3,259
12,132
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
22,829
102
Minions Killed
66
0
Camps Cleared
0
582,090
Distance Traveled
461,626
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,523
1,048
60
5
0
188,724
0
L
Nox
7,544
686
27
2
0
143,356
0
W
Fenrir
8,740
795
27
2
0
198,902
1
W
Ares
9,729
884
15
1
0
194,464
1
L
Freya
7,717
702
30
3
0
158,896
0
L
Atlas
7,568
688
9
1
0
159,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role