Player Matchup

Arachne
Arachne
BigWock1
Arachne
Level 59
God Stats
31W - 23L
1,538 SR
Queue Stats
86W - 78L
1,445 Elo+
Solo
Nox
Nox
EmperorAmicus
Nox
Level 45
God Stats
7W - 11L
1,477 SR
Queue Stats
126W - 119L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Jack-S2404
Sun Wukong
Level 46
God Stats
4W - 2L
1,501 SR
Queue Stats
104W - 108L
1,476 Elo+
Solo
Neith
Neith
SANDMAN--73
Neith
Level 123
God Stats
1W - 3L
1,327 SR
Queue Stats
183W - 173L
1,508 Elo+
Solo
Ymir
Ymir
StänderinderHose
Ymir
Level 69
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 13L
1,272 Elo+
Solo
Team Averages
Level 68
1,428 SR
1,451 Elo+

VS

Team Averages
Level 96
1,545 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SuicuneX
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheCoolSaphy
Baron Samedi
Level 85
God Stats
1W - 1L
1,723 SR
Queue Stats
29W - 21L
1,516 Elo+
Party 1
Thor
Thor
polpih
Thor
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 84L
1,497 Elo+
Solo
Danzaburou
Danzaburou
tenfingerz
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigWock1
Arachne
11
7 / 0 / 2
6,876
688
4,678
6,994
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 1
6,921
692
1,767
5,372
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jack-S2404
Sun Wukong
11
2 / 1 / 2
6,525
653
4,162
7,759
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
8 / 0 / 3
6,991
699
5,450
4,841
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 9
5,756
576
3,929
6,411
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 0
5,534
553
3,797
3,607
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SuicuneX
Chang'e
8
1 / 3 / 0
5,189
519
3,554
5,493
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
TheCoolSaphy
Baron Samedi
7
0 / 4 / 0
4,616
462
5,025
8,586
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
polpih
Thor
9
0 / 4 / 1
4,915
492
1,952
8,820
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
tenfingerz
Danzaburou
7
0 / 6 / 0
4,663
466
1,633
6,218
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
2
2
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Arachne
BigWock1
Arachne
7
0
2
8
W
1
1
1
1.5
W
Sun Wukong
Jack-S2404
Sun Wukong
2
1
2
3
W
8
0
3
9.5
W
0
0
9
4.5
L
Chang'e
SuicuneX
Chang'e
1
3
0
0.33
L
Baron Samedi
TheCoolSaphy
Baron Samedi
0
4
0
0
L
Thor
polpih
Thor
0
4
1
0.13
L
Danzaburou
tenfingerz
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
15,961
31,377
Taken
32,724
14,147
Mitigated
9,805
12,130
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,797
0
0
1,180
3,607
937
0
1,434
2,173
29,595
980
W
Arachne
BigWock1
Arachne
4,678
3,475
0
2,105
6,994
2,502
0
1,233
5,641
0
40,466
W
1,767
159
0
2,372
5,372
1,500
180
2,608
2,215
47,784
1,301
W
Sun Wukong
Jack-S2404
Sun Wukong
4,162
273
0
4,085
7,759
4,630
0
3,688
4,071
117
40,506
W
5,450
924
0
2,127
4,841
1,719
744
1,489
3,352
0
43,212
W
3,929
1,053
277
1,164
6,411
3,796
286
2,494
3,917
17,937
0
L
Chang'e
SuicuneX
Chang'e
3,554
262
120
1,339
5,493
1,231
54
238
4,994
20,498
0
L
Baron Samedi
TheCoolSaphy
Baron Samedi
5,025
1,080
454
2,928
8,586
3,362
0
1,662
6,802
18,625
0
L
Thor
polpih
Thor
1,952
422
0
3,619
8,820
2,496
0
1,585
7,173
0
31,664
L
Danzaburou
tenfingerz
Danzaburou
1,633
626
0
650
6,218
1,779
0
894
5,324
0
17,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
24,917
350
Minions Killed
234
0
Camps Cleared
0
1,059,858
Distance Traveled
995,880
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,534
553
74
7
0
208,819
0
W
Arachne
6,876
688
72
7
0
234,034
0
W
Nox
6,921
692
100
10
0
216,322
0
W
Sun Wukong
6,525
653
73
7
0
208,269
0
W
Neith
6,991
699
88
9
0
194,565
0
W
Ymir
5,756
576
17
2
0
206,668
2
L
Chang'e
5,189
519
37
4
0
216,139
3
L
Baron Samedi
4,616
462
31
3
0
179,110
0
L
Thor
4,915
492
63
6
0
191,933
0
L
Danzaburou
4,663
466
29
3
0
199,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role