Player Matchup

Ra
Ra
Adéide
Ra
Level 148
God Stats
11W - 14L
1,546 SR
Queue Stats
318W - 252L
1,509 Elo+
Solo
Pele
Pele
Rimeeee
Pele
Level 65
God Stats
11W - 3L
1,916 SR
Queue Stats
126W - 106L
1,637 Elo+
Solo
Ganesha
Ganesha
Sσσfy
Ganesha
Level 176
God Stats
2W - 1L
1,281 SR
Queue Stats
151W - 120L
1,566 Elo+
Party 1
Ishtar
Ishtar
Taleafy
Ishtar
Level 158
God Stats
2W - 3L
1,538 SR
Queue Stats
144W - 160L
1,481 Elo+
Party 1
Vamana
Vamana
XLR8TI0N
Vamana
Level 157
God Stats
4W - 3L
1,541 SR
Queue Stats
148W - 133L
1,509 Elo+
Solo
Team Averages
Level 141
1,564 SR
1,541 Elo+

VS

Team Averages
Level 151
1,543 SR
1,558 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChristianRG
Zeus
Level 155
God Stats
4W - 5L
1,567 SR
Queue Stats
554W - 526L
1,513 Elo+
Solo
Da Ji
Da Ji
Sezendra
Da Ji
Level 125
God Stats
5W - 5L
1,651 SR
Queue Stats
62W - 61L
1,602 Elo+
Solo
Amaterasu
Amaterasu
Sopero
Amaterasu
Level 181
God Stats
34W - 22L
1,667 SR
Queue Stats
492W - 524L
1,617 Elo+
Party 2
Poseidon
Poseidon
juniorldc
Poseidon
Level 148
God Stats
1W - 2L
1,331 SR
Queue Stats
170W - 172L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,414
773
3,511
2,873
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Rimeeee
Pele
10
5 / 1 / 4
5,512
787
5,456
4,854
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Sσσfy
Ganesha
8
0 / 2 / 4
4,633
662
1,398
6,903
3,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Taleafy
Ishtar
8
1 / 0 / 2
4,325
618
3,936
3,763
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
XLR8TI0N
Vamana
8
1 / 2 / 1
4,677
668
3,081
5,602
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 0 / 1
4,247
607
2,819
6,343
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
4,563
652
2,090
4,275
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Sezendra
Da Ji
7
0 / 4 / 0
3,749
536
1,857
5,625
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Sopero
Amaterasu
7
3 / 2 / 0
4,560
651
4,089
6,345
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
juniorldc
Poseidon
8
1 / 2 / 1
4,280
611
3,900
3,969
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
5
5
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
1
1.5
W
4
0
2
5
L
0
3
0
0
W
Pele
Rimeeee
Pele
5
1
4
7
L
Da Ji
Sezendra
Da Ji
0
4
0
0
L
Amaterasu
Sopero
Amaterasu
3
2
0
1.5
W
Ganesha
Sσσfy
Ganesha
0
2
4
1
W
Ishtar
Taleafy
Ishtar
1
0
2
2
W
Vamana
XLR8TI0N
Vamana
1
2
1
0.75
L
Poseidon
juniorldc
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,382
Damage
14,755
23,995
Taken
26,557
9,985
Mitigated
9,534
6,843
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,819
1,466
879
2,594
6,343
2,968
0
1,077
5,216
0
9,593
W
3,511
190
132
1,175
2,873
954
0
1,349
1,524
28,341
0
L
2,090
0
0
500
4,275
914
0
1,393
2,744
31,441
609
W
Pele
Rimeeee
Pele
5,456
1,266
0
743
4,854
1,619
0
1,095
3,694
0
29,218
L
Da Ji
Sezendra
Da Ji
1,857
355
0
1,517
5,625
1,582
0
1,486
4,007
0
19,670
L
Amaterasu
Sopero
Amaterasu
4,089
1,796
0
1,738
6,345
3,106
0
0
6,345
0
21,007
W
Ganesha
Sσσfy
Ganesha
1,398
290
0
1,515
6,903
3,535
0
1,734
5,169
13,238
0
W
Ishtar
Taleafy
Ishtar
3,936
2,522
0
2,429
3,763
958
19
1,184
2,579
0
27,296
W
Vamana
XLR8TI0N
Vamana
3,081
1,461
0
849
5,602
2,919
0
0
5,280
0
22,883
L
Poseidon
juniorldc
Poseidon
3,900
1,689
0
736
3,969
964
0
633
3,336
23,647
7,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
21,399
221
Minions Killed
199
0
Camps Cleared
0
817,994
Distance Traveled
762,363
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,247
607
7
1
0
170,844
0
W
Ra
5,414
773
67
10
0
178,108
1
L
Zeus
4,563
652
67
10
0
148,495
0
W
Pele
5,512
787
48
7
0
184,295
0
L
Da Ji
3,749
536
40
6
0
165,550
0
L
Amaterasu
4,560
651
33
5
0
126,361
0
W
Ganesha
4,633
662
0
0
0
155,151
4
W
Ishtar
4,325
618
68
10
0
146,185
0
W
Vamana
4,677
668
38
5
0
154,255
0
L
Poseidon
4,280
611
52
7
0
151,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role