Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DrZ-Mkn
Discordia
Level 197
God Stats
31W - 25L
1,502 SR
Queue Stats
605W - 599L
1,425 Elo+
Party 1
Artemis
Artemis
Kanou7
Artemis
Level 86
God Stats
7W - 8L
1,478 SR
Queue Stats
10W - 31L
1,261 Elo+
Solo
Camazotz
Camazotz
Pizell-1
Camazotz
Level 156
God Stats
3W - 7L
1,454 SR
Queue Stats
159W - 176L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
rockinsquat
Jormungandr
Level 210
God Stats
20W - 15L
1,501 SR
Queue Stats
175W - 149L
1,502 Elo+
Solo
Team Averages
Level 176
1,487 SR
1,426 Elo+

VS

Team Averages
Level 109
1,547 SR
1,472 Elo+
Medusa
Medusa
Aarox13
Medusa
Level 148
God Stats
0W - 1L
1,761 SR
Queue Stats
17W - 28L
1,390 Elo+
Solo
Ravana
Ravana
AzerVect
Ravana
Level 128
God Stats
5W - 6L
1,747 SR
Queue Stats
186W - 180L
1,467 Elo+
Party 2
Bacchus
Bacchus
ConsoleBAZ
Bacchus
Level 107
God Stats
22W - 33L
1,404 SR
Queue Stats
800W - 774L
1,489 Elo+
Solo
Da Ji
Da Ji
GoldenTK09
Da Ji
Level 56
God Stats
1W - 4L
1,313 SR
Queue Stats
104W - 106L
1,553 Elo+
Solo
Vulcan
Vulcan
Mephetram
Vulcan
Level 108
God Stats
5W - 5L
1,509 SR
Queue Stats
163W - 155L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 0 / 2
7,415
494
3,778
9,412
5,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
DrZ-Mkn
Discordia
17
4 / 0 / 1
9,144
610
8,453
5,793
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Kanou7
Artemis
13
0 / 2 / 0
6,937
462
2,161
9,264
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Pizell-1
Camazotz
14
1 / 0 / 3
7,441
496
4,298
10,885
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
rockinsquat
Jormungandr
15
1 / 1 / 2
8,623
575
7,849
12,427
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aarox13
Medusa
16
1 / 2 / 0
8,390
559
7,297
7,645
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
AzerVect
Ravana
14
1 / 2 / 0
8,771
585
9,037
11,173
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ConsoleBAZ
Bacchus
11
1 / 1 / 0
6,903
460
4,164
9,310
9,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
5
0 / 0 / 1
5,041
336
399
2,016
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Mephetram
Vulcan
14
0 / 4 / 0
7,787
519
4,157
8,839
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
2
4
L
Medusa
Aarox13
Medusa
1
2
0
0.5
L
Ravana
AzerVect
Ravana
1
2
0
0.5
L
Bacchus
ConsoleBAZ
Bacchus
1
1
0
1
W
Discordia
DrZ-Mkn
Discordia
4
0
1
4.5
L
Da Ji
0
0
1
0.5
W
Artemis
Kanou7
Artemis
0
2
0
0
L
Vulcan
Mephetram
Vulcan
0
4
0
0
W
Camazotz
Pizell-1
Camazotz
1
0
3
2.5
W
Jormungandr
rockinsquat
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
25,054
47,781
Taken
38,983
23,585
Mitigated
24,052
14,957
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,778
843
0
2,047
9,412
5,546
0
2,310
7,102
0
32,267
L
Medusa
Aarox13
Medusa
7,297
2,879
0
1,253
7,645
3,397
0
0
7,645
0
82,179
L
Ravana
AzerVect
Ravana
9,037
2,772
0
4,369
11,173
8,403
0
6,293
3,591
0
63,424
L
Bacchus
ConsoleBAZ
Bacchus
4,164
905
0
2,398
9,310
9,223
0
2,238
7,072
17,917
1,483
W
Discordia
DrZ-Mkn
Discordia
8,453
191
0
2,089
5,793
1,689
0
3,405
2,388
79,494
1,133
L
Da Ji
399
103
0
1,014
2,016
496
0
311
1,705
0
7,065
W
Artemis
Kanou7
Artemis
2,161
703
0
3,127
9,264
3,346
611
1,515
7,749
0
44,348
L
Vulcan
Mephetram
Vulcan
4,157
90
0
1,528
8,839
2,533
0
5,821
3,018
54,523
839
W
Camazotz
Pizell-1
Camazotz
4,298
1,219
0
4,136
10,885
3,961
0
1,033
9,738
0
60,677
W
Jormungandr
rockinsquat
Jormungandr
7,849
1,623
0
3,558
12,427
9,043
0
0
11,509
65,637
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
36,892
492
Minions Killed
417
0
Camps Cleared
0
1,494,384
Distance Traveled
1,225,875
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,415
494
37
2
0
319,938
9
L
Medusa
8,390
559
133
9
0
283,669
0
L
Ravana
8,771
585
126
8
0
247,803
2
L
Bacchus
6,903
460
20
1
0
299,785
4
W
Discordia
9,144
610
166
11
0
304,725
1
L
Da Ji
5,041
336
18
1
0
84,688
0
W
Artemis
6,937
462
78
5
0
250,492
0
L
Vulcan
7,787
519
120
8
0
309,930
0
W
Camazotz
7,441
496
90
6
0
362,755
1
W
Jormungandr
8,623
575
121
8
0
256,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role