Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarthNihilus995
Danzaburou
Level 125
God Stats
3W - 4L
1,526 SR
Queue Stats
117W - 107L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
Gdf10
Gilgamesh
Level 124
God Stats
6W - 9L
1,518 SR
Queue Stats
178W - 161L
1,548 Elo+
Solo
Osiris
Osiris
PoKerFa3
Osiris
Level 148
God Stats
0W - 2L
1,495 SR
Queue Stats
124W - 100L
1,489 Elo+
Solo
Anubis
Anubis
qKritik
Anubis
Level 122
God Stats
1W - 3L
1,424 SR
Queue Stats
20W - 25L
1,462 Elo+
Solo
Team Averages
Level 142
1,493 SR
1,506 Elo+

VS

Team Averages
Level 101
1,590 SR
1,492 Elo+
Da Ji
Da Ji
Conniexd
Da Ji
Level 40
God Stats
41W - 37L
1,615 SR
Queue Stats
68W - 58L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
GSULTAN
Ah Puch
Level 85
God Stats
15W - 3L
1,652 SR
Queue Stats
64W - 66L
1,517 Elo+
Solo
Achilles
Achilles
KawasakiKi10
Achilles
Level 89
God Stats
28W - 16L
1,838 SR
Queue Stats
109W - 76L
1,615 Elo+
Party 1
Agni
Agni
Yuns22D
Agni
Level 156
God Stats
48W - 41L
1,462 SR
Queue Stats
289W - 262L
1,377 Elo+
Solo
Nut
Nut
nemmesisss
Nut
Level 135
God Stats
1W - 4L
1,384 SR
Queue Stats
242W - 235L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 3
6,217
565
5,871
4,330
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DarthNihilus995
Danzaburou
9
1 / 7 / 1
5,476
498
2,084
8,458
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Gdf10
Gilgamesh
11
4 / 1 / 2
6,041
549
5,474
10,852
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
PoKerFa3
Osiris
9
0 / 4 / 1
5,408
492
3,708
9,599
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
qKritik
Anubis
8
0 / 6 / 3
5,027
457
2,919
8,170
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Conniexd
Da Ji
11
12 / 3 / 3
7,474
679
10,250
9,674
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
GSULTAN
Ah Puch
11
0 / 1 / 1
6,618
602
2,744
5,047
1,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
KawasakiKi10
Achilles
13
4 / 1 / 0
7,764
706
8,033
8,970
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Yuns22D
Agni
11
0 / 1 / 2
5,620
511
1,418
6,840
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 10
7,019
638
6,662
4,905
1,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
19
19
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
3
2.5
W
Da Ji
Conniexd
Da Ji
12
3
3
4.5
L
Danzaburou
DarthNihilus995
Danzaburou
1
7
1
0.21
W
Ah Puch
GSULTAN
Ah Puch
0
1
1
0.5
L
Gilgamesh
Gdf10
Gilgamesh
4
1
2
5
W
Achilles
KawasakiKi10
Achilles
4
1
0
4
L
Osiris
PoKerFa3
Osiris
0
4
1
0.13
W
Agni
Yuns22D
Agni
0
1
2
1
W
3
1
10
8
L
Anubis
qKritik
Anubis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
29,107
41,409
Taken
35,436
16,228
Mitigated
14,540
11,429
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,871
2,087
0
345
4,330
1,157
0
1,629
2,615
35,505
779
W
Da Ji
Conniexd
Da Ji
10,250
3,332
0
1,658
9,674
2,619
379
3,213
6,315
0
27,583
L
Danzaburou
DarthNihilus995
Danzaburou
2,084
624
0
1,192
8,458
2,093
0
722
7,430
0
26,466
W
Ah Puch
GSULTAN
Ah Puch
2,744
106
0
2,339
5,047
1,124
216
2,330
2,466
54,710
369
L
Gilgamesh
Gdf10
Gilgamesh
5,474
1,700
0
4,864
10,852
3,851
0
1,049
9,756
0
33,132
W
Achilles
KawasakiKi10
Achilles
8,033
2,623
0
2,715
8,970
7,303
605
150
8,767
0
50,494
L
Osiris
PoKerFa3
Osiris
3,708
1,868
0
4,260
9,599
3,994
0
0
9,599
0
27,982
W
Agni
Yuns22D
Agni
1,418
47
0
2,950
6,840
1,668
0
1,215
5,480
40,880
0
W
6,662
3,344
0
2,358
4,905
1,826
459
1,134
3,718
0
38,915
L
Anubis
qKritik
Anubis
2,919
257
0
768
8,170
5,133
0
561
7,334
13,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
34,495
266
Minions Killed
385
0
Camps Cleared
0
1,007,859
Distance Traveled
1,095,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,217
565
83
8
0
206,436
2
W
Da Ji
7,474
679
30
3
0
230,774
4
L
Danzaburou
5,476
498
43
4
0
200,953
0
W
Ah Puch
6,618
602
109
10
0
213,729
0
L
Gilgamesh
6,041
549
66
6
0
249,317
0
W
Achilles
7,764
706
94
9
0
197,667
0
L
Osiris
5,408
492
55
5
0
161,629
0
W
Agni
5,620
511
86
8
0
236,976
0
W
Nut
7,019
638
66
6
0
216,532
1
L
Anubis
5,027
457
19
2
0
189,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role