Player Matchup

Persephone
Persephone
 
Persephone
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AyoBeegle
Hel
Level 106
God Stats
2W - 2L
1,314 SR
Queue Stats
174W - 161L
1,526 Elo+
Solo
Ah Puch
Ah Puch
cannibus69
Ah Puch
Level 156
God Stats
11W - 1L
1,905 SR
Queue Stats
310W - 316L
1,512 Elo+
Solo
Skadi
Skadi
shabbott
Skadi
Level 159
God Stats
3W - 0L
1,665 SR
Queue Stats
117W - 108L
1,519 Elo+
Solo
Amaterasu
Amaterasu
urallcabbage
Amaterasu
Level 159
God Stats
2W - 4L
1,284 SR
Queue Stats
470W - 451L
1,538 Elo+
Solo
Team Averages
Level 149
1,534 SR
1,519 Elo+

VS

Team Averages
Level 117
1,384 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Donkols
Janus
Level 107
God Stats
9W - 11L
1,421 SR
Queue Stats
253W - 256L
1,500 Elo+
Party 1
Da Ji
Da Ji
EVILTaco9000
Da Ji
Level 152
God Stats
1W - 4L
1,316 SR
Queue Stats
195W - 189L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
RegretEternally
Aphrodite
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
buttergod47
Sun Wukong
Level 67
God Stats
0W - 3L
1,180 SR
Queue Stats
270W - 257L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 3 / 13
8,605
861
8,839
10,693
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 9
8,553
855
7,603
11,652
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
cannibus69
Ah Puch
16
8 / 1 / 11
9,276
928
17,707
10,685
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
shabbott
Skadi
14
2 / 2 / 15
8,323
832
12,383
12,951
6,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
urallcabbage
Amaterasu
15
4 / 1 / 14
8,456
846
8,322
18,492
16,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 4
8,628
863
16,026
7,884
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
Donkols
Janus
14
0 / 2 / 4
7,653
765
12,033
7,687
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 6
8,253
825
11,916
14,453
16,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Aphrodite
RegretEternally
Aphrodite
12
1 / 6 / 3
7,561
756
6,400
11,530
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
buttergod47
Sun Wukong
13
1 / 5 / 6
7,542
754
9,432
18,226
12,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
20
Kills
9
9
Deaths
20
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
3
13
2.5
L
Morgan Le Fay
 
Morgan Le Fay
4
1
4
6
W
5
2
9
4.75
L
Janus
Donkols
Janus
0
2
4
1
L
3
6
6
1
L
Aphrodite
RegretEternally
Aphrodite
1
6
3
0.42
L
Sun Wukong
buttergod47
Sun Wukong
1
5
6
0.8
W
Ah Puch
cannibus69
Ah Puch
8
1
11
13.5
W
Skadi
shabbott
Skadi
2
2
15
4.75
W
Amaterasu
urallcabbage
Amaterasu
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
55,807
64,473
Taken
59,780
36,007
Mitigated
41,755
42,833
Healing
22,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,839
491
1,804
2,207
10,693
4,038
483
6,847
3,601
24,921
0
L
Morgan Le Fay
 
Morgan Le Fay
16,026
2,256
901
2,346
7,884
3,311
0
5,261
2,539
35,400
663
W
7,603
630
13,966
7,417
11,652
4,552
365
6,569
4,869
12,986
589
L
Janus
Donkols
Janus
12,033
186
1,434
1,935
7,687
2,803
55
5,294
2,393
23,989
55
L
11,916
1,019
855
1,416
14,453
16,455
0
7,606
6,457
3,265
10,684
L
Aphrodite
RegretEternally
Aphrodite
6,400
742
5,386
3,895
11,530
7,041
216
6,990
4,350
12,114
0
L
Sun Wukong
buttergod47
Sun Wukong
9,432
1,268
300
3,623
18,226
12,145
140
8,472
9,604
0
15,461
W
Ah Puch
cannibus69
Ah Puch
17,707
68
776
3,241
10,685
4,217
375
6,176
4,268
33,327
1,200
W
Skadi
shabbott
Skadi
12,383
3,711
1,779
2,362
12,951
6,491
889
8,060
4,611
0
26,365
W
Amaterasu
urallcabbage
Amaterasu
8,322
1,575
1,607
7,674
18,492
16,709
346
8,068
10,040
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
39,637
134
Minions Killed
124
0
Camps Cleared
0
1,126,839
Distance Traveled
1,005,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,605
861
36
4
0
188,608
0
L
Morgan Le Fay
8,628
863
38
4
0
225,780
0
W
Hel
8,553
855
22
2
0
228,890
0
L
Janus
7,653
765
39
4
0
222,567
0
L
Da Ji
8,253
825
5
1
0
166,595
0
L
Aphrodite
7,561
756
25
3
0
195,169
0
L
Sun Wukong
7,542
754
17
2
0
195,178
0
W
Ah Puch
9,276
928
45
5
0
222,144
0
W
Skadi
8,323
832
29
3
0
212,579
0
W
Amaterasu
8,456
846
2
0
0
274,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role