Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AmIDepressed
King Arthur
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 130L
1,458 Elo+
Party 3
Ravana
Ravana
Bomberman__Troll
Ravana
Level 148
God Stats
6W - 3L
1,602 SR
Queue Stats
179W - 167L
1,501 Elo+
Party 1
Ares
Ares
DlUgIxTHC
Ares
Level 82
God Stats
4W - 4L
1,406 SR
Queue Stats
70W - 72L
1,473 Elo+
Party 3
Chronos
Chronos
grifao2000
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 277L
1,500 Elo+
Party 1
Team Averages
Level 136
1,502 SR
1,486 Elo+

VS

Team Averages
Level 115
1,487 SR
1,505 Elo+
Anubis
Anubis
Chechar118
Anubis
Level 106
God Stats
194W - 196L
1,482 SR
Queue Stats
764W - 760L
1,418 Elo+
Solo
Chaac
Chaac
JHerbie
Chaac
Level 107
God Stats
40W - 56L
1,303 SR
Queue Stats
755W - 789L
1,561 Elo+
Party 2
Set
Set
KNRFop
Set
Level 106
God Stats
1W - 1L
1,521 SR
Queue Stats
3W - 3L
1,423 Elo+
Solo
Sylvanus
Sylvanus
MountMorris
Sylvanus
Level 109
God Stats
24W - 23L
1,556 SR
Queue Stats
119W - 115L
1,572 Elo+
Party 2
Artemis
Artemis
WILLIAMSTEER
Artemis
Level 145
God Stats
5W - 4L
1,572 SR
Queue Stats
338W - 364L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 5 / 2
9,103
569
6,962
11,001
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AmIDepressed
King Arthur
15
1 / 4 / 7
9,696
606
12,012
18,281
22,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 2 / 8
9,845
615
13,102
10,621
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
13
5 / 4 / 7
8,728
546
8,679
16,431
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
grifao2000
Chronos
18
6 / 1 / 7
10,853
678
8,909
10,834
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chechar118
Anubis
10
0 / 5 / 0
6,698
419
3,432
6,944
2,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
JHerbie
Chaac
14
1 / 7 / 7
8,260
516
11,690
17,448
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
KNRFop
Set
15
7 / 8 / 3
9,219
576
14,325
16,405
8,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
MountMorris
Sylvanus
13
1 / 3 / 10
8,371
523
6,473
15,018
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
WILLIAMSTEER
Artemis
16
7 / 1 / 1
9,383
586
13,135
10,460
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
24
Kills
16
16
Deaths
24
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
5
2
0.6
W
King Arthur
AmIDepressed
King Arthur
1
4
7
1.13
W
10
2
8
7
L
Anubis
Chechar118
Anubis
0
5
0
0
W
Ares
5
4
7
2.13
L
Chaac
JHerbie
Chaac
1
7
7
0.64
L
Set
KNRFop
Set
7
8
3
1.06
L
Sylvanus
MountMorris
Sylvanus
1
3
10
2
L
Artemis
WILLIAMSTEER
Artemis
7
1
1
7.5
W
Chronos
grifao2000
Chronos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,664
Damage
49,055
67,168
Taken
66,275
50,512
Mitigated
41,037
15,250
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,962
4,481
0
1,730
11,001
3,892
217
488
10,513
0
72,226
W
King Arthur
AmIDepressed
King Arthur
12,012
1,746
0
3,025
18,281
22,494
0
0
18,281
449
71,455
W
13,102
4,176
0
5,347
10,621
5,016
0
1,714
8,907
0
75,923
L
Anubis
Chechar118
Anubis
3,432
102
0
1,517
6,944
2,538
0
2,490
4,168
41,977
0
W
Ares
8,679
755
0
2,496
16,431
15,364
0
3,607
12,824
27,008
1,368
L
Chaac
JHerbie
Chaac
11,690
2,012
0
3,106
17,448
12,078
0
3,204
14,168
0
49,283
L
Set
KNRFop
Set
14,325
7,718
0
725
16,405
8,157
0
2,412
13,928
0
55,234
L
Sylvanus
MountMorris
Sylvanus
6,473
1,046
1,714
4,673
15,018
14,192
0
6,162
8,600
28,774
0
L
Artemis
WILLIAMSTEER
Artemis
13,135
7,850
0
3,588
10,460
4,072
246
2,271
8,189
0
75,648
W
Chronos
grifao2000
Chronos
8,909
2,737
0
2,652
10,834
3,746
130
4,096
6,738
75,274
3,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
41,931
554
Minions Killed
398
0
Camps Cleared
0
1,667,554
Distance Traveled
1,426,543
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,103
569
135
8
0
274,505
2
W
King Arthur
9,696
606
121
8
0
294,807
1
W
Ravana
9,845
615
108
7
0
392,264
0
L
Anubis
6,698
419
75
5
0
171,776
0
W
Ares
8,728
546
35
2
0
346,600
0
L
Chaac
8,260
516
75
5
0
296,526
0
L
Set
9,219
576
75
5
0
329,215
0
L
Sylvanus
8,371
523
50
3
0
314,887
6
L
Artemis
9,383
586
123
8
0
314,139
0
W
Chronos
10,853
678
155
10
0
359,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role