Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArcticHertz
Ah Muzen Cab
Level 155
God Stats
7W - 0L
1,834 SR
Queue Stats
46W - 31L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
GrayFullbuster22
Sylvanus
Level 158
God Stats
5W - 2L
1,722 SR
Queue Stats
30W - 17L
1,673 Elo+
Party 1
Ah Puch
Ah Puch
TonkeyToT
Ah Puch
Level 157
God Stats
1W - 1L
1,268 SR
Queue Stats
70W - 59L
1,564 Elo+
Solo
Team Averages
Level 157
1,608 SR
1,623 Elo+

VS

Team Averages
Level 151
1,546 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
BG2000
Ah Muzen Cab
Level 117
God Stats
7W - 5L
1,646 SR
Queue Stats
523W - 503L
1,584 Elo+
Solo
Guan Yu
Guan Yu
ioutdidmyself
Guan Yu
Level 184
God Stats
16W - 22L
1,537 SR
Queue Stats
327W - 297L
1,579 Elo+
Solo
The Morrigan
The Morrigan
savaqg3
The Morrigan
Level 152
God Stats
1W - 3L
1,453 SR
Queue Stats
770W - 810L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArcticHertz
Ah Muzen Cab
16
3 / 2 / 7
9,689
881
12,556
8,788
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 0 / 6
9,719
884
7,972
8,944
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
TonkeyToT
Ah Puch
16
5 / 2 / 3
9,926
902
10,045
9,540
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BG2000
Ah Muzen Cab
15
1 / 4 / 3
8,646
786
7,497
11,961
6,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
15
3 / 2 / 1
8,717
792
8,713
14,438
16,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
savaqg3
The Morrigan
12
0 / 5 / 2
7,601
691
6,873
7,225
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
4
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArcticHertz
Ah Muzen Cab
3
2
7
3.25
L
Ah Muzen Cab
BG2000
Ah Muzen Cab
1
4
3
0.63
W
3
0
6
6
W
Ah Puch
TonkeyToT
Ah Puch
5
2
3
3.25
L
Guan Yu
3
2
1
1.75
L
The Morrigan
savaqg3
The Morrigan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,573
Damage
23,083
27,272
Taken
33,624
15,705
Mitigated
24,407
10,774
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArcticHertz
Ah Muzen Cab
12,556
5,654
0
608
8,788
3,590
2,120
834
7,862
0
49,013
L
Ah Muzen Cab
BG2000
Ah Muzen Cab
7,497
3,717
0
1,980
11,961
6,019
0
5,488
5,788
0
30,014
W
7,972
1,395
2,950
3,952
8,944
9,511
663
1,768
6,891
13,264
1,363
W
Ah Puch
TonkeyToT
Ah Puch
10,045
1,042
0
3,264
9,540
2,604
619
3,092
5,979
37,143
701
L
Guan Yu
8,713
1,200
1,635
2,783
14,438
16,169
0
5,943
7,382
1,012
18,037
L
The Morrigan
savaqg3
The Morrigan
6,873
566
0
336
7,225
2,219
0
3,490
3,357
19,380
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
24,964
172
Minions Killed
143
0
Camps Cleared
0
603,948
Distance Traveled
571,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,689
881
84
8
0
202,503
1
L
Ah Muzen Cab
8,646
786
81
7
0
175,255
0
W
Sylvanus
9,719
884
22
2
0
205,065
0
W
Ah Puch
9,926
902
66
6
0
196,380
0
L
Guan Yu
8,717
792
24
2
0
210,968
0
L
The Morrigan
7,601
691
38
3
0
185,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role