Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AntraxTattoO
He Bo
Level 69
God Stats
0W - 1L
1,297 SR
Queue Stats
72W - 65L
1,474 Elo+
Solo
Xing Tian
Xing Tian
FightinIrish291
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,462 Elo+
Party 1
Charybdis
Charybdis
KwinLynn
Charybdis
Level 82
God Stats
4W - 4L
1,469 SR
Queue Stats
389W - 406L
1,473 Elo+
Solo
Artio
Artio
blastednyereye
Artio
Level 146
God Stats
0W - 3L
1,200 SR
Queue Stats
59W - 66L
1,464 Elo+
Party 1
Team Averages
Level 132
1,393 SR
1,475 Elo+

VS

Team Averages
Level 123
1,470 SR
1,541 Elo+
Anubis
Anubis
Foolish Genius
Anubis
Level 186
God Stats
6W - 8L
1,427 SR
Queue Stats
572W - 543L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Latino159044
Ah Puch
Level 68
God Stats
5W - 4L
1,536 SR
Queue Stats
178W - 185L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Neona Kyuubi
Jing Wei
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 134L
1,521 Elo+
Solo
Cabrakan
Cabrakan
Psinger
Cabrakan
Level 76
God Stats
2W - 1L
1,313 SR
Queue Stats
82W - 100L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
crryanmagician21
Baron Samedi
Level 107
God Stats
3W - 1L
1,573 SR
Queue Stats
106W - 77L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
4 / 3 / 1
7,801
780
4,737
9,081
8,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 3
7,587
759
6,672
9,034
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
FightinIrish291
Xing Tian
11
1 / 4 / 2
6,905
691
2,129
12,216
8,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
KwinLynn
Charybdis
14
0 / 4 / 6
7,208
721
7,932
8,709
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 3
6,019
602
428
5,945
4,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,978
898
5,564
4,654
1,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
Latino159044
Ah Puch
17
7 / 2 / 10
10,178
1,018
11,846
7,924
3,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Neona Kyuubi
Jing Wei
13
2 / 2 / 8
8,226
823
3,467
6,479
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Psinger
Cabrakan
15
6 / 3 / 12
8,933
893
6,815
13,240
19,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
crryanmagician21
Baron Samedi
14
2 / 2 / 12
8,645
865
11,252
6,814
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
7
Kills
20
21
Deaths
10
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
3
1
1.5
L
2
7
3
0.5
L
Xing Tian
FightinIrish291
Xing Tian
1
4
2
0.5
W
3
1
12
9
L
Charybdis
KwinLynn
Charybdis
0
4
6
0.75
W
Ah Puch
Latino159044
Ah Puch
7
2
10
6
W
Jing Wei
Neona Kyuubi
Jing Wei
2
2
8
3
W
Cabrakan
Psinger
Cabrakan
6
3
12
4
L
0
3
3
0.5
W
Baron Samedi
crryanmagician21
Baron Samedi
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
38,944
44,985
Taken
39,111
29,158
Mitigated
30,577
6,346
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,737
0
373
837
9,081
8,968
0
5,352
3,729
6,400
0
L
6,672
301
0
414
9,034
3,695
0
7,526
1,508
12,693
0
L
Xing Tian
FightinIrish291
Xing Tian
2,129
66
0
1,398
12,216
8,627
0
9,996
2,220
8,443
0
W
5,564
41
0
176
4,654
1,933
451
1,497
3,079
18,488
0
L
Charybdis
KwinLynn
Charybdis
7,932
3,529
459
1,790
8,709
3,119
0
7,213
1,496
0
28,947
W
Ah Puch
Latino159044
Ah Puch
11,846
224
552
862
7,924
3,014
1,788
2,995
4,865
34,217
0
W
Jing Wei
Neona Kyuubi
Jing Wei
3,467
2,276
866
1,473
6,479
2,089
3,844
2,852
3,528
0
10,000
W
Cabrakan
Psinger
Cabrakan
6,815
806
1,317
2,384
13,240
19,750
117
4,258
8,782
11,550
570
L
428
0
267
808
5,945
4,749
0
4,669
1,276
1,842
0
W
Baron Samedi
crryanmagician21
Baron Samedi
11,252
840
2,842
1,406
6,814
3,791
295
1,793
4,891
17,019
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
44,960
92
Minions Killed
122
0
Camps Cleared
0
698,401
Distance Traveled
874,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,801
780
3
0
0
136,757
0
L
He Bo
7,587
759
11
1
0
144,980
0
L
Xing Tian
6,905
691
10
1
0
142,117
0
W
Anubis
8,978
898
28
3
0
185,263
0
L
Charybdis
7,208
721
65
7
0
166,768
0
W
Ah Puch
10,178
1,018
56
6
0
151,966
0
W
Jing Wei
8,226
823
16
2
0
170,080
0
W
Cabrakan
8,933
893
5
1
0
182,555
0
L
Artio
6,019
602
3
0
0
107,779
0
W
Baron Samedi
8,645
865
17
2
0
184,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role