Player Matchup

Xbalanque
Xbalanque
BakeBukkake
Xbalanque
Level 71
God Stats
1W - 1L
1,657 SR
Queue Stats
89W - 62L
1,521 Elo+
Party 1
Maui
Maui
Ethan288
Maui
Level 77
God Stats
3W - 2L
1,799 SR
Queue Stats
76W - 66L
1,488 Elo+
Party 1
Atlas
Atlas
H0RYZIN
Atlas
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,391 Elo+
Party 2
Zhong Kui
Zhong Kui
LABATMAN17
Zhong Kui
Level 148
God Stats
0W - 1L
1,335 SR
Queue Stats
22W - 26L
1,464 Elo+
Party 2
Raijin
Raijin
bgblue
Raijin
Level 136
God Stats
1W - 1L
1,724 SR
Queue Stats
16W - 26L
1,422 Elo+
Solo
Team Averages
Level 118
1,603 SR
1,457 Elo+

VS

Team Averages
Level 122
1,677 SR
1,519 Elo+
Cerberus
Cerberus
DzTheRage
Cerberus
Level 109
God Stats
2W - 0L
1,768 SR
Queue Stats
68W - 59L
1,567 Elo+
Solo
Atlas
Atlas
Overthinkeryk
Atlas
Level 86
God Stats
23W - 12L
1,654 SR
Queue Stats
588W - 565L
1,506 Elo+
Solo
Amaterasu
Amaterasu
deepseafisher35
Amaterasu
Level 156
God Stats
5W - 3L
1,629 SR
Queue Stats
270W - 278L
1,532 Elo+
Solo
Ishtar
Ishtar
globbbbbb
Ishtar
Level 122
God Stats
10W - 7L
1,661 SR
Queue Stats
478W - 447L
1,529 Elo+
Solo
Ne Zha
Ne Zha
llamaturtle
Ne Zha
Level 139
God Stats
5W - 1L
1,673 SR
Queue Stats
254W - 253L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BakeBukkake
Xbalanque
15
4 / 7 / 8
9,461
676
17,816
14,961
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
2 / 6 / 8
9,869
705
6,094
16,276
18,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
H0RYZIN
Atlas
16
1 / 7 / 10
8,987
642
9,913
15,902
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
LABATMAN17
Zhong Kui
18
4 / 9 / 5
10,211
729
11,159
15,666
9,595
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
bgblue
Raijin
17
4 / 7 / 9
9,751
697
14,523
11,075
4,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DzTheRage
Cerberus
19
8 / 4 / 22
12,596
900
11,826
17,705
15,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 27
12,053
861
18,516
21,033
23,639
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
deepseafisher35
Amaterasu
19
6 / 4 / 27
11,603
829
9,074
20,635
22,202
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
globbbbbb
Ishtar
15
3 / 7 / 21
10,380
741
9,988
11,282
4,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
18
12 / 4 / 16
11,721
837
17,970
15,007
7,021
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
149
15
Kills
36
36
Deaths
22
40
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BakeBukkake
Xbalanque
4
7
8
1.14
W
Cerberus
DzTheRage
Cerberus
8
4
22
4.75
L
Maui
2
6
8
1
L
Atlas
H0RYZIN
Atlas
1
7
10
0.86
L
Zhong Kui
LABATMAN17
Zhong Kui
4
9
5
0.72
W
7
3
27
6.83
L
Raijin
bgblue
Raijin
4
7
9
1.21
W
Amaterasu
deepseafisher35
Amaterasu
6
4
27
4.88
W
Ishtar
globbbbbb
Ishtar
3
7
21
1.93
W
Ne Zha
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,505
Damage
67,374
73,880
Taken
85,662
52,840
Mitigated
72,759
11,457
Healing
33,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BakeBukkake
Xbalanque
17,816
2,485
1,289
3,405
14,961
5,719
320
5,768
9,020
0
30,567
W
Cerberus
DzTheRage
Cerberus
11,826
777
1,171
5,079
17,705
15,529
1,923
8,251
9,021
36,786
0
L
Maui
6,094
575
262
1,284
16,276
18,156
0
6,835
9,200
8,718
0
L
Atlas
H0RYZIN
Atlas
9,913
2,242
525
1,763
15,902
14,850
0
5,406
10,268
20,533
0
L
Zhong Kui
LABATMAN17
Zhong Kui
11,159
1,056
459
1,848
15,666
9,595
237
7,083
8,396
30,548
856
W
18,516
5,171
2,079
6,179
21,033
23,639
1,461
9,015
11,386
28,624
0
L
Raijin
bgblue
Raijin
14,523
1,404
0
622
11,075
4,520
0
5,470
5,468
27,423
0
W
Amaterasu
deepseafisher35
Amaterasu
9,074
2,244
3,594
8,547
20,635
22,202
2,628
8,126
12,011
281
17,210
W
Ishtar
globbbbbb
Ishtar
9,988
5,932
369
1,450
11,282
4,368
1,664
6,581
4,498
0
22,328
W
Ne Zha
17,970
3,001
1,296
3,403
15,007
7,021
897
7,126
7,478
0
43,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
58,353
145
Minions Killed
175
0
Camps Cleared
0
1,104,812
Distance Traveled
1,340,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,461
676
28
2
0
241,294
0
W
Cerberus
12,596
900
74
5
0
254,324
0
L
Maui
9,869
705
7
1
0
242,492
0
L
Atlas
8,987
642
21
2
0
222,935
0
L
Zhong Kui
10,211
729
57
4
0
195,590
0
W
Atlas
12,053
861
22
2
0
255,470
0
L
Raijin
9,751
697
32
2
0
202,501
0
W
Amaterasu
11,603
829
34
2
0
297,488
0
W
Ishtar
10,380
741
22
2
0
256,685
0
W
Ne Zha
11,721
837
23
2
0
276,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role