Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Pqd80589
Poseidon
Level 65
God Stats
75W - 75L
1,558 SR
Queue Stats
232W - 264L
1,444 Elo+
Solo
Bake Kujira
Bake Kujira
Shuho03
Bake Kujira
Level 127
God Stats
7W - 5L
1,586 SR
Queue Stats
89W - 92L
1,497 Elo+
Solo
Chaac
Chaac
naawdahC
Chaac
Level 57
God Stats
1W - 3L
1,534 SR
Queue Stats
18W - 26L
1,424 Elo+
Party 2
Team Averages
Level 101
1,536 SR
1,473 Elo+

VS

Team Averages
Level 106
1,566 SR
1,436 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DΛcirt
Agni
Level 104
God Stats
5W - 1L
1,614 SR
Queue Stats
104W - 87L
1,456 Elo+
Solo
Danzaburou
Danzaburou
I_Lil-DRIP_I
Danzaburou
Level 121
God Stats
2W - 0L
1,479 SR
Queue Stats
158W - 135L
1,472 Elo+
Solo
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 39
God Stats
61W - 67L
1,409 SR
Queue Stats
65W - 81L
1,321 Elo+
Solo
Arachne
Arachne
xXPr0R34ch
Arachne
Level 126
God Stats
13W - 5L
1,830 SR
Queue Stats
45W - 49L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 4 / 1
5,264
526
2,869
6,191
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
7
0 / 3 / 0
4,531
453
3,522
5,789
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Pqd80589
Poseidon
12
0 / 0 / 1
5,858
586
1,426
4,844
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Shuho03
Bake Kujira
11
2 / 1 / 1
6,144
614
2,032
7,502
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
naawdahC
Chaac
7
1 / 5 / 2
4,741
474
4,844
9,028
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 2 / 5
6,158
616
2,928
7,294
3,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
DΛcirt
Agni
14
1 / 0 / 0
7,000
700
1,797
3,787
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
I_Lil-DRIP_I
Danzaburou
9
3 / 1 / 3
5,905
591
5,515
5,548
1,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 1
5,513
551
5,049
3,990
1,149
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
xXPr0R34ch
Arachne
11
6 / 1 / 3
6,604
660
5,829
6,703
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
1
0.88
L
Sol
 
Sol
0
3
0
0
W
Baron Samedi
 
Baron Samedi
3
2
5
2.75
W
Agni
DΛcirt
Agni
1
0
0
1
W
Danzaburou
I_Lil-DRIP_I
Danzaburou
3
1
3
4.5
L
Poseidon
Pqd80589
Poseidon
0
0
1
0.5
L
Bake Kujira
Shuho03
Bake Kujira
2
1
1
2.5
L
Chaac
naawdahC
Chaac
1
5
2
0.4
W
0
2
1
0.25
W
Arachne
xXPr0R34ch
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
21,118
33,354
Taken
27,322
14,291
Mitigated
9,096
8,222
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,869
984
0
626
6,191
2,109
0
1,526
4,665
0
23,847
L
Sol
 
Sol
3,522
1,761
0
1,203
5,789
1,403
0
1,367
4,422
26,431
2,117
W
Baron Samedi
 
Baron Samedi
2,928
113
1,522
2,369
7,294
3,202
368
1,773
5,262
13,739
0
W
Agni
DΛcirt
Agni
1,797
104
0
1,169
3,787
1,147
0
320
3,467
57,941
2,158
W
Danzaburou
I_Lil-DRIP_I
Danzaburou
5,515
1,832
0
1,836
5,548
1,514
1,839
1,536
3,730
0
30,808
L
Poseidon
Pqd80589
Poseidon
1,426
212
0
420
4,844
1,296
0
893
3,951
49,468
904
L
Bake Kujira
Shuho03
Bake Kujira
2,032
1,068
0
2,951
7,502
3,702
0
4,816
2,686
37,983
485
L
Chaac
naawdahC
Chaac
4,844
227
0
3,022
9,028
5,781
0
1,017
8,011
0
15,203
W
5,049
157
0
681
3,990
1,149
0
1,947
1,910
32,227
379
W
Arachne
xXPr0R34ch
Arachne
5,829
4,085
0
3,423
6,703
2,084
506
1,056
5,545
0
33,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
31,180
278
Minions Killed
309
0
Camps Cleared
0
1,029,006
Distance Traveled
1,045,626
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,264
526
39
4
0
216,911
1
L
Sol
4,531
453
50
5
0
183,474
1
W
Baron Samedi
6,158
616
14
1
0
205,001
1
W
Agni
7,000
700
119
12
0
218,375
3
W
Danzaburou
5,905
591
60
6
0
187,625
0
L
Poseidon
5,858
586
96
10
0
223,058
0
L
Bake Kujira
6,144
614
76
8
0
220,862
4
L
Chaac
4,741
474
17
2
0
184,701
0
W
Vulcan
5,513
551
53
5
0
201,536
0
W
Arachne
6,604
660
63
6
0
233,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role