Player Matchup

Cerberus
Cerberus
Shooterking1994
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 267L
1,559 Elo+
Solo
Fenrir
Fenrir
Thommes_033
Fenrir
Level 158
God Stats
8W - 11L
1,584 SR
Queue Stats
34W - 34L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
pm_mouritzen99
Zhong Kui
Level 127
God Stats
5W - 3L
1,799 SR
Queue Stats
166W - 157L
1,492 Elo+
Solo
Chang'e
Chang'e
rehber09
Chang'e
Level 127
God Stats
49W - 52L
1,533 SR
Queue Stats
87W - 92L
1,501 Elo+
Solo
The Morrigan
The Morrigan
sherlok919
The Morrigan
Level 129
God Stats
2W - 2L
1,638 SR
Queue Stats
136W - 143L
1,571 Elo+
Solo
Team Averages
Level 133
1,611 SR
1,533 Elo+

VS

Team Averages
Level 139
1,546 SR
1,503 Elo+
Sylvanus
Sylvanus
Elcachasduras
Sylvanus
Level 141
God Stats
7W - 1L
1,848 SR
Queue Stats
258W - 250L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
JoseD1607
Gilgamesh
Level 147
God Stats
8W - 5L
1,618 SR
Queue Stats
200W - 202L
1,489 Elo+
Party 1
He Bo
He Bo
M00dOl
He Bo
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
182W - 170L
1,529 Elo+
Solo
Achilles
Achilles
SuperSayanBurst
Achilles
Level 129
God Stats
2W - 2L
1,586 SR
Queue Stats
87W - 88L
1,529 Elo+
Solo
Martichoras
Martichoras
berna200102
Martichoras
Level 124
God Stats
2W - 2L
1,393 SR
Queue Stats
199W - 191L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
1
0 / 0 / 0
915
183
0
0
0
Fenrir
2
0 / 1 / 0
2,652
530
210
1,484
326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
pm_mouritzen99
Zhong Kui
6
0 / 1 / 0
3,373
675
1,350
2,572
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
rehber09
Chang'e
6
0 / 1 / 0
3,277
655
434
2,034
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

The Morrigan
sherlok919
The Morrigan
7
4 / 0 / 0
4,151
830
3,073
3,044
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elcachasduras
Sylvanus
6
0 / 2 / 0
3,472
694
1,025
3,510
1,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JoseD1607
Gilgamesh
5
0 / 1 / 0
3,119
624
809
2,989
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
M00dOl
He Bo
7
2 / 0 / 0
3,974
795
1,359
1,970
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
5
0 / 1 / 2
3,554
711
787
3,815
1,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
berna200102
Martichoras
8
1 / 0 / 0
4,029
806
870
661
187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
3
3
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Elcachasduras
Sylvanus
0
2
0
0
W
Gilgamesh
JoseD1607
Gilgamesh
0
1
0
0
W
He Bo
M00dOl
He Bo
2
0
0
2
L
Cerberus
0
0
0
0
W
Achilles
0
1
2
1
L
Fenrir
0
1
0
0
W
Martichoras
berna200102
Martichoras
1
0
0
1
L
Zhong Kui
pm_mouritzen99
Zhong Kui
0
1
0
0
L
Chang'e
rehber09
Chang'e
0
1
0
0
L
The Morrigan
sherlok919
The Morrigan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,067
Damage
4,850
9,134
Taken
12,945
2,930
Mitigated
4,633
3,831
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Elcachasduras
Sylvanus
1,025
341
0
1,410
3,510
1,669
0
1,563
1,713
12,375
1,565
W
Gilgamesh
JoseD1607
Gilgamesh
809
273
0
115
2,989
951
0
702
2,219
0
14,415
W
He Bo
M00dOl
He Bo
1,359
282
0
765
1,970
449
0
683
1,287
17,221
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
787
294
0
1,236
3,815
1,377
0
813
2,962
0
7,664
L
Fenrir
210
0
0
725
1,484
326
0
341
1,111
0
3,475
W
Martichoras
berna200102
Martichoras
870
401
0
131
661
187
0
203
458
0
28,640
L
Zhong Kui
pm_mouritzen99
Zhong Kui
1,350
390
0
1,396
2,572
1,297
0
875
1,586
14,325
4,068
L
Chang'e
rehber09
Chang'e
434
0
0
516
2,034
481
0
0
2,034
14,156
0
L
The Morrigan
sherlok919
The Morrigan
3,073
953
0
1,194
3,044
826
0
997
2,047
16,190
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,368
Gold Earned
18,148
112
Minions Killed
186
0
Camps Cleared
0
331,981
Distance Traveled
504,654
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,472
694
33
7
0
84,562
0
W
Gilgamesh
3,119
624
36
7
0
127,810
0
W
He Bo
3,974
795
44
9
0
97,914
2
L
Cerberus
915
183
0
0
0
0
0
W
Achilles
3,554
711
11
2
0
103,384
0
L
Fenrir
2,652
530
10
2
0
52,136
0
W
Martichoras
4,029
806
62
12
0
90,984
0
L
Zhong Kui
3,373
675
33
7
0
75,436
0
L
Chang'e
3,277
655
32
6
0
107,277
0
L
The Morrigan
4,151
830
37
7
0
97,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role