Player Matchup

Ra
Ra
 
Ra
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LoonyCypress4
Ne Zha
Level 149
God Stats
7W - 4L
1,675 SR
Queue Stats
464W - 472L
1,573 Elo+
Party 1
Chaac
Chaac
popey118
Chaac
Level 109
God Stats
82W - 89L
1,540 SR
Queue Stats
649W - 673L
1,571 Elo+
Party 1
Team Averages
Level 143
1,572 SR
1,548 Elo+

VS

Team Averages
Level 77
1,597 SR
1,574 Elo+
Horus
Horus
DeuxBmiUM420
Horus
Level 42
God Stats
10W - 3L
1,650 SR
Queue Stats
80W - 52L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
SalutLesFilles
Sylvanus
Level 44
God Stats
4W - 0L
1,864 SR
Queue Stats
99W - 79L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
diegogalilea9
Zhong Kui
Level 146
God Stats
2W - 2L
1,276 SR
Queue Stats
228W - 241L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 5 / 0
6,970
697
3,713
6,526
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
6,941
694
5,711
5,690
2,784
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
popey118
Chaac
13
0 / 1 / 0
7,076
708
7,843
7,611
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,710
871
6,219
7,769
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
15
1 / 0 / 8
8,055
806
4,290
8,973
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
diegogalilea9
Zhong Kui
15
3 / 0 / 5
8,623
862
6,284
7,080
4,677
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
W
5
0
4
7
L
0
3
0
0
W
Sylvanus
1
0
8
5
W
Zhong Kui
diegogalilea9
Zhong Kui
3
0
5
5.5
L
Chaac
popey118
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
16,793
19,827
Taken
23,822
10,882
Mitigated
18,662
3,560
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,713
81
118
713
6,526
1,462
0
3,379
3,113
24,035
420
W
6,219
1,914
580
1,933
7,769
6,080
624
1,148
6,621
0
21,038
L
5,711
435
0
535
5,690
2,784
0
3,253
2,425
0
21,214
W
Sylvanus
4,290
1,040
2,677
2,795
8,973
7,905
99
1,496
7,477
23,945
8,803
W
Zhong Kui
diegogalilea9
Zhong Kui
6,284
1,715
0
3,287
7,080
4,677
976
925
6,155
28,087
1,316
L
Chaac
popey118
Chaac
7,843
237
0
2,194
7,611
6,636
0
3,670
3,895
0
22,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,987
Gold Earned
25,388
121
Minions Killed
147
0
Camps Cleared
0
534,051
Distance Traveled
573,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,970
697
49
5
0
150,140
0
W
Horus
8,710
871
32
3
0
204,312
0
L
Ne Zha
6,941
694
35
4
0
190,840
0
W
Sylvanus
8,055
806
44
4
0
191,199
0
W
Zhong Kui
8,623
862
71
7
0
177,536
0
L
Chaac
7,076
708
37
4
0
193,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role