Player Matchup

Thanatos
Thanatos
Johnori21
Thanatos
Level 124
God Stats
50W - 57L
1,464 SR
Queue Stats
800W - 809L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SP0LCAS_
Cthulhu
Level 112
God Stats
4W - 4L
1,593 SR
Queue Stats
72W - 74L
1,434 Elo+
Solo
Neith
Neith
Zhirinovskiy
Neith
Level 16
God Stats
0W - 5L
1,131 SR
Queue Stats
14W - 32L
1,252 Elo+
Party 1
Sol
Sol
thelunaticisback
Sol
Level 129
God Stats
274W - 267L
1,542 SR
Queue Stats
274W - 267L
1,498 Elo+
Solo
Thoth
Thoth
towarich
Thoth
Level 39
God Stats
2W - 2L
1,495 SR
Queue Stats
27W - 51L
1,313 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,395 Elo+

VS

Team Averages
Level 92
1,435 SR
1,456 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ogodd
Janus
Level 126
God Stats
15W - 18L
1,274 SR
Queue Stats
248W - 241L
1,431 Elo+
Solo
Terra
Terra
TheMeeZAN1234
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
Z3LM0
Ah Puch
Level 126
God Stats
246W - 158L
1,626 SR
Queue Stats
664W - 626L
1,532 Elo+
Solo
Maman Brigitte
Maman Brigitte
sin_god394
Maman Brigitte
Level 68
God Stats
2W - 2L
1,274 SR
Queue Stats
79W - 78L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Johnori21
Thanatos
9
1 / 2 / 0
4,681
468
1,951
6,481
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SP0LCAS_
Cthulhu
8
1 / 4 / 1
4,795
480
3,164
9,773
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
4,695
470
5,904
5,629
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,172
517
3,920
5,574
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thoth
towarich
Thoth
9
1 / 2 / 1
4,882
488
1,934
4,994
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 0 / 1
5,911
591
6,202
6,722
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Ogodd
Janus
11
5 / 1 / 2
6,514
651
5,171
4,574
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 2
5,498
550
1,084
9,150
3,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Z3LM0
Ah Puch
12
1 / 1 / 1
6,560
656
3,570
4,093
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
sin_god394
Maman Brigitte
8
1 / 2 / 1
4,797
480
1,679
5,685
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
12
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
1
3.5
L
Thanatos
Johnori21
Thanatos
1
2
0
0.5
W
Janus
Ogodd
Janus
5
1
2
6
L
Cthulhu
SP0LCAS_
Cthulhu
1
4
1
0.38
W
2
2
2
1.5
W
Ah Puch
Z3LM0
Ah Puch
1
1
1
1.5
L
1
2
1
0.75
W
Maman Brigitte
sin_god394
Maman Brigitte
1
2
1
0.75
L
1
2
0
0.5
L
Thoth
towarich
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
17,706
32,451
Taken
30,224
12,317
Mitigated
9,568
9,569
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,202
4,072
0
1,687
6,722
2,397
46
1,572
5,150
0
39,227
L
Thanatos
Johnori21
Thanatos
1,951
357
0
3,390
6,481
2,132
0
1,514
4,823
0
28,965
W
Janus
Ogodd
Janus
5,171
398
0
1,470
4,574
1,252
0
1,825
2,749
35,306
83
L
Cthulhu
SP0LCAS_
Cthulhu
3,164
327
0
2,236
9,773
5,855
0
506
9,267
18,453
0
W
1,084
216
1,804
2,907
9,150
3,239
0
1,823
7,327
6,375
0
W
Ah Puch
Z3LM0
Ah Puch
3,570
0
0
1,599
4,093
1,244
0
1,556
2,537
46,226
1,230
L
5,904
1,514
0
1,501
5,629
1,505
0
913
4,676
0
24,178
W
Maman Brigitte
sin_god394
Maman Brigitte
1,679
26
0
2,166
5,685
1,436
0
1,954
3,731
14,992
0
L
3,920
1,150
0
1,272
5,574
1,452
13
3,899
1,339
26,188
3,473
L
Thoth
towarich
Thoth
1,934
84
0
1,170
4,994
1,373
0
3,763
865
23,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
29,280
215
Minions Killed
273
0
Camps Cleared
0
937,542
Distance Traveled
991,808
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,911
591
76
8
0
168,462
5
L
Thanatos
4,681
468
51
5
0
220,434
0
W
Janus
6,514
651
79
8
0
204,302
0
L
Cthulhu
4,795
480
12
1
0
183,957
5
W
Terra
5,498
550
5
1
0
182,870
0
W
Ah Puch
6,560
656
87
9
0
200,203
2
L
Neith
4,695
470
41
4
0
162,383
0
W
Maman Brigitte
4,797
480
26
3
0
235,971
3
L
Sol
5,172
517
57
6
0
188,023
0
L
Thoth
4,882
488
54
5
0
182,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role