Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
AngryBunny55453
Ah Muzen Cab
Silver I
Level 142
God Stats
31W - 35L
1,461 SR
Queue Stats
310W - 365L
1,271 MMR
Solo
Nox
Nox
Silver V
RAbbedUrK1ll
Nox
Silver V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,276 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
mybrainsmooth
Kuzenbo
Gold IV
Level 63
God Stats
6W - 7L
1,566 SR
Queue Stats
85W - 111L
1,285 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,509 SR
1,277 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,525 SR
1,390 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
FloydUpSeven
King Arthur
Gold V
Level 113
God Stats
38W - 72L
1,313 SR
Queue Stats
189W - 235L
1,365 MMR
Solo
Scylla
Scylla
Gold IV
ToxiiTaxii
Scylla
Gold IV
Level 149
God Stats
5W - 1L
1,761 SR
Queue Stats
130W - 151L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngryBunny55453
Ah Muzen Cab
16
4 / 4 / 1
9,874
823
7,380
11,493
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 2
8,222
685
3,038
4,779
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
16
2 / 3 / 4
9,543
795
10,724
13,223
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DiscordiaBacchusOsirisKumbhakarnaBastet

VS

Bans
HorusDanzaburouHou YiNe ZhaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 2 / 7
9,896
825
11,293
9,269
3,365
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FloydUpSeven
King Arthur
17
4 / 2 / 5
10,220
852
5,897
9,497
7,196
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
ToxiiTaxii
Scylla
15
3 / 2 / 4
9,960
830
7,329
8,047
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
9
9
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
7
2.75
L
Ah Muzen Cab
AngryBunny55453
Ah Muzen Cab
4
4
1
1.13
W
King Arthur
FloydUpSeven
King Arthur
4
2
5
3.25
L
0
2
2
0.5
W
Scylla
ToxiiTaxii
Scylla
3
2
4
2.5
L
Kuzenbo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
24,519
29,495
Taken
26,813
23,228
Mitigated
13,192
3,316
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,293
6,372
0
3,678
9,269
3,365
1,977
4,566
4,270
0
38,764
L
Ah Muzen Cab
AngryBunny55453
Ah Muzen Cab
7,380
3,478
0
1,284
11,493
4,645
20
2,326
9,115
0
29,298
W
King Arthur
FloydUpSeven
King Arthur
5,897
1,128
0
758
9,497
7,196
497
3,614
5,489
0
17,077
L
3,038
572
0
394
4,779
1,795
0
1,203
3,576
25,122
219
W
Scylla
ToxiiTaxii
Scylla
7,329
308
0
1,050
8,047
2,631
940
3,688
4,089
41,484
1,087
L
Kuzenbo
10,724
1,915
0
1,638
13,223
16,788
30
3,502
9,644
25,558
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
30,076
133
Minions Killed
175
0
Camps Cleared
0
588,127
Distance Traveled
659,191
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,896
825
84
7
0
209,325
0
L
Ah Muzen Cab
9,874
823
44
4
0
216,876
2
W
King Arthur
10,220
852
19
2
0
231,885
0
L
Nox
8,222
685
56
5
0
160,751
0
W
Scylla
9,960
830
72
6
0
217,981
4
L
Kuzenbo
9,543
795
33
3
0
210,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role