Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fontss48
Loki
Level 154
God Stats
28W - 21L
1,571 SR
Queue Stats
494W - 477L
1,482 Elo+
Party 2
Tyr
Tyr
Jgarc1892000
Tyr
Level 128
God Stats
1W - 4L
1,510 SR
Queue Stats
250W - 274L
1,456 Elo+
Party 2
Artemis
Artemis
MoonlightKiana
Artemis
Level 157
God Stats
1W - 1L
1,606 SR
Queue Stats
132W - 129L
1,573 Elo+
Solo
Cabrakan
Cabrakan
SmailBoy
Cabrakan
Level 127
God Stats
8W - 4L
1,562 SR
Queue Stats
169W - 158L
1,553 Elo+
Solo
Team Averages
Level 142
1,550 SR
1,513 Elo+

VS

Team Averages
Level 177
1,686 SR
1,597 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
БронебойныйСвэг
Tyr
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,644 Elo+
Party 1
Medusa
Medusa
ХочуКумыса
Medusa
Level 108
God Stats
1W - 0L
2,067 SR
Queue Stats
16W - 4L
1,759 Elo+
Party 1
Chronos
Chronos
ЧеJI
Chronos
Level 216
God Stats
2W - 0L
1,864 SR
Queue Stats
10W - 6L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 4 / 0
4,272
712
2,561
4,613
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Loki
8
1 / 2 / 1
4,041
674
1,176
4,911
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
4,221
704
1,541
5,174
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 3 / 0
3,511
585
2,649
3,994
974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
SmailBoy
Cabrakan
4
0 / 2 / 0
3,082
514
1,487
3,711
2,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 0 / 1
5,077
846
2,094
2,103
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
 
Vamana
8
5 / 0 / 2
4,801
800
3,219
5,560
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 0 / 5
4,547
758
2,176
3,723
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 2 / 2
4,556
759
4,227
4,504
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
ЧеJI
Chronos
9
3 / 1 / 3
4,662
777
2,646
3,424
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
W
Sol
 
Sol
2
0
1
2.5
W
Vamana
 
Vamana
5
0
2
6
L
Loki
1
2
1
0.75
L
1
2
0
0.5
L
0
3
0
0
L
Cabrakan
SmailBoy
Cabrakan
0
2
0
0
W
1
2
2
1
W
Chronos
ЧеJI
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,414
Damage
14,362
22,403
Taken
19,314
9,366
Mitigated
7,180
5,918
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,561
43
104
1,224
4,613
1,414
0
2,669
1,734
18,014
895
W
Sol
 
Sol
2,094
690
0
1,176
2,103
491
0
870
1,097
29,718
0
W
Vamana
 
Vamana
3,219
1,563
188
997
5,560
3,483
42
944
4,568
0
20,425
L
Loki
1,176
239
0
1,518
4,911
1,227
0
648
4,263
0
17,890
L
1,541
0
0
1,258
5,174
3,045
0
498
4,676
0
21,665
L
2,649
1,631
0
954
3,994
974
0
0
3,994
0
17,744
L
Cabrakan
SmailBoy
Cabrakan
1,487
667
0
860
3,711
2,706
0
715
2,996
4,738
0
W
2,176
374
0
1,821
3,723
1,095
20
1,018
2,677
0
19,892
W
4,227
1,334
0
1,421
4,504
1,129
0
0
4,504
0
26,574
W
Chronos
ЧеJI
Chronos
2,646
1,436
0
2,017
3,424
982
0
880
2,460
28,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,127
Gold Earned
23,643
167
Minions Killed
258
0
Camps Cleared
0
656,363
Distance Traveled
733,464
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,272
712
55
9
0
148,757
2
W
Sol
5,077
846
74
12
0
162,372
2
W
Vamana
4,801
800
32
5
0
151,000
0
L
Loki
4,041
674
39
7
0
144,747
0
L
Tyr
4,221
704
34
6
0
160,745
2
L
Artemis
3,511
585
25
4
0
119,966
0
L
Cabrakan
3,082
514
14
2
0
82,148
0
W
Tyr
4,547
758
46
8
0
155,081
0
W
Medusa
4,556
759
49
8
0
110,164
0
W
Chronos
4,662
777
57
10
0
154,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role