Player Matchup

Danzaburou
Danzaburou
CHAOSG387
Danzaburou
Level 206
God Stats
29W - 46L
1,457 SR
Queue Stats
401W - 401L
1,490 Elo+
Solo
Nu Wa
Nu Wa
DevilJanna
Nu Wa
Level 89
God Stats
261W - 238L
1,516 SR
Queue Stats
435W - 447L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Reaper0416
Gilgamesh
Level 147
God Stats
16W - 9L
1,594 SR
Queue Stats
81W - 68L
1,513 Elo+
Solo
Poseidon
Poseidon
erebrimbor
Poseidon
Level 42
God Stats
3W - 6L
1,410 SR
Queue Stats
50W - 61L
1,507 Elo+
Solo
Horus
Horus
xWarzone99x
Horus
Level 129
God Stats
8W - 12L
1,477 SR
Queue Stats
251W - 243L
1,516 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,495 Elo+

VS

Team Averages
Level 112
1,642 SR
1,489 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AncientOx
Hercules
Level 159
God Stats
60W - 42L
1,616 SR
Queue Stats
504W - 463L
1,518 Elo+
Solo
Aphrodite
Aphrodite
GerardoXD1231
Aphrodite
Level 45
God Stats
3W - 0L
1,610 SR
Queue Stats
49W - 38L
1,498 Elo+
Solo
Anubis
Anubis
MR CRACKED9604
Anubis
Level 41
God Stats
18W - 23L
1,441 SR
Queue Stats
55W - 73L
1,363 Elo+
Solo
Ravana
Ravana
xXScoobyXx
Ravana
Level 155
God Stats
8W - 0L
2,043 SR
Queue Stats
64W - 45L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHAOSG387
Danzaburou
14
2 / 3 / 3
8,324
555
4,812
10,762
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
15
4 / 4 / 2
8,176
545
10,719
7,570
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Reaper0416
Gilgamesh
13
1 / 2 / 2
7,865
524
7,767
15,805
8,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
erebrimbor
Poseidon
14
1 / 4 / 1
7,695
513
7,500
8,003
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
2 / 1 / 0
8,757
584
9,350
13,815
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 2 / 2
7,812
521
8,128
10,096
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
AncientOx
Hercules
15
2 / 1 / 0
8,489
566
9,943
14,355
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
GerardoXD1231
Aphrodite
14
2 / 2 / 5
8,436
562
6,522
11,777
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 0
8,391
559
2,689
9,260
1,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
xXScoobyXx
Ravana
16
4 / 2 / 5
8,753
584
13,788
10,606
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
14
14
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
2
1.5
W
Hercules
AncientOx
Hercules
2
1
0
2
L
Danzaburou
CHAOSG387
Danzaburou
2
3
3
1.17
L
Nu Wa
4
4
2
1.25
W
Aphrodite
GerardoXD1231
Aphrodite
2
2
5
2.25
W
4
4
0
1
L
Gilgamesh
Reaper0416
Gilgamesh
1
2
2
1
L
Poseidon
erebrimbor
Poseidon
1
4
1
0.38
L
2
1
0
2
W
Ravana
xXScoobyXx
Ravana
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,148
Damage
41,070
55,955
Taken
56,094
28,062
Mitigated
27,338
15,892
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,128
3,521
400
3,503
10,096
3,446
265
4,158
5,938
0
61,753
W
Hercules
AncientOx
Hercules
9,943
3,645
0
4,790
14,355
8,916
0
774
12,783
0
63,647
L
Danzaburou
CHAOSG387
Danzaburou
4,812
873
402
5,231
10,762
3,432
793
334
10,381
0
67,941
L
Nu Wa
10,719
3,553
0
0
7,570
1,847
0
2,099
5,471
47,532
588
W
Aphrodite
GerardoXD1231
Aphrodite
6,522
1,174
3,850
6,604
11,777
7,992
54
4,706
7,071
30,289
3,113
W
2,689
154
0
2,707
9,260
1,679
53
6,288
2,972
61,666
0
L
Gilgamesh
Reaper0416
Gilgamesh
7,767
1,831
0
3,134
15,805
8,565
0
4,071
11,734
0
32,997
L
Poseidon
erebrimbor
Poseidon
7,500
1,839
308
1,682
8,003
2,570
651
2,401
5,602
58,444
1,651
L
9,350
3,188
120
5,015
13,815
11,648
0
0
13,214
556
63,645
W
Ravana
xXScoobyXx
Ravana
13,788
3,871
0
1,585
10,606
5,305
0
2,458
8,077
0
85,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
41,881
444
Minions Killed
508
0
Camps Cleared
0
1,510,952
Distance Traveled
1,477,061
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,812
521
120
8
0
295,366
2
W
Hercules
8,489
566
115
8
0
277,724
0
L
Danzaburou
8,324
555
105
7
0
308,851
9
L
Nu Wa
8,176
545
87
6
0
276,874
1
W
Aphrodite
8,436
562
40
3
0
285,272
6
W
Anubis
8,391
559
109
7
0
262,888
2
L
Gilgamesh
7,865
524
41
3
0
326,827
10
L
Poseidon
7,695
513
106
7
0
308,124
0
L
Horus
8,757
584
105
7
0
290,276
0
W
Ravana
8,753
584
124
8
0
355,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role