Player Matchup

Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Natsu-Ds-MTN
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 285L
1,516 Elo+
Party 2
Thor
Thor
Rickkober
Thor
Level 119
God Stats
0W - 1L
1,130 SR
Queue Stats
11W - 12L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
jukkapalacios
Zhong Kui
Level 157
God Stats
0W - 5L
1,351 SR
Queue Stats
123W - 103L
1,420 Elo+
Solo
Team Averages
Level 140
1,370 SR
1,487 Elo+

VS

Team Averages
Level 171
1,532 SR
1,486 Elo+
Serqet
Serqet
 
Serqet
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
SharlieCheen11
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,490 Elo+
Party 1
Thoth
Thoth
badrosko_tj
Thoth
Level 156
God Stats
4W - 1L
1,683 SR
Queue Stats
77W - 69L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
expecial69
Xing Tian
Level 159
God Stats
7W - 1L
1,479 SR
Queue Stats
200W - 194L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
javixuxo
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 2 / 7
7,375
922
3,575
6,157
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Natsu-Ds-MTN
Sun Wukong
15
2 / 3 / 10
7,864
983
9,447
12,741
13,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
2 / 6 / 7
6,927
866
8,323
8,713
3,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
jukkapalacios
Zhong Kui
13
6 / 3 / 4
7,733
967
11,047
7,343
6,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 4 / 7
7,783
973
4,044
6,495
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
13
1 / 2 / 7
7,976
997
3,398
8,224
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
6 / 2 / 7
8,501
1,063
11,837
4,693
1,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
expecial69
Xing Tian
14
1 / 2 / 10
7,488
936
4,973
10,087
10,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
javixuxo
Ao Kuang
13
3 / 4 / 7
7,778
972
5,466
11,224
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
12
Kills
14
14
Deaths
14
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
7
2.75
W
Serqet
 
Serqet
3
4
7
1.63
L
Sun Wukong
Natsu-Ds-MTN
Sun Wukong
2
3
10
2.33
L
Thor
2
6
7
0.92
W
Cabrakan
1
2
7
2.25
W
6
2
7
4.75
W
Xing Tian
expecial69
Xing Tian
1
2
10
3
W
Ao Kuang
javixuxo
Ao Kuang
3
4
7
1.63
L
Zhong Kui
jukkapalacios
Zhong Kui
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
29,718
34,954
Taken
40,723
28,424
Mitigated
34,495
9,579
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,575
273
414
1,423
6,157
5,605
0
2,830
2,492
0
5,030
W
Serqet
 
Serqet
4,044
684
824
1,178
6,495
3,474
814
1,356
5,139
0
5,202
L
Sun Wukong
Natsu-Ds-MTN
Sun Wukong
9,447
724
706
5,343
12,741
13,539
0
9,265
2,506
0
20,387
L
Thor
8,323
869
0
364
8,713
3,033
0
6,169
2,120
0
17,576
W
Cabrakan
3,398
599
781
1,280
8,224
8,635
48
3,016
5,208
7,679
648
W
11,837
608
294
1,118
4,693
1,760
180
1,525
3,168
29,109
0
W
Xing Tian
expecial69
Xing Tian
4,973
160
603
923
10,087
10,335
256
2,542
7,250
12,479
0
W
Ao Kuang
javixuxo
Ao Kuang
5,466
953
1,219
3,353
11,224
10,291
17
2,608
8,274
13,534
3,342
L
Zhong Kui
jukkapalacios
Zhong Kui
11,047
1,005
242
1,087
7,343
6,247
0
5,066
1,989
20,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
39,526
64
Minions Killed
98
0
Camps Cleared
0
625,070
Distance Traveled
830,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,375
922
5
1
0
156,072
0
W
Serqet
7,783
973
6
1
0
153,168
0
L
Sun Wukong
7,864
983
25
3
0
168,336
0
L
Thor
6,927
866
13
2
0
161,880
0
W
Cabrakan
7,976
997
16
2
0
170,644
0
W
Thoth
8,501
1,063
38
5
0
166,031
0
W
Xing Tian
7,488
936
13
2
0
172,132
0
W
Ao Kuang
7,778
972
25
3
0
168,534
0
L
Zhong Kui
7,733
967
21
3
0
138,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role