Player Matchup

Aphrodite
Aphrodite
Fifi-Chan1704
Aphrodite
Level 22
God Stats
25W - 26L
1,501 SR
Queue Stats
25W - 26L
1,408 Elo+
Party 1
Vamana
Vamana
rCryzy
Vamana
Level 84
God Stats
2W - 1L
1,912 SR
Queue Stats
165W - 153L
1,457 Elo+
Party 1
Ishtar
Ishtar
zZerefAVA
Ishtar
Level 49
God Stats
0W - 2L
1,227 SR
Queue Stats
62W - 69L
1,349 Elo+
Party 1
Team Averages
Level 52
1,547 SR
1,405 Elo+

VS

Team Averages
Level 77
1,519 SR
1,531 Elo+
Nu Wa
Nu Wa
lorddima2018
Nu Wa
Level 109
God Stats
5W - 1L
1,772 SR
Queue Stats
69W - 25L
1,629 Elo+
Solo
Ganesha
Ganesha
lucioarepas666
Ganesha
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 170L
1,576 Elo+
Solo
Nut
Nut
tinte_isma
Nut
Level 65
God Stats
3W - 4L
1,285 SR
Queue Stats
214W - 272L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fifi-Chan1704
Aphrodite
15
0 / 2 / 0
8,847
681
2,284
11,823
9,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
rCryzy
Vamana
16
0 / 1 / 0
9,255
712
9,562
15,195
12,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
zZerefAVA
Ishtar
14
0 / 6 / 0
8,854
681
2,865
11,048
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
11,481
883
14,670
4,965
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 0 / 8
10,593
815
10,619
13,647
16,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 0 / 4
11,137
857
10,785
9,089
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Fifi-Chan1704
Aphrodite
0
2
0
0
W
6
0
3
7.5
W
0
0
8
4
L
Vamana
rCryzy
Vamana
0
1
0
0
W
3
0
4
5
L
Ishtar
zZerefAVA
Ishtar
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
36,074
38,066
Taken
27,701
24,782
Mitigated
22,978
11,176
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Fifi-Chan1704
Aphrodite
2,284
92
4,642
3,955
11,823
9,338
0
8,412
3,288
11,851
0
W
14,670
3,193
322
1,043
4,965
2,047
1,533
202
4,763
53,334
898
W
10,619
524
0
2,790
13,647
16,778
30
1,482
12,165
28,318
1,907
L
Vamana
rCryzy
Vamana
9,562
2,742
0
1,535
15,195
12,314
0
8,141
6,967
0
62,133
W
10,785
6,016
0
5,789
9,089
4,153
2,483
667
8,422
0
55,007
L
Ishtar
zZerefAVA
Ishtar
2,865
815
0
1,044
11,048
3,130
0
8,153
2,800
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
33,211
176
Minions Killed
197
0
Camps Cleared
0
701,266
Distance Traveled
762,927
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,847
681
34
3
0
236,334
0
W
Nu Wa
11,481
883
73
6
0
243,104
5
W
Ganesha
10,593
815
16
1
0
282,255
1
L
Vamana
9,255
712
96
7
0
262,490
0
W
Nut
11,137
857
108
8
0
237,568
2
L
Ishtar
8,854
681
46
4
0
202,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role