Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum V
Deantje038_
Charon
Platinum V
Level 171
God Stats
21W - 11L
1,696 SR
Queue Stats
465W - 464L
1,670 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Reemooroo
Amaterasu
Platinum V
Level 104
God Stats
10W - 6L
1,620 SR
Queue Stats
63W - 56L
1,776 MMR
Solo
Hachiman
Hachiman
Platinum III
SyKoEnforcerr
Hachiman
Platinum III
Level 161
God Stats
1W - 1L
1,725 SR
Queue Stats
62W - 57L
1,702 MMR
Solo
Awilix
Awilix
Gold II
destructoboy
Awilix
Gold II
Level 157
God Stats
13W - 15L
1,488 SR
Queue Stats
191W - 196L
1,650 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,606 SR
1,659 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,570 SR
1,719 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
KanekkiKun
Apollo
Gold I
Level 127
God Stats
30W - 34L
1,533 SR
Queue Stats
246W - 250L
1,598 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Pincopallino_92
Jormungandr
Platinum V
Level 159
God Stats
12W - 6L
1,731 SR
Queue Stats
297W - 292L
1,628 MMR
Solo
Janus
Janus
Diamond II
SaunaTimo112
Janus
Diamond II
Level 60
God Stats
21W - 11L
1,695 SR
Queue Stats
100W - 80L
2,238 MMR
Solo
He Bo
He Bo
Gold III
oldsk0oL
He Bo
Gold III
Level 156
God Stats
4W - 8L
1,391 SR
Queue Stats
210W - 207L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
2 / 2 / 0
4,335
723
1,103
3,021
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
7
0 / 1 / 1
3,949
658
2,039
4,568
2,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Reemooroo
Amaterasu
8
3 / 2 / 0
4,451
742
3,635
7,241
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SyKoEnforcerr
Hachiman
5
1 / 1 / 0
3,331
555
1,814
2,750
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
6
0 / 3 / 1
3,628
605
1,502
4,562
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaMaman BrigitteLokiAo Kuang

VS

Bans
RavanaAresIx ChelSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 3 / 1
4,756
793
4,439
6,381
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
KanekkiKun
Apollo
8
0 / 1 / 2
4,475
746
1,837
3,327
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Pincopallino_92
Jormungandr
8
1 / 1 / 6
4,756
793
2,935
4,249
2,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 1
4,632
772
2,163
2,452
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
oldsk0oL
He Bo
8
4 / 1 / 0
4,575
763
1,890
3,118
560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
9
9
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
0
1
W
Arachne
 
Arachne
2
3
1
0.83
L
Charon
0
1
1
0.5
W
Apollo
KanekkiKun
Apollo
0
1
2
1
W
Jormungandr
Pincopallino_92
Jormungandr
1
1
6
4
L
Amaterasu
Reemooroo
Amaterasu
3
2
0
1.5
W
2
1
1
2.5
L
Hachiman
SyKoEnforcerr
Hachiman
1
1
0
1
L
Awilix
0
3
1
0.17
W
He Bo
oldsk0oL
He Bo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,093
Damage
13,264
22,142
Taken
19,527
8,026
Mitigated
6,337
7,200
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,103
97
0
520
3,021
780
0
1,473
1,448
23,014
766
W
Arachne
 
Arachne
4,439
3,624
0
2,008
6,381
1,856
0
310
6,071
0
19,049
L
Charon
2,039
274
153
2,005
4,568
2,513
0
1,022
3,546
11,661
0
W
Apollo
KanekkiKun
Apollo
1,837
1,269
0
1,853
3,327
954
1,206
534
2,793
0
30,765
W
Jormungandr
Pincopallino_92
Jormungandr
2,935
848
0
1,579
4,249
2,289
0
1,176
3,057
12,344
0
L
Amaterasu
Reemooroo
Amaterasu
3,635
1,660
0
3,189
7,241
2,667
0
803
6,438
0
22,376
W
2,163
272
0
973
2,452
678
0
663
1,657
26,192
0
L
Hachiman
SyKoEnforcerr
Hachiman
1,814
1,169
0
883
2,750
665
0
1,079
1,671
0
12,119
L
Awilix
1,502
582
0
450
4,562
1,401
0
2,279
2,169
0
14,987
W
He Bo
oldsk0oL
He Bo
1,890
155
0
1,924
3,118
560
0
269
2,807
17,086
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,694
Gold Earned
23,194
169
Minions Killed
207
0
Camps Cleared
0
610,999
Distance Traveled
651,229
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,335
723
48
8
0
128,026
0
W
Arachne
4,756
793
46
8
0
116,513
0
L
Charon
3,949
658
12
2
0
131,051
2
W
Apollo
4,475
746
53
9
0
121,155
1
W
Jormungandr
4,756
793
15
3
0
134,591
3
L
Amaterasu
4,451
742
49
8
0
117,993
0
W
Janus
4,632
772
57
10
0
132,185
0
L
Hachiman
3,331
555
21
4
0
75,152
0
L
Awilix
3,628
605
39
7
0
158,777
0
W
He Bo
4,575
763
36
6
0
146,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role