Player Matchup

He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ghost Dan19
Pele
Level 158
God Stats
8W - 4L
1,763 SR
Queue Stats
588W - 620L
1,491 Elo+
Solo
Hel
Hel
Grickk
Hel
Level 125
God Stats
3W - 2L
1,741 SR
Queue Stats
160W - 172L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Phantamos2
Jing Wei
Level 148
God Stats
1W - 2L
1,174 SR
Queue Stats
72W - 72L
1,458 Elo+
Solo
King Arthur
King Arthur
vii-coo
King Arthur
Level 156
God Stats
1W - 1L
1,302 SR
Queue Stats
527W - 541L
1,449 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,471 Elo+

VS

Team Averages
Level 89
1,500 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
kastlyy
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,318 Elo+
Solo
Susano
Susano
plasmagolem
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,520 Elo+
Solo
Hercules
Hercules
stJoe4
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 202L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 0 / 4
5,333
1,067
3,819
2,893
931
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 4
5,916
1,183
3,987
2,426
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hel
Grickk
Hel
10
1 / 0 / 8
5,577
1,115
3,339
3,814
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
Phantamos2
Jing Wei
10
3 / 0 / 6
5,984
1,197
6,435
4,313
1,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
vii-coo
King Arthur
10
0 / 0 / 6
5,568
1,114
2,334
7,344
3,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
5,211
1,042
7,099
3,399
3,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
 
Hel
9
0 / 4 / 0
4,561
912
3,243
5,691
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
kastlyy
Xbalanque
5
0 / 1 / 0
4,216
843
105
895
157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
9
0 / 3 / 0
4,493
899
2,779
3,774
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
stJoe4
Hercules
10
0 / 1 / 0
4,724
945
1,727
7,932
5,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
9
Kills
0
0
Deaths
9
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
4
4
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Hel
 
Hel
0
4
0
0
W
3
0
4
5
W
Hel
Grickk
Hel
1
0
8
5
W
Jing Wei
Phantamos2
Jing Wei
3
0
6
6
L
Xbalanque
kastlyy
Xbalanque
0
1
0
0
L
Susano
0
3
0
0
L
Hercules
stJoe4
Hercules
0
1
0
0
W
King Arthur
vii-coo
King Arthur
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
14,953
20,790
Taken
21,691
8,388
Mitigated
11,371
15,205
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,819
0
723
509
2,893
931
0
1,168
1,725
6,375
0
L
Cthulhu
 
Cthulhu
7,099
35
213
1,486
3,399
3,081
0
1,144
2,255
19,029
0
L
Hel
 
Hel
3,243
180
1,460
1,933
5,691
1,556
0
2,459
3,232
6,087
0
W
3,987
547
0
0
2,426
865
0
1,352
1,074
0
11,239
W
Hel
Grickk
Hel
3,339
438
7,457
2,711
3,814
1,471
0
2,356
1,458
8,920
0
W
Jing Wei
Phantamos2
Jing Wei
6,435
5,142
457
769
4,313
1,472
218
3,079
1,234
0
13,495
L
Xbalanque
kastlyy
Xbalanque
105
77
0
0
895
157
0
0
895
0
105
L
Susano
2,779
157
0
0
3,774
1,090
0
523
3,251
0
3,661
L
Hercules
stJoe4
Hercules
1,727
400
119
3,674
7,932
5,487
0
3,032
4,900
0
4,392
W
King Arthur
vii-coo
King Arthur
2,334
284
179
2,400
7,344
3,649
0
2,387
4,957
0
7,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
23,205
64
Minions Killed
37
0
Camps Cleared
0
592,016
Distance Traveled
434,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,333
1,067
9
2
0
125,225
0
L
Cthulhu
5,211
1,042
20
4
0
97,854
0
L
Hel
4,561
912
7
1
0
101,348
0
W
Pele
5,916
1,183
15
3
0
130,866
0
W
Hel
5,577
1,115
11
2
0
122,579
0
W
Jing Wei
5,984
1,197
22
4
0
111,664
0
L
Xbalanque
4,216
843
0
0
0
17,201
0
L
Susano
4,493
899
3
1
0
103,109
0
L
Hercules
4,724
945
7
1
0
114,647
0
W
King Arthur
5,568
1,114
7
1
0
101,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role