Player Matchup

Nu Wa
Nu Wa
BNDOBSON
Nu Wa
Level 228
God Stats
55W - 29L
1,724 SR
Queue Stats
421W - 403L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gustavo_D_Ace
Kumbhakarna
Level 125
God Stats
7W - 5L
1,646 SR
Queue Stats
199W - 199L
1,480 Elo+
Solo
Charon
Charon
MaliceDeimos
Charon
Level 15
God Stats
4W - 2L
1,770 SR
Queue Stats
13W - 15L
1,344 Elo+
Party 1
Surtr
Surtr
MaliceUriel
Surtr
Level 125
God Stats
2W - 2L
1,394 SR
Queue Stats
45W - 45L
1,421 Elo+
Party 1
Apollo
Apollo
iron1084
Apollo
Level 92
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Team Averages
Level 117
1,609 SR
1,410 Elo+

VS

Team Averages
Level 82
1,458 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
C-A-Y-A-O
Morgan Le Fay
Level 107
God Stats
4W - 8L
1,293 SR
Queue Stats
71W - 76L
1,358 Elo+
Solo
Loki
Loki
LifeAsKirb
Loki
Level 130
God Stats
81W - 69L
1,611 SR
Queue Stats
306W - 318L
1,490 Elo+
Solo
Ymir
Ymir
TallChannel9474
Ymir
Level 49
God Stats
5W - 2L
1,556 SR
Queue Stats
66W - 78L
1,383 Elo+
Solo
Chang'e
Chang'e
idkhow2playsmite
Chang'e
Level 86
God Stats
25W - 21L
1,468 SR
Queue Stats
569W - 594L
1,426 Elo+
Solo
Cernunnos
Cernunnos
ooliveiraricardo
Cernunnos
Level 39
God Stats
2W - 1L
1,361 SR
Queue Stats
16W - 31L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BNDOBSON
Nu Wa
12
1 / 1 / 0
6,604
600
4,565
3,586
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Gustavo_D_Ace
Kumbhakarna
11
2 / 1 / 0
6,547
595
2,096
7,393
2,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
9
0 / 1 / 2
6,136
558
2,489
5,197
3,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,563
506
4,256
10,985
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
iron1084
Apollo
9
2 / 2 / 1
5,558
505
4,372
5,487
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C-A-Y-A-O
Morgan Le Fay
9
1 / 1 / 4
5,649
514
3,687
5,278
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 1 / 0
7,682
698
10,214
8,502
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,506
501
879
6,883
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 2
7,399
673
3,521
8,809
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
9
0 / 1 / 1
5,709
519
1,799
4,793
1,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BNDOBSON
Nu Wa
1
1
0
1
W
Morgan Le Fay
C-A-Y-A-O
Morgan Le Fay
1
1
4
3
L
Kumbhakarna
Gustavo_D_Ace
Kumbhakarna
2
1
0
2
W
8
1
0
8
L
Charon
0
1
2
1
L
0
5
0
0
W
0
1
0
0
W
1
1
2
2
L
Apollo
iron1084
Apollo
2
2
1
1.25
W
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
20,100
32,648
Taken
34,265
13,572
Mitigated
12,965
7,286
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BNDOBSON
Nu Wa
4,565
1,141
0
750
3,586
1,004
67
2,018
1,338
42,946
2,202
W
Morgan Le Fay
C-A-Y-A-O
Morgan Le Fay
3,687
388
0
1,564
5,278
1,547
378
1,001
4,277
29,142
0
L
Kumbhakarna
Gustavo_D_Ace
Kumbhakarna
2,096
0
0
611
7,393
2,600
0
1,925
5,314
28,508
796
W
10,214
3,110
0
2,470
8,502
2,679
0
2,661
5,619
0
53,202
L
Charon
2,489
228
0
1,773
5,197
3,232
0
744
4,453
15,139
1,547
L
4,256
1,973
0
2,827
10,985
5,210
0
1,575
9,344
898
32,783
W
879
220
0
2,268
6,883
4,338
189
1,836
5,047
17,614
0
W
3,521
289
80
4,691
8,809
2,915
0
2,182
6,513
53,007
1,271
L
Apollo
iron1084
Apollo
4,372
2,267
38
1,287
5,487
1,526
0
1,375
4,112
0
30,664
W
Cernunnos
1,799
574
0
1,032
4,793
1,486
521
1,386
3,407
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
31,945
286
Minions Killed
346
0
Camps Cleared
0
1,103,691
Distance Traveled
1,129,847
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,604
600
99
9
0
209,843
0
W
Morgan Le Fay
5,649
514
52
5
0
223,967
0
L
Kumbhakarna
6,547
595
47
4
0
233,638
0
W
Loki
7,682
698
81
7
0
239,189
1
L
Charon
6,136
558
21
2
0
230,156
0
L
Surtr
5,563
506
64
6
0
213,728
1
W
Ymir
5,506
501
32
3
0
219,958
0
W
Chang'e
7,399
673
122
11
0
228,134
0
L
Apollo
5,558
505
55
5
0
216,326
0
W
Cernunnos
5,709
519
59
5
0
218,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role