Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JOJOLiLi
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
ziqun
Kuzenbo
Level 183
God Stats
15W - 14L
1,609 SR
Queue Stats
540W - 515L
1,451 Elo+
Party 1
Nemesis
Nemesis
一切善本皆度彼岸
Nemesis
Level 205
God Stats
8W - 5L
1,658 SR
Queue Stats
482W - 451L
1,602 Elo+
Party 1
Zhong Kui
Zhong Kui
南城念北安
Zhong Kui
Level 241
God Stats
2W - 2L
1,691 SR
Queue Stats
126W - 118L
1,486 Elo+
Party 1
Team Averages
Level 189
1,591 SR
1,519 Elo+

VS

Team Averages
Level 145
1,428 SR
1,539 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MenoSubZer0
Xing Tian
Level 146
God Stats
5W - 9L
1,449 SR
Queue Stats
236W - 198L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Repty
Aphrodite
Level 159
God Stats
2W - 4L
1,487 SR
Queue Stats
83W - 68L
1,537 Elo+
Party 2
King Arthur
King Arthur
Sully_Il
King Arthur
Level 152
God Stats
2W - 5L
1,327 SR
Queue Stats
202W - 198L
1,576 Elo+
Solo
Osiris
Osiris
TheTazzMan
Osiris
Level 121
God Stats
2W - 5L
1,379 SR
Queue Stats
41W - 37L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 1 / 0
6,355
578
3,191
6,748
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JOJOLiLi
Janus
14
4 / 0 / 2
7,543
686
4,437
4,389
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
ziqun
Kuzenbo
10
2 / 1 / 3
6,216
565
4,829
6,603
6,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
6 / 0 / 4
6,749
614
6,021
6,079
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
南城念北安
Zhong Kui
13
2 / 0 / 6
7,556
687
5,316
7,050
4,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,501
500
1,153
4,615
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MenoSubZer0
Xing Tian
9
0 / 5 / 0
5,066
461
3,101
11,019
3,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Repty
Aphrodite
10
0 / 0 / 2
5,921
538
2,132
5,360
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Sully_Il
King Arthur
9
0 / 6 / 0
5,639
513
4,814
12,516
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
TheTazzMan
Osiris
12
2 / 0 / 0
6,862
624
5,164
7,470
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
0
0
L
Merlin
 
Merlin
0
3
0
0
W
Janus
JOJOLiLi
Janus
4
0
2
5
L
Xing Tian
MenoSubZer0
Xing Tian
0
5
0
0
L
Aphrodite
Repty
Aphrodite
0
0
2
1
L
King Arthur
Sully_Il
King Arthur
0
6
0
0
L
Osiris
TheTazzMan
Osiris
2
0
0
2
W
Kuzenbo
ziqun
Kuzenbo
2
1
3
3.5
W
6
0
4
8
W
Zhong Kui
南城念北安
Zhong Kui
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
16,364
30,869
Taken
40,980
16,792
Mitigated
19,044
15,638
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,191
1,586
0
3,198
6,748
2,353
203
421
6,327
0
44,901
L
Merlin
 
Merlin
1,153
0
0
310
4,615
1,517
0
2,764
1,851
38,129
608
W
Janus
JOJOLiLi
Janus
4,437
582
0
822
4,389
1,687
0
3,094
1,295
60,355
0
L
Xing Tian
MenoSubZer0
Xing Tian
3,101
133
0
435
11,019
3,123
0
4,420
6,599
35,542
0
L
Aphrodite
Repty
Aphrodite
2,132
275
1,547
3,549
5,360
3,073
0
2,331
3,029
24,559
0
L
King Arthur
Sully_Il
King Arthur
4,814
398
0
1,562
12,516
7,167
0
4,220
8,296
0
37,043
L
Osiris
TheTazzMan
Osiris
5,164
1,413
0
4,142
7,470
4,164
0
587
6,883
0
50,895
W
Kuzenbo
ziqun
Kuzenbo
4,829
2,052
0
1,861
6,603
6,314
0
2,399
4,204
14,715
0
W
6,021
2,280
0
3,950
6,079
1,888
0
472
5,607
0
44,534
W
Zhong Kui
南城念北安
Zhong Kui
5,316
758
0
5,807
7,050
4,550
0
0
7,050
46,968
1,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
28,989
416
Minions Killed
348
0
Camps Cleared
0
1,228,404
Distance Traveled
1,131,442
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,355
578
92
8
0
216,551
5
L
Merlin
5,501
500
79
7
0
205,108
3
W
Janus
7,543
686
132
12
0
265,334
1
L
Xing Tian
5,066
461
57
5
0
240,050
4
L
Aphrodite
5,921
538
47
4
0
225,769
3
L
King Arthur
5,639
513
67
6
0
213,262
0
L
Osiris
6,862
624
98
9
0
247,253
2
W
Kuzenbo
6,216
565
17
2
0
255,234
6
W
Nemesis
6,749
614
66
6
0
279,354
0
W
Zhong Kui
7,556
687
109
10
0
211,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role