Player Matchup

Kukulkan
Kukulkan
El Gooba
Kukulkan
Level 87
God Stats
3W - 4L
1,674 SR
Queue Stats
174W - 202L
1,406 Elo+
Solo
Sol
Sol
GreatLoveIV
Sol
Level 86
God Stats
7W - 8L
1,500 SR
Queue Stats
187W - 187L
1,579 Elo+
Solo
Loki
Loki
Hipsospyrose
Loki
Level 44
God Stats
0W - 2L
1,242 SR
Queue Stats
11W - 24L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
uw_SHUN
Gilgamesh
Level 79
God Stats
3W - 2L
1,705 SR
Queue Stats
280W - 279L
1,457 Elo+
Solo
Neith
Neith
zzomegatoastzz
Neith
Level 33
God Stats
1W - 6L
1,403 SR
Queue Stats
6W - 15L
1,277 Elo+
Solo
Team Averages
Level 66
1,505 SR
1,410 Elo+

VS

Team Averages
Level 89
1,546 SR
1,452 Elo+
Jormungandr
Jormungandr
Brad1one
Jormungandr
Level 107
God Stats
44W - 34L
1,523 SR
Queue Stats
520W - 516L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Daniel_Ram1608
Cthulhu
Level 87
God Stats
1W - 5L
1,199 SR
Queue Stats
68W - 72L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
Level 86
God Stats
15W - 25L
1,726 SR
Queue Stats
188W - 183L
1,501 Elo+
Solo
Hades
Hades
Zordakhan
Hades
Level 87
God Stats
17W - 11L
1,620 SR
Queue Stats
136W - 114L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
iTzMrMistery
Bake Kujira
Level 78
God Stats
12W - 6L
1,661 SR
Queue Stats
83W - 87L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Gooba
Kukulkan
11
0 / 3 / 0
7,501
395
1,921
5,944
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 5 / 2
9,174
483
18,106
13,685
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 7 / 3
7,608
400
2,502
13,982
4,463
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
uw_SHUN
Gilgamesh
12
3 / 2 / 7
8,457
445
7,551
17,995
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 2
8,428
444
7,446
13,199
4,653
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brad1one
Jormungandr
17
7 / 0 / 2
10,976
578
10,670
14,107
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
2 / 4 / 4
8,892
468
11,032
16,114
12,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
18
5 / 0 / 6
10,640
560
7,276
10,848
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hades
Zordakhan
Hades
18
9 / 1 / 2
11,252
592
11,029
10,932
5,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bake Kujira
iTzMrMistery
Bake Kujira
16
0 / 8 / 5
9,347
492
5,989
20,380
18,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
23
23
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Brad1one
Jormungandr
7
0
2
8
W
2
4
4
1
L
Kukulkan
El Gooba
Kukulkan
0
3
0
0
L
9
5
2
2
L
0
7
3
0.21
W
Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
5
0
6
8
W
Hades
Zordakhan
Hades
9
1
2
10
W
Bake Kujira
iTzMrMistery
Bake Kujira
0
8
5
0.31
L
Gilgamesh
uw_SHUN
Gilgamesh
3
2
7
3.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
45,996
64,805
Taken
72,381
31,908
Mitigated
54,707
11,520
Healing
27,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Brad1one
Jormungandr
10,670
2,680
0
4,384
14,107
13,485
1,328
1,157
12,950
64,824
591
W
11,032
1,136
231
3,273
16,114
12,909
102
7,713
8,401
50,222
1,050
L
Kukulkan
El Gooba
Kukulkan
1,921
117
0
370
5,944
1,767
0
2,110
3,834
40,802
0
L
18,106
8,621
0
4,829
13,685
4,393
0
8,793
4,892
61,658
0
L
2,502
615
210
752
13,982
4,463
350
6,106
7,876
0
39,669
W
Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
7,276
2,914
0
7,539
10,848
4,164
612
181
10,667
0
98,944
W
Hades
Zordakhan
Hades
11,029
306
176
6,932
10,932
5,929
1,579
2,944
7,988
66,074
2,834
W
Bake Kujira
iTzMrMistery
Bake Kujira
5,989
3,311
460
4,056
20,380
18,220
526
8,032
12,348
56,242
1,723
L
Gilgamesh
uw_SHUN
Gilgamesh
7,551
1,051
0
2,138
17,995
16,632
0
11,537
6,458
0
23,582
L
7,446
2,747
0
3,221
13,199
4,653
0
8,833
4,366
0
48,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
51,107
354
Minions Killed
509
0
Camps Cleared
0
1,590,540
Distance Traveled
1,833,544
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,976
578
73
4
0
326,140
0
W
Cthulhu
8,892
468
65
3
0
390,280
0
L
Kukulkan
7,501
395
73
4
0
234,707
0
L
Sol
9,174
483
82
4
0
338,224
1
L
Loki
7,608
400
74
4
0
348,442
0
W
Ah Muzen Cab
10,640
560
155
8
0
357,658
2
W
Hades
11,252
592
129
7
0
377,235
3
W
Bake Kujira
9,347
492
87
5
0
382,231
0
L
Gilgamesh
8,457
445
46
2
0
374,519
7
L
Neith
8,428
444
79
4
0
294,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role